Player Matchup

Cliodhna
Cliodhna
Dragon1wing
Cliodhna
Level 68
God Stats
2W - 4L
1,181 SR
Queue Stats
40W - 64L
1,355 Elo+
Party 1
Chernobog
Chernobog
MoistSeed
Chernobog
Level 3
God Stats
0W - 3L
1,280 SR
Queue Stats
3W - 15L
1,220 Elo+
Party 1
Ares
Ares
Reuen Qad
Ares
Level 27
God Stats
4W - 5L
1,434 SR
Queue Stats
119W - 127L
1,413 Elo+
Party 1
Janus
Janus
SasquatchShaman
Janus
Level 155
God Stats
2W - 9L
1,222 SR
Queue Stats
88W - 100L
1,472 Elo+
Party 1
King Arthur
King Arthur
StickytheSticks
King Arthur
Level 18
God Stats
4W - 10L
1,573 SR
Queue Stats
63W - 82L
1,415 Elo+
Party 1
Team Averages
Level 54
1,338 SR
1,375 Elo+

VS

Team Averages
Level 27
1,498 SR
1,623 Elo+
Izanami
Izanami
HellaUnfortunate
Izanami
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,687 Elo+
Party 2
Nox
Nox
HypnotikShroom
Nox
Level 49
God Stats
7W - 5L
1,718 SR
Queue Stats
207W - 183L
1,539 Elo+
Party 2
Ne Zha
Ne Zha
KremeKrispy
Ne Zha
Level 28
God Stats
1W - 0L
1,462 SR
Queue Stats
9W - 4L
1,599 Elo+
Party 2
Kukulkan
Kukulkan
Relieve55
Kukulkan
Level 39
God Stats
2W - 1L
1,309 SR
Queue Stats
194W - 173L
1,498 Elo+
Solo
Mercury
Mercury
Vengeαnce
Mercury
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,795 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dragon1wing
Cliodhna
13
6 / 5 / 2
8,561
659
7,937
13,620
5,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
MoistSeed
Chernobog
9
0 / 7 / 0
5,104
393
2,857
10,487
4,443
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
10
1 / 5 / 0
6,258
481
3,379
12,866
12,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 5 / 4
6,795
523
7,073
8,614
3,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
StickytheSticks
King Arthur
12
0 / 2 / 1
6,996
538
6,060
13,426
12,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 4
9,017
694
14,810
9,814
4,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
3 / 1 / 11
7,856
604
5,846
6,526
4,630
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ne Zha
13
1 / 1 / 1
7,753
596
5,308
9,591
6,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Relieve55
Kukulkan
13
4 / 3 / 1
7,986
614
6,269
8,059
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Vengeαnce
Mercury
14
5 / 3 / 6
8,028
618
7,870
11,601
4,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
8
Kills
22
24
Deaths
9
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Dragon1wing
Cliodhna
6
5
2
1.4
W
9
1
4
11
W
3
1
11
8.5
W
Ne Zha
1
1
1
1.5
L
Chernobog
MoistSeed
Chernobog
0
7
0
0
W
Kukulkan
Relieve55
Kukulkan
4
3
1
1.5
L
Ares
1
5
0
0.2
L
1
5
4
0.6
L
King Arthur
StickytheSticks
King Arthur
0
2
1
0.25
W
Mercury
Vengeαnce
Mercury
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,306
Damage
40,103
59,013
Taken
45,591
38,437
Mitigated
21,561
6,436
Healing
8,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Dragon1wing
Cliodhna
7,937
1,250
0
1,726
13,620
5,529
0
2,391
11,188
0
49,589
W
14,810
10,815
0
3,500
9,814
4,364
709
3,409
6,327
0
96,744
W
5,846
459
0
1,475
6,526
4,630
193
2,002
4,468
14,103
0
W
Ne Zha
5,308
1,417
0
2,019
9,591
6,051
0
0
9,061
0
56,392
L
Chernobog
MoistSeed
Chernobog
2,857
1,434
0
292
10,487
4,443
0
1,633
8,854
0
22,956
W
Kukulkan
Relieve55
Kukulkan
6,269
684
0
564
8,059
2,398
737
3,149
4,692
55,637
0
L
Ares
3,379
94
0
1,429
12,866
12,201
0
2,209
10,657
22,448
0
L
7,073
197
0
141
8,614
3,489
0
6,150
2,416
47,532
0
L
King Arthur
StickytheSticks
King Arthur
6,060
501
0
2,848
13,426
12,775
0
0
13,426
0
53,345
W
Mercury
Vengeαnce
Mercury
7,870
4,499
0
1,085
11,601
4,118
0
1,434
10,016
0
59,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,714
Gold Earned
40,640
297
Minions Killed
425
0
Camps Cleared
0
1,265,851
Distance Traveled
1,324,539
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,561
659
75
6
0
267,636
3
W
Izanami
9,017
694
145
11
0
231,969
0
W
Nox
7,856
604
17
1
0
266,199
3
W
Ne Zha
7,753
596
82
6
0
235,074
0
L
Chernobog
5,104
393
37
3
0
241,194
0
W
Kukulkan
7,986
614
96
7
0
247,177
0
L
Ares
6,258
481
32
2
0
267,617
2
L
Janus
6,795
523
76
6
0
249,204
2
L
King Arthur
6,996
538
77
6
0
240,200
1
W
Mercury
8,028
618
85
7
0
344,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role