Player Matchup

Skadi
Skadi
Eternal Ritual
Skadi
Level 158
God Stats
31W - 46L
1,526 SR
Queue Stats
96W - 131L
1,274 Elo+
Party 2
Mulan
Mulan
JhanSama
Mulan
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,187 Elo+
Party 1
Nu Wa
Nu Wa
MAY369
Nu Wa
Level 132
God Stats
46W - 41L
1,592 SR
Queue Stats
93W - 137L
1,268 Elo+
Party 2
Sylvanus
Sylvanus
MEXRetribution
Sylvanus
Level 94
God Stats
1W - 1L
1,721 SR
Queue Stats
15W - 15L
1,427 Elo+
Party 1
Kukulkan
Kukulkan
ShinobiHallow
Kukulkan
Level 69
God Stats
0W - 1L
1,896 SR
Queue Stats
7W - 15L
1,427 Elo+
Party 1
Team Averages
Level 101
1,647 SR
1,316 Elo+

VS

Team Averages
Level 143
1,458 SR
1,495 Elo+
Ishtar
Ishtar
KIMlKO-
Ishtar
Level 87
God Stats
2W - 1L
1,489 SR
Queue Stats
15W - 15L
1,420 Elo+
Solo
Nu Wa
Nu Wa
Kevïn
Nu Wa
Level 159
God Stats
1W - 1L
1,308 SR
Queue Stats
58W - 43L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ReikokuSamurai
Ne Zha
Level 156
God Stats
1W - 0L
1,361 SR
Queue Stats
8W - 7L
1,506 Elo+
Solo
Hachiman
Hachiman
Skullstacos
Hachiman
Level 155
God Stats
7W - 2L
1,630 SR
Queue Stats
64W - 52L
1,552 Elo+
Solo
Ao Kuang
Ao Kuang
WaryJarl419
Ao Kuang
Level 158
God Stats
6W - 5L
1,500 SR
Queue Stats
496W - 486L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 1
10,371
648
5,683
8,461
2,767
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
JhanSama
Mulan
17
3 / 4 / 1
11,079
692
13,358
19,129
22,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
MAY369
Nu Wa
18
0 / 2 / 1
10,515
657
13,253
9,189
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
16
0 / 5 / 2
10,243
640
10,111
22,530
27,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
ShinobiHallow
Kukulkan
17
1 / 4 / 1
10,100
631
11,704
10,459
4,935
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
KIMlKO-
Ishtar
20
4 / 0 / 4
11,602
725
9,670
12,084
6,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Kevïn
Nu Wa
18
2 / 0 / 9
11,175
698
18,885
11,168
4,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 1 / 12
11,583
724
9,926
20,236
22,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
Skullstacos
Hachiman
19
5 / 2 / 4
11,741
734
12,640
12,191
6,278
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
WaryJarl419
Ao Kuang
18
3 / 1 / 8
10,766
673
9,170
14,850
6,843
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
4
Kills
16
16
Deaths
4
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Mulan
JhanSama
Mulan
3
4
1
0.88
W
Ishtar
KIMlKO-
Ishtar
4
0
4
6
W
Nu Wa
Kevïn
Nu Wa
2
0
9
6.5
L
Nu Wa
MAY369
Nu Wa
0
2
1
0.25
L
Sylvanus
0
5
2
0.2
W
2
1
12
8
L
Kukulkan
ShinobiHallow
Kukulkan
1
4
1
0.38
W
Hachiman
Skullstacos
Hachiman
5
2
4
3.5
W
Ao Kuang
WaryJarl419
Ao Kuang
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,109
Damage
60,291
69,768
Taken
70,529
61,478
Mitigated
47,155
13,704
Healing
25,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,683
1,028
0
1,920
8,461
2,767
716
4,066
4,395
0
57,171
L
Mulan
JhanSama
Mulan
13,358
1,127
0
1,795
19,129
22,674
0
5,564
13,565
348
34,970
W
Ishtar
KIMlKO-
Ishtar
9,670
4,904
0
5,345
12,084
6,257
863
5,114
6,970
0
61,682
W
Nu Wa
Kevïn
Nu Wa
18,885
4,944
0
3,040
11,168
4,995
0
4,171
6,997
63,784
0
L
Nu Wa
MAY369
Nu Wa
13,253
5,659
0
1,220
9,189
3,761
91
4,684
4,505
62,380
0
L
Sylvanus
10,111
1,938
2,541
4,281
22,530
27,341
15
9,771
12,759
25,064
0
W
9,926
669
0
8,047
20,236
22,782
191
11,147
9,089
536
29,179
L
Kukulkan
ShinobiHallow
Kukulkan
11,704
919
129
1,818
10,459
4,935
0
4,334
6,125
49,846
0
W
Hachiman
Skullstacos
Hachiman
12,640
8,425
0
2,633
12,191
6,278
0
6,247
5,944
0
61,811
W
Ao Kuang
WaryJarl419
Ao Kuang
9,170
2,058
0
6,709
14,850
6,843
0
8,691
6,159
35,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,308
Gold Earned
56,867
331
Minions Killed
406
0
Camps Cleared
0
1,411,909
Distance Traveled
1,629,368
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,371
648
87
5
0
271,309
0
L
Mulan
11,079
692
43
3
0
285,886
0
W
Ishtar
11,602
725
118
7
0
299,766
0
W
Nu Wa
11,175
698
102
6
0
361,556
6
L
Nu Wa
10,515
657
86
5
0
286,080
0
L
Sylvanus
10,243
640
31
2
0
286,783
0
W
Ne Zha
11,583
724
21
1
0
326,200
0
L
Kukulkan
10,100
631
84
5
0
281,851
0
W
Hachiman
11,741
734
108
7
0
298,412
0
W
Ao Kuang
10,766
673
57
4
0
343,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role