Player Matchup

Sobek
Sobek
K3NYAF33LIT
Sobek
Level 44
God Stats
5W - 2L
1,701 SR
Queue Stats
187W - 219L
1,448 Elo+
Solo
King Arthur
King Arthur
RexTheRed78
King Arthur
Level 83
God Stats
0W - 2L
1,225 SR
Queue Stats
26W - 37L
1,458 Elo+
Party 2
Hel
Hel
kk0girl13
Hel
Level 103
God Stats
1W - 2L
1,330 SR
Queue Stats
23W - 22L
1,505 Elo+
Party 2
Geb
Geb
moonkid1999
Geb
Level 68
God Stats
2W - 4L
1,489 SR
Queue Stats
18W - 22L
1,452 Elo+
Party 2
Sun Wukong
Sun Wukong
soursine322
Sun Wukong
Level 67
God Stats
1W - 2L
1,522 SR
Queue Stats
21W - 22L
1,519 Elo+
Party 2
Team Averages
Level 73
1,453 SR
1,476 Elo+

VS

Team Averages
Level 102
1,483 SR
1,449 Elo+
Zeus
Zeus
Blu Nye
Zeus
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 37L
1,470 Elo+
Solo
Ares
Ares
ChronTonz
Ares
Level 108
God Stats
2W - 1L
1,709 SR
Queue Stats
70W - 81L
1,457 Elo+
Party 1
Kukulkan
Kukulkan
MESS FETT
Kukulkan
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 59L
1,456 Elo+
Party 1
Cliodhna
Cliodhna
cataonline
Cliodhna
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,381 Elo+
Solo
Yemoja
Yemoja
knighthand
Yemoja
Level 126
God Stats
1W - 1L
1,207 SR
Queue Stats
134W - 154L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
4,860
256
0
788
171
King Arthur
RexTheRed78
King Arthur
18
1 / 9 / 3
10,720
564
20,925
31,727
50,470
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
6 / 7 / 3
12,821
675
18,104
27,244
19,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
0 / 4 / 5
11,961
630
19,642
33,043
67,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
soursine322
Sun Wukong
20
3 / 7 / 6
11,693
615
15,434
31,834
36,703
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Blu Nye
Zeus
20
9 / 2 / 14
13,863
730
37,962
11,036
7,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
20
5 / 2 / 18
12,779
673
14,450
23,026
39,160
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
MESS FETT
Kukulkan
20
8 / 3 / 17
13,867
730
24,878
13,612
10,398
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
cataonline
Cliodhna
20
4 / 3 / 20
12,755
671
13,185
19,624
14,673
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
knighthand
Yemoja
19
2 / 2 / 19
11,940
628
12,243
20,729
16,715
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
116
10
Kills
28
28
Deaths
12
17
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Zeus
Blu Nye
Zeus
9
2
14
8
W
Ares
5
2
18
7
L
0
1
0
0
W
Kukulkan
MESS FETT
Kukulkan
8
3
17
5.5
L
King Arthur
RexTheRed78
King Arthur
1
9
3
0.28
W
Cliodhna
cataonline
Cliodhna
4
3
20
4.67
L
6
7
3
1.07
W
Yemoja
knighthand
Yemoja
2
2
19
5.75
L
0
4
5
0.63
L
Sun Wukong
soursine322
Sun Wukong
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,105
Damage
102,718
124,636
Taken
88,027
174,538
Mitigated
88,537
48,849
Healing
35,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Blu Nye
Zeus
37,962
7,252
778
1,616
11,036
7,591
2,283
4,589
6,447
80,127
0
W
Ares
14,450
639
3,263
5,112
23,026
39,160
863
8,118
14,908
19,208
0
L
0
0
0
0
788
171
0
700
0
0
0
W
Kukulkan
MESS FETT
Kukulkan
24,878
2,603
420
962
13,612
10,398
2,722
5,526
8,086
61,379
0
L
King Arthur
RexTheRed78
King Arthur
20,925
2,032
1,253
1,291
31,727
50,470
0
20,624
10,791
0
39,337
W
Cliodhna
cataonline
Cliodhna
13,185
4,034
443
3,259
19,624
14,673
2,474
9,919
9,705
0
24,019
L
18,104
0
18,497
13,129
27,244
19,863
0
21,127
5,648
38,155
0
W
Yemoja
knighthand
Yemoja
12,243
4,887
14,130
5,580
20,729
16,715
2,013
9,594
11,135
23,569
0
L
19,642
943
3,336
4,329
33,043
67,331
112
21,565
10,834
43,642
0
L
Sun Wukong
soursine322
Sun Wukong
15,434
2,281
1,851
5,163
31,834
36,703
1,244
23,252
7,830
0
33,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,055
Gold Earned
65,204
162
Minions Killed
220
0
Camps Cleared
0
1,356,791
Distance Traveled
1,674,834
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,863
730
79
4
0
290,428
0
W
Ares
12,779
673
6
0
0
368,399
0
L
Sobek
4,860
256
0
0
0
0
0
W
Kukulkan
13,867
730
90
5
0
315,319
0
L
King Arthur
10,720
564
33
2
0
292,966
0
W
Cliodhna
12,755
671
24
1
0
379,978
0
L
Hel
12,821
675
51
3
0
368,243
0
W
Yemoja
11,940
628
21
1
0
320,710
0
L
Geb
11,961
630
38
2
0
339,221
0
L
Sun Wukong
11,693
615
40
2
0
356,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role