Player Matchup

Tsukuyomi
Tsukuyomi
BeskarCanuck
Tsukuyomi
Level 60
God Stats
0W - 3L
1,171 SR
Queue Stats
232W - 275L
1,413 Elo+
Party 1
Cerberus
Cerberus
DynaMicW0LF
Cerberus
Level 106
God Stats
13W - 10L
1,510 SR
Queue Stats
526W - 533L
1,432 Elo+
Party 1
Bacchus
Bacchus
ITZz Betta
Bacchus
Level 126
God Stats
14W - 13L
1,529 SR
Queue Stats
642W - 646L
1,460 Elo+
Party 1
Cliodhna
Cliodhna
Polaris Prism
Cliodhna
Level 73
God Stats
1W - 2L
1,288 SR
Queue Stats
118W - 169L
1,360 Elo+
Party 1
Amaterasu
Amaterasu
dHayden96
Amaterasu
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,442 Elo+
Solo
Team Averages
Level 96
1,400 SR
1,422 Elo+

VS

Team Averages
Level 79
1,458 SR
1,396 Elo+
Anubis
Anubis
 
Anubis
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Buff11
Ganesha
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 17L
1,282 Elo+
Solo
Vulcan
Vulcan
Dspray
Vulcan
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
161W - 162L
1,461 Elo+
Party 2
Anhur
Anhur
JerseyNutz21
Anhur
Level 120
God Stats
9W - 11L
1,146 SR
Queue Stats
652W - 671L
1,390 Elo+
Party 2
Kukulkan
Kukulkan
LokosTonic
Kukulkan
Level 60
God Stats
1W - 0L
1,643 SR
Queue Stats
44W - 67L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BeskarCanuck
Tsukuyomi
15
2 / 5 / 9
7,798
650
4,382
9,282
4,189
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
DynaMicW0LF
Cerberus
17
5 / 5 / 8
9,482
790
6,528
18,475
19,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
ITZz Betta
Bacchus
16
4 / 2 / 11
9,246
771
8,466
13,194
21,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Polaris Prism
Cliodhna
13
2 / 6 / 4
7,423
619
6,775
11,853
5,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
dHayden96
Amaterasu
15
4 / 6 / 4
8,070
673
9,496
16,435
12,629
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
7 / 2 / 7
11,089
924
16,159
9,896
5,779
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Buff11
Ganesha
18
0 / 2 / 18
10,480
873
4,647
10,429
13,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Dspray
Vulcan
15
4 / 5 / 8
9,432
786
11,410
7,511
3,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
5 / 6 / 3
8,837
736
11,334
10,429
4,326
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
LokosTonic
Kukulkan
16
8 / 3 / 11
10,392
866
13,655
7,963
3,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
71
17
Kills
24
24
Deaths
18
36
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
2
7
5.25
L
Tsukuyomi
BeskarCanuck
Tsukuyomi
2
5
9
1.3
W
Ganesha
Buff11
Ganesha
0
2
18
4.5
W
Vulcan
Dspray
Vulcan
4
5
8
1.6
L
Cerberus
DynaMicW0LF
Cerberus
5
5
8
1.8
L
Bacchus
ITZz Betta
Bacchus
4
2
11
4.75
W
5
6
3
1.08
W
Kukulkan
LokosTonic
Kukulkan
8
3
11
4.5
L
Cliodhna
Polaris Prism
Cliodhna
2
6
4
0.67
L
Amaterasu
dHayden96
Amaterasu
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,647
Damage
57,205
69,239
Taken
46,228
62,731
Mitigated
31,318
16,205
Healing
12,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,159
1,414
1,054
5,047
9,896
5,779
1,010
2,691
7,027
40,251
0
L
Tsukuyomi
BeskarCanuck
Tsukuyomi
4,382
809
274
144
9,282
4,189
364
7,649
1,633
0
10,068
W
Ganesha
Buff11
Ganesha
4,647
832
152
1,158
10,429
13,709
423
4,335
5,769
8,811
210
W
Vulcan
Dspray
Vulcan
11,410
6,017
472
207
7,511
3,622
906
3,060
4,403
22,248
0
L
Cerberus
DynaMicW0LF
Cerberus
6,528
623
377
4,986
18,475
19,307
0
11,918
6,557
19,557
0
L
Bacchus
ITZz Betta
Bacchus
8,466
395
1,283
4,358
13,194
21,425
0
8,793
4,401
17,896
0
W
11,334
6,015
583
918
10,429
4,326
750
1,363
8,851
0
13,893
W
Kukulkan
LokosTonic
Kukulkan
13,655
1,399
669
2,190
7,963
3,882
502
3,545
4,284
25,678
0
L
Cliodhna
Polaris Prism
Cliodhna
6,775
378
486
371
11,853
5,181
0
7,849
4,004
0
14,266
L
Amaterasu
dHayden96
Amaterasu
9,496
5,426
410
3,516
16,435
12,629
0
9,452
6,983
0
11,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,019
Gold Earned
50,230
83
Minions Killed
131
0
Camps Cleared
0
1,048,644
Distance Traveled
980,107
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,089
924
56
5
0
202,462
0
L
Tsukuyomi
7,798
650
16
1
0
196,886
0
W
Ganesha
10,480
873
2
0
0
216,402
0
W
Vulcan
9,432
786
25
2
0
182,104
0
L
Cerberus
9,482
790
27
2
0
203,686
0
L
Bacchus
9,246
771
17
1
0
251,251
0
W
Anhur
8,837
736
8
1
0
151,006
0
W
Kukulkan
10,392
866
40
3
0
228,133
0
L
Cliodhna
7,423
619
20
2
0
207,098
0
L
Amaterasu
8,070
673
3
0
0
189,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role