Player Matchup

Ymir
Ymir
DatBlobbyBoi
Ymir
Level 12
God Stats
1W - 2L
1,477 SR
Queue Stats
4W - 6L
1,259 Elo+
Party 1
Thoth
Thoth
SenpaiSamakuun
Thoth
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,416 Elo+
Solo
Ishtar
Ishtar
StoinksLion
Ishtar
Level 30
God Stats
0W - 3L
1,253 SR
Queue Stats
6W - 9L
1,461 Elo+
Party 1
Surtr
Surtr
covariantskate
Surtr
Level 68
God Stats
2W - 1L
1,474 SR
Queue Stats
31W - 35L
1,457 Elo+
Solo
Nemesis
Nemesis
tld2606
Nemesis
Level 68
God Stats
33W - 19L
1,394 SR
Queue Stats
213W - 175L
1,470 Elo+
Party 1
Team Averages
Level 59
1,420 SR
1,412 Elo+

VS

Team Averages
Level 99
1,476 SR
1,446 Elo+
Fenrir
Fenrir
 
Fenrir
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BelmanTheCreator
Anubis
Level 131
God Stats
1W - 1L
1,487 SR
Queue Stats
14W - 24L
1,414 Elo+
Solo
Danzaburou
Danzaburou
DoubtingThomas23
Danzaburou
Level 65
God Stats
70W - 72L
1,490 SR
Queue Stats
389W - 431L
1,412 Elo+
Solo
Ao Kuang
Ao Kuang
GlAzEdxDoNuT 54
Ao Kuang
Level 86
God Stats
5W - 6L
1,404 SR
Queue Stats
181W - 181L
1,428 Elo+
Solo
Cu Chulainn
Cu Chulainn
Reckless killa7
Cu Chulainn
Level 139
God Stats
3W - 1L
1,500 SR
Queue Stats
153W - 149L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 3
7,888
464
5,014
19,741
21,572
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 5 / 0
7,416
436
3,990
10,621
3,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
11
1 / 8 / 2
7,347
432
7,841
15,003
6,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 4 / 1
7,889
464
11,666
18,372
11,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nemesis
tld2606
Nemesis
14
1 / 6 / 0
8,061
474
4,448
16,046
5,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
16 / 2 / 5
11,584
681
26,211
16,841
8,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
7 / 0 / 2
11,229
661
13,462
11,079
5,409
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
DoubtingThomas23
Danzaburou
2
0 / 0 / 0
5,633
331
0
0
0
Ao Kuang
15
3 / 0 / 2
9,462
557
8,871
13,024
7,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Reckless killa7
Cu Chulainn
14
3 / 4 / 11
8,986
529
11,766
15,645
10,291
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
4
Kills
29
30
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
16
2
5
9.25
W
7
0
2
8
L
2
7
3
0.5
W
Danzaburou
DoubtingThomas23
Danzaburou
0
0
0
0
W
Ao Kuang
3
0
2
4
W
Cu Chulainn
Reckless killa7
Cu Chulainn
3
4
11
2.13
L
0
5
0
0
L
Ishtar
1
8
2
0.25
L
0
4
1
0.13
L
Nemesis
tld2606
Nemesis
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,959
Damage
60,310
79,783
Taken
56,589
49,370
Mitigated
31,476
7,734
Healing
23,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
26,211
12,109
0
4,205
16,841
8,743
2,414
3,582
13,203
0
91,488
W
13,462
364
100
7,608
11,079
5,409
471
3,179
7,482
107,162
0
L
5,014
1,595
0
564
19,741
21,572
0
1,092
18,649
16,773
0
W
Danzaburou
DoubtingThomas23
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
8,871
2,819
0
5,326
13,024
7,033
768
461
12,563
63,743
0
W
Cu Chulainn
Reckless killa7
Cu Chulainn
11,766
2,640
0
5,963
15,645
10,291
690
2,156
13,449
0
45,434
L
3,990
91
0
1,250
10,621
3,310
0
6,048
4,573
42,538
0
L
Ishtar
7,841
5,531
0
1,480
15,003
6,607
0
0
15,003
0
40,618
L
11,666
5,274
0
3,616
18,372
11,895
0
10,626
7,746
540
58,834
L
Nemesis
tld2606
Nemesis
4,448
2,000
0
824
16,046
5,986
0
4,567
11,479
0
75,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,601
Gold Earned
46,894
354
Minions Killed
431
0
Camps Cleared
0
1,570,738
Distance Traveled
1,385,018
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,584
681
104
6
0
377,490
0
W
Anubis
11,229
661
163
10
0
348,633
2
L
Ymir
7,888
464
19
1
0
318,165
0
W
Danzaburou
5,633
331
0
0
0
1,450
0
W
Ao Kuang
9,462
557
101
6
0
316,503
5
W
Cu Chulainn
8,986
529
63
4
0
340,942
2
L
Thoth
7,416
436
84
5
0
291,826
2
L
Ishtar
7,347
432
57
3
0
290,443
0
L
Surtr
7,889
464
77
5
0
308,538
4
L
Nemesis
8,061
474
117
7
0
361,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role