Player Matchup

Pele
Pele
 
Pele
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
AsianHamburger
Izanami
Level 40
God Stats
2W - 0L
1,724 SR
Queue Stats
8W - 3L
1,547 Elo+
Party 1
Chaac
Chaac
Pizooke
Chaac
Level 60
God Stats
1W - 0L
1,601 SR
Queue Stats
8W - 3L
1,547 Elo+
Party 1
Thoth
Thoth
TheUnofficialJT
Thoth
Level 121
God Stats
1W - 0L
1,155 SR
Queue Stats
49W - 32L
1,446 Elo+
Party 2
Ymir
Ymir
wafflesmokinjew
Ymir
Level 143
God Stats
3W - 3L
1,498 SR
Queue Stats
133W - 125L
1,446 Elo+
Party 2
Team Averages
Level 101
1,496 SR
1,497 Elo+

VS

Team Averages
Level 78
1,518 SR
1,445 Elo+
Arachne
Arachne
AllDay49
Arachne
Level 86
God Stats
20W - 15L
1,591 SR
Queue Stats
117W - 168L
1,417 Elo+
Party 3
Hades
Hades
DonLagoTV
Hades
Level 106
God Stats
48W - 76L
1,434 SR
Queue Stats
48W - 77L
1,413 Elo+
Party 3
Cernunnos
Cernunnos
T R E N D Y5705
Cernunnos
Level 75
God Stats
1W - 3L
1,500 SR
Queue Stats
190W - 235L
1,365 Elo+
Party 3
Cthulhu
Cthulhu
XDgod8595
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Odin
Odin
xTHE_VIOLATOR
Odin
Level 119
God Stats
45W - 38L
1,564 SR
Queue Stats
2,041W - 2,034L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
4 / 2 / 6
9,499
559
9,124
10,866
4,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
5 / 0 / 3
10,533
620
10,184
7,860
3,407
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chaac
Pizooke
Chaac
18
9 / 1 / 0
11,536
679
15,433
15,987
13,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 2 / 2
9,314
548
7,677
6,904
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 0 / 10
9,320
548
3,685
13,725
13,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AllDay49
Arachne
11
3 / 7 / 0
7,523
443
10,598
19,918
7,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
DonLagoTV
Hades
10
0 / 2 / 1
7,068
416
7,232
9,932
5,789
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
T R E N D Y5705
Cernunnos
13
0 / 7 / 0
7,919
466
4,451
13,941
6,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
XDgod8595
Cthulhu
7
0 / 7 / 0
6,474
381
1,706
13,908
9,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 0 / 1
7,426
437
3,753
10,608
10,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
23
Kills
4
5
Deaths
23
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
2
6
3.5
L
Arachne
AllDay49
Arachne
3
7
0
0.43
W
5
0
3
6.5
L
Hades
DonLagoTV
Hades
0
2
1
0.25
W
Chaac
Pizooke
Chaac
9
1
0
9
L
Cernunnos
T R E N D Y5705
Cernunnos
0
7
0
0
W
3
2
2
2
L
Cthulhu
XDgod8595
Cthulhu
0
7
0
0
W
2
0
10
7
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,103
Damage
27,740
55,342
Taken
68,307
36,031
Mitigated
38,945
13,526
Healing
10,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
9,124
2,273
0
935
10,866
4,063
308
1,652
9,214
0
66,395
L
Arachne
AllDay49
Arachne
10,598
7,130
0
3,974
19,918
7,685
0
2,397
17,521
0
59,352
W
10,184
8,036
0
3,171
7,860
3,407
3,150
1,078
6,782
0
89,520
L
Hades
DonLagoTV
Hades
7,232
212
120
3,232
9,932
5,789
0
2,920
7,012
39,522
0
W
Chaac
Pizooke
Chaac
15,433
5,205
0
6,869
15,987
13,095
2,212
2,209
13,778
0
99,726
L
Cernunnos
T R E N D Y5705
Cernunnos
4,451
2,518
0
1,284
13,941
6,123
0
1,021
12,920
0
60,254
W
7,677
925
0
708
6,904
2,275
1,538
2,054
4,850
63,696
0
L
Cthulhu
XDgod8595
Cthulhu
1,706
205
541
619
13,908
9,048
0
4,507
9,401
10,362
0
W
3,685
1,209
0
1,843
13,725
13,191
203
3,407
10,318
37,549
0
L
3,753
1,344
0
701
10,608
10,300
0
517
10,091
0
39,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,202
Gold Earned
36,410
500
Minions Killed
310
0
Camps Cleared
0
1,720,663
Distance Traveled
1,341,059
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,499
559
84
5
0
376,215
0
L
Arachne
7,523
443
69
4
0
342,829
0
W
Izanami
10,533
620
127
7
0
356,938
0
L
Hades
7,068
416
64
4
0
214,839
2
W
Chaac
11,536
679
157
9
0
351,573
1
L
Cernunnos
7,919
466
107
6
0
295,618
3
W
Thoth
9,314
548
97
6
0
314,845
0
L
Cthulhu
6,474
381
14
1
0
253,018
0
W
Ymir
9,320
548
35
2
0
321,092
9
L
Odin
7,426
437
56
3
0
234,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role