Player Matchup

Cliodhna
Cliodhna
Dragon1wing
Cliodhna
Level 67
God Stats
2W - 4L
1,269 SR
Queue Stats
40W - 64L
1,373 Elo+
Party 2
Chernobog
Chernobog
MoistSeed
Chernobog
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 15L
1,500 Elo+
Party 2
Fafnir
Fafnir
Reuen Qad
Fafnir
Level 27
God Stats
2W - 2L
1,743 SR
Queue Stats
119W - 127L
1,428 Elo+
Party 2
Yu Huang
Yu Huang
SasquatchShaman
Yu Huang
Level 155
God Stats
3W - 3L
1,449 SR
Queue Stats
88W - 100L
1,484 Elo+
Party 2
Lancelot
Lancelot
StickytheSticks
Lancelot
Level 18
God Stats
15W - 33L
1,410 SR
Queue Stats
63W - 82L
1,430 Elo+
Party 2
Team Averages
Level 54
1,474 SR
1,443 Elo+

VS

Team Averages
Level 46
1,510 SR
1,411 Elo+
Eset
Eset
 
Eset
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
BonBonBoy
Cu Chulainn
Level 7
God Stats
4W - 3L
1,500 SR
Queue Stats
8W - 11L
1,294 Elo+
Party 3
Ao Kuang
Ao Kuang
Mobvengence
Ao Kuang
Level 38
God Stats
5W - 3L
1,500 SR
Queue Stats
27W - 32L
1,350 Elo+
Party 3
Vamana
Vamana
noobiejack
Vamana
Level 23
God Stats
12W - 18L
1,430 SR
Queue Stats
108W - 125L
1,401 Elo+
Party 1
Bellona
Bellona
psychotic_pain_7
Bellona
Level 126
God Stats
66W - 55L
1,621 SR
Queue Stats
419W - 419L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dragon1wing
Cliodhna
14
3 / 9 / 2
9,023
501
9,632
19,666
9,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
MoistSeed
Chernobog
11
0 / 6 / 3
7,336
408
6,921
12,653
5,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fafnir
Reuen Qad
Fafnir
13
3 / 3 / 1
9,034
502
7,644
15,551
22,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
13
2 / 6 / 2
8,617
479
16,101
13,014
6,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
14
1 / 2 / 0
8,679
482
12,671
20,663
20,177
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
6 / 2 / 7
10,439
580
11,852
15,558
6,662
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
BonBonBoy
Cu Chulainn
15
3 / 1 / 3
9,689
538
11,260
13,240
14,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
Mobvengence
Ao Kuang
15
5 / 2 / 10
9,592
533
11,644
16,923
6,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
noobiejack
Vamana
15
7 / 3 / 5
9,240
513
14,216
14,453
12,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 1 / 9
9,270
515
9,539
15,940
13,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
9
Kills
26
26
Deaths
9
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
6
2
7
4.75
W
Cu Chulainn
BonBonBoy
Cu Chulainn
3
1
3
4.5
L
Cliodhna
Dragon1wing
Cliodhna
3
9
2
0.44
W
Ao Kuang
Mobvengence
Ao Kuang
5
2
10
5
L
Chernobog
MoistSeed
Chernobog
0
6
3
0.25
L
Fafnir
Reuen Qad
Fafnir
3
3
1
1.17
L
Yu Huang
2
6
2
0.5
L
Lancelot
1
2
0
0.5
W
Vamana
noobiejack
Vamana
7
3
5
3.17
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,969
Damage
58,511
81,547
Taken
76,114
63,719
Mitigated
53,499
14,696
Healing
18,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
11,852
281
1,056
6,342
15,558
6,662
1,441
8,320
7,238
67,364
0
W
Cu Chulainn
BonBonBoy
Cu Chulainn
11,260
1,575
0
2,270
13,240
14,237
180
1,323
11,917
277
56,536
L
Cliodhna
Dragon1wing
Cliodhna
9,632
1,963
0
2,131
19,666
9,177
0
7,338
12,040
0
63,082
W
Ao Kuang
Mobvengence
Ao Kuang
11,644
3,589
0
5,480
16,923
6,725
572
3,014
13,909
66,956
0
L
Chernobog
MoistSeed
Chernobog
6,921
4,475
0
1,232
12,653
5,690
0
1,975
10,337
0
46,388
L
Fafnir
Reuen Qad
Fafnir
7,644
1,087
0
2,785
15,551
22,367
0
4,547
10,359
29,830
0
L
Yu Huang
16,101
984
0
1,125
13,014
6,308
0
8,247
4,619
67,396
0
L
Lancelot
12,671
3,333
0
7,423
20,663
20,177
0
3,157
16,304
0
65,885
W
Vamana
noobiejack
Vamana
14,216
8,110
0
1,388
14,453
12,330
1,309
4,507
9,946
0
49,187
W
9,539
2,030
0
2,107
15,940
13,545
524
6,581
9,359
0
57,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,689
Gold Earned
48,230
385
Minions Killed
443
0
Camps Cleared
0
1,644,083
Distance Traveled
1,802,426
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,439
580
118
7
0
344,299
0
W
Cu Chulainn
9,689
538
89
5
0
362,997
3
L
Cliodhna
9,023
501
91
5
0
334,018
5
W
Ao Kuang
9,592
533
79
4
0
363,082
0
L
Chernobog
7,336
408
64
4
0
291,680
0
L
Fafnir
9,034
502
31
2
0
338,909
2
L
Yu Huang
8,617
479
93
5
0
315,256
4
L
Lancelot
8,679
482
106
6
0
364,220
2
W
Vamana
9,240
513
78
4
0
349,394
0
W
Bellona
9,270
515
79
4
0
382,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role