Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Animeonline8829
Cu Chulainn
Level 88
God Stats
1W - 2L
1,524 SR
Queue Stats
59W - 41L
1,531 Elo+
Solo
Cabrakan
Cabrakan
ELVIOLAIGUANAS-l
Cabrakan
Level 109
God Stats
3W - 2L
1,628 SR
Queue Stats
173W - 176L
1,435 Elo+
Solo
Apollo
Apollo
ToonArmy2412
Apollo
Level 117
God Stats
7W - 5L
1,587 SR
Queue Stats
70W - 69L
1,509 Elo+
Party 1
Kukulkan
Kukulkan
Vitter T
Kukulkan
Level 56
God Stats
31W - 42L
1,356 SR
Queue Stats
531W - 511L
1,449 Elo+
Party 1
Team Averages
Level 92
1,519 SR
1,485 Elo+

VS

Team Averages
Level 112
1,573 SR
1,464 Elo+
Bacchus
Bacchus
CheeseCutterMan
Bacchus
Level 117
God Stats
14W - 7L
1,586 SR
Queue Stats
38W - 26L
1,456 Elo+
Solo
Cupid
Cupid
GaddyScoop4985
Cupid
Level 106
God Stats
46W - 32L
1,561 SR
Queue Stats
66W - 62L
1,479 Elo+
Solo
Tyr
Tyr
Razor547
Tyr
Level 119
God Stats
3W - 0L
1,500 SR
Queue Stats
527W - 501L
1,482 Elo+
Solo
Scylla
Scylla
dwitto
Scylla
Level 121
God Stats
18W - 20L
1,618 SR
Queue Stats
347W - 359L
1,446 Elo+
Solo
Pele
Pele
melly1130
Pele
Level 97
God Stats
56W - 60L
1,601 SR
Queue Stats
190W - 194L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
2
0 / 1 / 0
2,572
514
167
1,188
265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Animeonline8829
Cu Chulainn
6
0 / 1 / 0
3,464
693
2,533
3,335
1,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
0 / 1 / 1
3,491
698
1,346
4,259
2,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
5
1 / 1 / 0
3,379
676
1,402
2,506
798
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Vitter T
Kukulkan
6
0 / 0 / 0
3,482
696
523
1,517
460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
3,421
684
1,518
2,944
1,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
1 / 1 / 1
3,187
637
1,083
2,363
581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
1 / 0 / 0
3,725
745
1,307
4,004
1,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
dwitto
Scylla
7
0 / 0 / 1
3,871
774
840
1,019
271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
5
1 / 0 / 0
3,612
722
693
3,638
939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
4
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
1
0
0
L
Cu Chulainn
Animeonline8829
Cu Chulainn
0
1
0
0
W
1
0
1
1.5
L
0
1
1
0.5
W
1
1
1
1.5
W
1
0
0
1
L
Apollo
1
1
0
1
L
Kukulkan
Vitter T
Kukulkan
0
0
0
0
W
Scylla
dwitto
Scylla
0
0
1
0.5
W
Pele
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,971
Damage
5,441
12,805
Taken
13,968
6,065
Mitigated
4,915
4,310
Healing
4,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
167
78
0
253
1,188
265
0
219
969
2,571
0
L
Cu Chulainn
Animeonline8829
Cu Chulainn
2,533
388
0
1,169
3,335
1,967
0
0
3,335
0
16,610
W
1,518
379
0
966
2,944
1,816
0
703
2,241
9,425
0
L
1,346
255
47
1,411
4,259
2,575
0
791
3,468
8,144
0
W
1,083
788
126
534
2,363
581
0
643
1,720
0
7,645
W
1,307
271
0
1,236
4,004
1,308
0
0
3,616
0
18,212
L
Apollo
1,402
997
0
970
2,506
798
0
727
1,779
0
21,330
L
Kukulkan
Vitter T
Kukulkan
523
174
0
460
1,517
460
0
621
896
17,411
0
W
Scylla
dwitto
Scylla
840
172
0
500
1,019
271
0
282
737
20,437
0
W
Pele
693
313
0
1,018
3,638
939
0
408
3,230
0
15,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,388
Gold Earned
17,816
108
Minions Killed
125
0
Camps Cleared
0
380,209
Distance Traveled
477,068
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
2,572
514
4
1
0
26,795
0
L
Cu Chulainn
3,464
693
27
5
0
89,928
1
W
Bacchus
3,421
684
9
2
0
110,931
2
L
Cabrakan
3,491
698
11
2
0
86,383
0
W
Cupid
3,187
637
14
3
0
63,272
2
W
Tyr
3,725
745
34
7
0
102,466
1
L
Apollo
3,379
676
35
7
0
89,513
0
L
Kukulkan
3,482
696
31
6
0
87,590
0
W
Scylla
3,871
774
43
9
0
88,245
0
W
Pele
3,612
722
25
5
0
112,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role