Player Matchup

Hercules
Hercules
 
Hercules
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
IWSCAEBFT
Discordia
Level 153
God Stats
2W - 1L
1,154 SR
Queue Stats
97W - 96L
1,498 Elo+
Solo
Ganesha
Ganesha
OrionTheButcher
Ganesha
Level 178
God Stats
11W - 9L
1,479 SR
Queue Stats
373W - 401L
1,437 Elo+
Party 1
Ra
Ra
PorkU
Ra
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 35L
1,562 Elo+
Solo
Tiamat
Tiamat
THE_ALPHA_TRI0N
Tiamat
Level 126
God Stats
2W - 4L
1,210 SR
Queue Stats
133W - 160L
1,463 Elo+
Party 1
Team Averages
Level 150
1,369 SR
1,492 Elo+

VS

Team Averages
Level 129
1,429 SR
1,440 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Jupprex
The Morrigan
Level 124
God Stats
7W - 7L
1,714 SR
Queue Stats
207W - 226L
1,479 Elo+
Solo
Chernobog
Chernobog
Pava1987naughty
Chernobog
Level 119
God Stats
1W - 4L
1,111 SR
Queue Stats
191W - 218L
1,399 Elo+
Solo
Jing Wei
Jing Wei
Yunvme
Jing Wei
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,372 Elo+
Solo
Sylvanus
Sylvanus
rj__628
Sylvanus
Level 145
God Stats
5W - 3L
1,321 SR
Queue Stats
269W - 257L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
7 / 1 / 17
14,344
755
15,609
39,512
36,162
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
IWSCAEBFT
Discordia
20
9 / 3 / 12
13,603
716
29,103
15,586
8,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
0 / 1 / 26
14,131
744
16,433
26,015
27,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ra
20
11 / 3 / 9
13,598
716
16,833
17,699
10,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 1 / 14
12,009
632
13,788
11,903
8,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
19
4 / 4 / 3
11,723
617
20,606
15,349
7,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

The Morrigan
Jupprex
The Morrigan
19
2 / 6 / 3
10,740
565
16,668
13,373
6,597
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Pava1987naughty
Chernobog
16
0 / 9 / 4
9,742
513
8,585
21,830
9,408
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
Yunvme
Jing Wei
15
1 / 7 / 4
9,646
508
10,123
17,255
7,807
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
rj__628
Sylvanus
20
2 / 4 / 5
12,288
647
16,826
27,556
43,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
28
30
Kills
9
9
Deaths
30
78
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
1
17
15.5
L
Morgan Le Fay
 
Morgan Le Fay
4
4
3
1.38
W
Discordia
IWSCAEBFT
Discordia
9
3
12
5
L
The Morrigan
Jupprex
The Morrigan
2
6
3
0.58
W
0
1
26
13
L
Chernobog
Pava1987naughty
Chernobog
0
9
4
0.22
W
Ra
11
3
9
5.17
W
3
1
14
10
L
Jing Wei
Yunvme
Jing Wei
1
7
4
0.43
L
Sylvanus
rj__628
Sylvanus
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,766
Damage
72,808
110,715
Taken
95,363
91,686
Mitigated
75,197
73,014
Healing
32,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
15,609
5,469
2,079
22,518
39,512
36,162
1,921
17,222
22,290
164
30,047
L
Morgan Le Fay
 
Morgan Le Fay
20,606
1,678
1,868
4,189
15,349
7,392
0
10,805
4,544
38,652
0
W
Discordia
IWSCAEBFT
Discordia
29,103
827
4,376
4,100
15,586
8,159
1,691
8,691
6,895
55,978
0
L
The Morrigan
Jupprex
The Morrigan
16,668
2,568
626
844
13,373
6,597
0
12,676
697
41,132
0
W
16,433
347
860
11,816
26,015
27,919
455
11,690
14,325
39,172
0
L
Chernobog
Pava1987naughty
Chernobog
8,585
3,163
3,537
1,651
21,830
9,408
0
18,974
2,783
0
25,357
W
Ra
16,833
1,398
10,814
7,311
17,699
10,897
2,740
9,160
8,539
53,356
0
W
13,788
893
3,880
5,260
11,903
8,549
1,789
7,337
4,566
29,868
0
L
Jing Wei
Yunvme
Jing Wei
10,123
7,500
243
1,283
17,255
7,807
0
13,854
3,245
0
19,640
L
Sylvanus
rj__628
Sylvanus
16,826
1,181
8,399
10,312
27,556
43,993
0
19,217
7,786
26,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,685
Gold Earned
54,139
246
Minions Killed
157
0
Camps Cleared
0
1,809,605
Distance Traveled
1,555,914
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,344
755
50
3
0
355,259
0
L
Morgan Le Fay
11,723
617
35
2
0
348,884
0
W
Discordia
13,603
716
68
4
0
381,815
0
L
The Morrigan
10,740
565
49
3
0
264,417
0
W
Ganesha
14,131
744
0
0
0
388,417
0
L
Chernobog
9,742
513
35
2
0
317,514
0
W
Ra
13,598
716
93
5
0
315,487
0
W
Tiamat
12,009
632
35
2
0
368,627
0
L
Jing Wei
9,646
508
22
1
0
308,097
0
L
Sylvanus
12,288
647
16
1
0
317,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role