Player Matchup

Hercules
Hercules
Ahulahan
Hercules
Level 111
God Stats
0W - 1L
1,531 SR
Queue Stats
30W - 33L
1,501 Elo+
Party 1
Vulcan
Vulcan
Crystallum3707
Vulcan
Level 103
God Stats
13W - 15L
1,581 SR
Queue Stats
30W - 33L
1,501 Elo+
Party 1
He Bo
He Bo
imcww
He Bo
Level 150
God Stats
13W - 8L
1,699 SR
Queue Stats
326W - 315L
1,583 Elo+
Solo
Cthulhu
Cthulhu
killhappyyy
Cthulhu
Level 73
God Stats
28W - 26L
1,595 SR
Queue Stats
30W - 32L
1,501 Elo+
Party 1
Martichoras
Martichoras
kuddlez
Martichoras
Level 35
God Stats
20W - 23L
1,597 SR
Queue Stats
29W - 31L
1,501 Elo+
Party 1
Team Averages
Level 94
1,600 SR
1,517 Elo+

VS

Team Averages
Level 145
1,615 SR
1,513 Elo+
Merlin
Merlin
 
Merlin
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Geckomansenpai
Thanatos
Level 152
God Stats
15W - 5L
1,786 SR
Queue Stats
176W - 155L
1,533 Elo+
Solo
Ra
Ra
Repxxxxx
Ra
Level 148
God Stats
8W - 6L
1,661 SR
Queue Stats
487W - 444L
1,546 Elo+
Solo
Achilles
Achilles
mrfluffypantsjr
Achilles
Level 126
God Stats
1W - 1L
1,625 SR
Queue Stats
29W - 32L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ahulahan
Hercules
9
0 / 5 / 1
4,920
447
3,268
9,360
5,746
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 3 / 1
5,692
517
4,884
5,274
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
imcww
He Bo
11
2 / 2 / 1
6,357
578
5,323
6,132
1,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
killhappyyy
Cthulhu
9
1 / 2 / 1
5,851
532
4,016
10,568
5,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Martichoras
kuddlez
Martichoras
9
1 / 1 / 0
5,325
484
4,837
5,688
2,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 0 / 3
6,993
636
3,338
6,471
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
 
Sun Wukong
10
0 / 1 / 1
5,595
509
3,972
8,606
3,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
12
4 / 2 / 5
7,246
659
4,812
7,487
2,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
6 / 2 / 3
7,550
686
7,032
7,510
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
10
2 / 0 / 3
5,998
545
5,426
7,989
6,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
13
13
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
3
2.5
W
Sun Wukong
 
Sun Wukong
0
1
1
0.5
L
Hercules
Ahulahan
Hercules
0
5
1
0.1
L
1
3
1
0.5
W
Thanatos
4
2
5
3.25
W
6
2
3
3.75
L
He Bo
imcww
He Bo
2
2
1
1.25
L
Cthulhu
killhappyyy
Cthulhu
1
2
1
0.75
L
Martichoras
kuddlez
Martichoras
1
1
0
1
W
Achilles
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,328
Damage
24,580
37,022
Taken
38,063
16,685
Mitigated
18,877
7,128
Healing
13,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,338
364
0
1,000
6,471
2,365
0
4,396
2,075
52,889
0
W
Sun Wukong
 
Sun Wukong
3,972
402
0
2,526
8,606
3,852
0
1,359
7,247
0
38,168
L
Hercules
Ahulahan
Hercules
3,268
1,309
0
1,369
9,360
5,746
0
4,417
4,883
0
25,681
L
4,884
1,358
0
259
5,274
1,681
0
3,305
1,969
34,905
0
W
Thanatos
4,812
855
0
5,939
7,487
2,928
0
2,768
4,719
0
50,818
W
7,032
684
356
2,261
7,510
3,251
0
2,906
4,604
53,621
0
L
He Bo
imcww
He Bo
5,323
209
0
2,369
6,132
1,692
0
1,769
4,363
48,830
0
L
Cthulhu
killhappyyy
Cthulhu
4,016
227
992
1,303
10,568
5,488
23
725
9,749
26,909
0
L
Martichoras
kuddlez
Martichoras
4,837
1,758
237
599
5,688
2,078
18
0
5,688
0
34,493
W
Achilles
5,426
623
0
1,009
7,989
6,481
61
2,794
5,195
0
27,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,145
Gold Earned
33,382
294
Minions Killed
397
0
Camps Cleared
0
1,074,893
Distance Traveled
1,180,433
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,993
636
101
9
0
219,853
0
W
Sun Wukong
5,595
509
64
6
0
231,112
2
L
Hercules
4,920
447
36
3
0
197,315
0
L
Vulcan
5,692
517
56
5
0
206,003
3
W
Thanatos
7,246
659
87
8
0
274,474
0
W
Ra
7,550
686
99
9
0
223,333
3
L
He Bo
6,357
578
95
9
0
250,680
0
L
Cthulhu
5,851
532
39
4
0
225,978
0
L
Martichoras
5,325
484
68
6
0
194,917
0
W
Achilles
5,998
545
46
4
0
231,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role