Player Matchup

Nemesis
Nemesis
BigSmileLi
Nemesis
Level 121
God Stats
4W - 10L
1,584 SR
Queue Stats
83W - 85L
1,472 Elo+
Party 1
Cerberus
Cerberus
FallenxAngel160
Cerberus
Level 120
God Stats
0W - 1L
1,657 SR
Queue Stats
14W - 15L
1,439 Elo+
Party 1
Surtr
Surtr
Mos730
Surtr
Level 167
God Stats
4W - 6L
1,546 SR
Queue Stats
81W - 85L
1,472 Elo+
Party 1
Persephone
Persephone
Reaver1300
Persephone
Level 144
God Stats
0W - 2L
1,281 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hachiman
Hachiman
SkilledSkitzo
Hachiman
Level 154
God Stats
3W - 2L
1,728 SR
Queue Stats
31W - 34L
1,495 Elo+
Solo
Team Averages
Level 141
1,559 SR
1,476 Elo+

VS

Team Averages
Level 156
1,495 SR
1,449 Elo+
Vulcan
Vulcan
 
Vulcan
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Evil_Homer54
Guan Yu
Level 160
God Stats
3W - 1L
1,329 SR
Queue Stats
107W - 126L
1,458 Elo+
Party 2
Hercules
Hercules
ROMAN_WINS
Hercules
Level 158
God Stats
2W - 1L
1,766 SR
Queue Stats
44W - 54L
1,397 Elo+
Party 2
Nemesis
Nemesis
ThatDudeCJCrazy
Nemesis
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 38L
1,446 Elo+
Party 3
Merlin
Merlin
quann527
Merlin
Level 143
God Stats
11W - 5L
1,379 SR
Queue Stats
36W - 39L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigSmileLi
Nemesis
12
0 / 2 / 2
6,555
656
8,301
8,687
4,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
13
2 / 4 / 1
6,965
697
5,238
14,005
9,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Surtr
Mos730
Surtr
12
1 / 2 / 2
6,609
661
5,810
10,328
10,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
Reaver1300
Persephone
14
0 / 1 / 1
7,499
750
6,050
3,595
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
SkilledSkitzo
Hachiman
13
1 / 2 / 2
7,290
729
4,840
8,115
2,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
4 / 0 / 6
7,634
763
10,729
5,128
1,923
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Evil_Homer54
Guan Yu
12
0 / 2 / 8
6,766
677
5,292
10,900
11,164
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
ROMAN_WINS
Hercules
14
4 / 0 / 6
7,468
747
7,419
9,661
8,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 0 / 4
7,422
742
6,433
6,451
3,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
quann527
Merlin
13
2 / 2 / 6
7,203
720
4,497
5,868
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
4
Kills
11
11
Deaths
4
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
0
6
7
L
Nemesis
BigSmileLi
Nemesis
0
2
2
0.5
W
Guan Yu
Evil_Homer54
Guan Yu
0
2
8
2
L
Cerberus
2
4
1
0.63
L
Surtr
Mos730
Surtr
1
2
2
1
W
Hercules
ROMAN_WINS
Hercules
4
0
6
7
L
Persephone
Reaver1300
Persephone
0
1
1
0.5
L
Hachiman
SkilledSkitzo
Hachiman
1
2
2
1
W
1
0
4
3
W
Merlin
quann527
Merlin
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,239
Damage
34,370
44,730
Taken
38,008
28,188
Mitigated
26,738
6,638
Healing
8,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
10,729
4,275
0
1,114
5,128
1,923
100
2,025
2,896
29,352
0
L
Nemesis
BigSmileLi
Nemesis
8,301
1,666
0
1,105
8,687
4,589
0
3,389
5,166
0
22,211
W
Guan Yu
Evil_Homer54
Guan Yu
5,292
662
1,883
2,855
10,900
11,164
34
2,187
8,204
0
15,272
L
Cerberus
5,238
23
0
2,049
14,005
9,337
0
4,761
8,989
18,806
0
L
Surtr
Mos730
Surtr
5,810
1,174
0
1,571
10,328
10,334
0
3,547
6,483
718
13,152
W
Hercules
ROMAN_WINS
Hercules
7,419
1,177
0
2,242
9,661
8,687
135
2,537
6,663
0
18,344
L
Persephone
Reaver1300
Persephone
6,050
356
0
489
3,595
1,298
0
716
2,823
31,729
0
L
Hachiman
SkilledSkitzo
Hachiman
4,840
2,244
0
1,424
8,115
2,630
96
2,813
5,217
0
27,562
W
6,433
2,597
0
539
6,451
3,125
0
2,098
4,270
0
28,134
W
Merlin
quann527
Merlin
4,497
294
0
3
5,868
1,839
0
2,109
3,451
22,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,918
Gold Earned
36,493
227
Minions Killed
188
0
Camps Cleared
0
1,073,569
Distance Traveled
1,132,753
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,634
763
41
4
0
239,573
0
L
Nemesis
6,555
656
42
4
0
230,208
0
W
Guan Yu
6,766
677
17
2
0
234,654
0
L
Cerberus
6,965
697
41
4
0
210,857
0
L
Surtr
6,609
661
10
1
0
224,717
0
W
Hercules
7,468
747
32
3
0
249,032
0
L
Persephone
7,499
750
61
6
0
214,271
6
L
Hachiman
7,290
729
73
7
0
193,516
0
W
Nemesis
7,422
742
53
5
0
220,076
0
W
Merlin
7,203
720
45
5
0
189,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role