Player Matchup

Ah Puch
Ah Puch
GeneralGuy1
Ah Puch
Level 69
God Stats
1W - 0L
1,336 SR
Queue Stats
3W - 2L
1,647 Elo+
Solo
Serqet
Serqet
Liltimmty
Serqet
Level 28
God Stats
2W - 0L
1,692 SR
Queue Stats
6W - 6L
1,223 Elo+
Party 2
Izanami
Izanami
SoulHeack
Izanami
Level 124
God Stats
1W - 1L
1,528 SR
Queue Stats
14W - 16L
1,472 Elo+
Party 2
Team Averages
Level 74
1,519 SR
1,447 Elo+

VS

Team Averages
Level 64
1,626 SR
1,463 Elo+
Poseidon
Poseidon
ItsScan
Poseidon
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,457 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Landon0508
Cu Chulainn
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 19L
1,486 Elo+
Solo
Ares
Ares
R0GUE11850
Ares
Level 17
God Stats
2W - 1L
1,877 SR
Queue Stats
21W - 30L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GeneralGuy1
Ah Puch
18
7 / 0 / 10
14,370
898
22,663
6,589
2,796
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
Liltimmty
Serqet
14
3 / 5 / 9
12,134
758
5,451
12,496
5,223
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
SoulHeack
Izanami
17
10 / 1 / 6
14,303
894
23,057
15,577
6,033
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ItsScan
Poseidon
16
4 / 5 / 2
12,551
784
14,257
15,068
6,481
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Landon0508
Cu Chulainn
12
1 / 9 / 5
10,863
679
6,527
20,055
18,356
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 6 / 4
10,472
655
5,452
23,290
27,036
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
20
Kills
6
6
Deaths
20
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
GeneralGuy1
Ah Puch
7
0
10
12
L
Poseidon
ItsScan
Poseidon
4
5
2
1
L
Cu Chulainn
Landon0508
Cu Chulainn
1
9
5
0.39
W
Serqet
Liltimmty
Serqet
3
5
9
1.5
L
1
6
4
0.5
W
Izanami
SoulHeack
Izanami
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,171
Damage
26,236
34,662
Taken
58,413
14,052
Mitigated
51,873
12,671
Healing
3,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
GeneralGuy1
Ah Puch
22,663
824
0
4,344
6,589
2,796
163
3,156
3,433
70,452
0
L
Poseidon
ItsScan
Poseidon
14,257
2,023
0
1,451
15,068
6,481
0
7,566
7,394
86,749
0
L
Cu Chulainn
Landon0508
Cu Chulainn
6,527
1,067
80
557
20,055
18,356
0
6,874
12,538
0
20,173
W
Serqet
Liltimmty
Serqet
5,451
905
0
1,397
12,496
5,223
130
8,938
3,558
0
9,554
L
5,452
253
0
1,797
23,290
27,036
18
8,567
14,290
14,728
0
W
Izanami
SoulHeack
Izanami
23,057
18,343
0
6,930
15,577
6,033
3,148
8,466
7,111
0
120,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,807
Gold Earned
33,886
226
Minions Killed
186
0
Camps Cleared
0
927,161
Distance Traveled
842,830
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,370
898
76
5
0
339,957
2
L
Poseidon
12,551
784
139
9
0
286,024
0
L
Cu Chulainn
10,863
679
27
2
0
274,427
3
W
Serqet
12,134
758
13
1
0
307,126
0
L
Ares
10,472
655
20
1
0
282,379
0
W
Izanami
14,303
894
137
9
0
280,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role