Player Matchup

Sun Wukong
Sun Wukong
D_bust_a_scrub45
Sun Wukong
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
302W - 314L
1,516 Elo+
Solo
Nox
Nox
SaltyAlakazam
Nox
Level 121
God Stats
4W - 3L
1,535 SR
Queue Stats
268W - 271L
1,473 Elo+
Party 1
Thanatos
Thanatos
TTVDestroygamer
Thanatos
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
7W - 17L
1,656 Elo+
Party 1
Maui
Maui
iskandar_Ish
Maui
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,464 Elo+
Solo
Izanami
Izanami
spiritbear9000
Izanami
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
305W - 299L
1,464 Elo+
Party 1
Team Averages
Level 82
1,507 SR
1,515 Elo+

VS

Team Averages
Level 102
1,444 SR
1,430 Elo+
Baron Samedi
Baron Samedi
AliG_7999
Baron Samedi
Level 52
God Stats
21W - 12L
1,640 SR
Queue Stats
75W - 49L
1,473 Elo+
Party 3
Serqet
Serqet
LT301
Serqet
Level 83
God Stats
11W - 14L
1,440 SR
Queue Stats
204W - 185L
1,468 Elo+
Solo
Geb
Geb
Ur_Annoyin_1987
Geb
Level 112
God Stats
16W - 9L
1,196 SR
Queue Stats
269W - 269L
1,337 Elo+
Party 2
Vamana
Vamana
bahbaGMBH-boRz
Vamana
Level 107
God Stats
1W - 1L
1,292 SR
Queue Stats
78W - 46L
1,500 Elo+
Party 3
Izanami
Izanami
joepeth92
Izanami
Level 157
God Stats
1W - 1L
1,654 SR
Queue Stats
124W - 143L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
D_bust_a_scrub45
Sun Wukong
12
3 / 1 / 0
7,258
605
6,335
9,388
7,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 6 / 0
6,697
558
5,630
8,800
3,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
8
1 / 7 / 0
5,655
471
3,324
9,171
3,102
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 1
5,609
467
2,859
10,455
8,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 5 / 2
5,576
465
4,653
9,585
3,575
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AliG_7999
Baron Samedi
12
7 / 1 / 5
7,105
592
7,776
6,914
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
LT301
Serqet
11
6 / 0 / 3
7,303
609
4,267
7,889
2,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 1 / 11
7,415
618
3,289
8,336
4,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 3 / 1
6,418
535
5,247
8,664
5,268
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
joepeth92
Izanami
13
8 / 1 / 5
8,480
707
9,538
7,477
2,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
6
Kills
23
23
Deaths
6
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AliG_7999
Baron Samedi
7
1
5
9.5
L
Sun Wukong
D_bust_a_scrub45
Sun Wukong
3
1
0
3
W
Serqet
LT301
Serqet
6
0
3
7.5
L
2
6
0
0.33
L
Thanatos
1
7
0
0.14
W
2
1
11
7.5
W
0
3
1
0.17
L
0
4
1
0.13
W
Izanami
joepeth92
Izanami
8
1
5
10.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,801
Damage
30,117
47,399
Taken
39,280
26,077
Mitigated
19,316
8,153
Healing
12,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AliG_7999
Baron Samedi
7,776
483
500
1,856
6,914
3,388
0
3,191
3,611
38,075
0
L
Sun Wukong
D_bust_a_scrub45
Sun Wukong
6,335
1,839
0
2,295
9,388
7,410
0
0
9,388
0
58,052
W
Serqet
LT301
Serqet
4,267
2,112
0
1,298
7,889
2,957
0
1,112
6,689
0
42,560
L
5,630
455
0
584
8,800
3,791
0
4,541
4,207
36,758
0
L
Thanatos
3,324
1,019
0
2,522
9,171
3,102
0
987
8,064
0
16,919
W
3,289
353
123
2,370
8,336
4,951
206
2,711
5,517
17,679
0
W
5,247
2,038
0
2,213
8,664
5,268
238
0
8,664
0
43,382
L
2,859
680
30
1,622
10,455
8,199
0
2,957
7,458
18,436
0
W
Izanami
joepeth92
Izanami
9,538
7,054
0
3,698
7,477
2,752
3,616
1,149
6,310
0
74,402
L
4,653
3,471
0
1,100
9,585
3,575
0
2,580
7,005
0
34,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,795
Gold Earned
36,721
290
Minions Killed
335
0
Camps Cleared
0
1,139,681
Distance Traveled
1,185,121
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,105
592
52
4
0
216,048
4
L
Sun Wukong
7,258
605
100
8
0
233,601
0
W
Serqet
7,303
609
63
5
0
276,048
0
L
Nox
6,697
558
83
7
0
211,521
2
L
Thanatos
5,655
471
29
2
0
252,298
0
W
Geb
7,415
618
20
2
0
237,762
0
W
Vamana
6,418
535
71
6
0
233,978
4
L
Maui
5,609
467
22
2
0
216,876
0
W
Izanami
8,480
707
129
11
0
221,285
0
L
Izanami
5,576
465
56
5
0
225,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role