Player Matchup

Zhong Kui
Zhong Kui
RockAith
Zhong Kui
Level 17
God Stats
1W - 2L
1,287 SR
Queue Stats
6W - 6L
1,291 Elo+
Party 2
Sun Wukong
Sun Wukong
TrashBirdMan
Sun Wukong
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
155W - 153L
1,544 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
WolfHunter117
Ah Muzen Cab
Level 129
God Stats
7W - 3L
1,746 SR
Queue Stats
44W - 46L
1,444 Elo+
Party 2
Team Averages
Level 91
1,511 SR
1,426 Elo+

VS

Team Averages
Level 85
1,440 SR
1,506 Elo+
Ix Chel
Ix Chel
MTSP33D
Ix Chel
Level 83
God Stats
0W - 3L
1,467 SR
Queue Stats
38W - 40L
1,500 Elo+
Solo
Surtr
Surtr
NappyWarlord
Surtr
Level 68
God Stats
0W - 1L
1,293 SR
Queue Stats
5W - 10L
1,488 Elo+
Party 1
King Arthur
King Arthur
WasabiBoiWonder
King Arthur
Level 103
God Stats
1W - 3L
1,560 SR
Queue Stats
12W - 14L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
RockAith
Zhong Kui
14
4 / 3 / 8
11,574
772
10,782
9,387
8,978
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
TrashBirdMan
Sun Wukong
13
2 / 4 / 10
10,948
730
10,007
19,314
16,571
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
WolfHunter117
Ah Muzen Cab
14
6 / 2 / 6
11,914
794
11,674
9,697
4,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
MTSP33D
Ix Chel
13
2 / 4 / 5
10,652
710
14,770
11,607
4,844
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 3 / 4
11,574
772
9,820
14,411
20,387
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
WasabiBoiWonder
King Arthur
11
2 / 5 / 5
10,036
669
5,723
14,915
13,668
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
12
Kills
9
9
Deaths
12
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
MTSP33D
Ix Chel
2
4
5
1.13
L
5
3
4
2.33
W
Zhong Kui
RockAith
Zhong Kui
4
3
8
2.67
W
Sun Wukong
TrashBirdMan
Sun Wukong
2
4
10
1.75
L
King Arthur
WasabiBoiWonder
King Arthur
2
5
5
0.9
W
Ah Muzen Cab
WolfHunter117
Ah Muzen Cab
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,463
Damage
30,313
38,398
Taken
40,933
29,902
Mitigated
38,899
7,831
Healing
4,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
MTSP33D
Ix Chel
14,770
1,919
917
2,284
11,607
4,844
136
2,272
9,335
59,472
0
L
9,820
2,998
0
1,006
14,411
20,387
0
4,343
10,068
499
25,612
W
Zhong Kui
RockAith
Zhong Kui
10,782
2,008
0
1,649
9,387
8,978
515
3,392
5,995
29,862
0
W
Sun Wukong
TrashBirdMan
Sun Wukong
10,007
2,177
0
4,802
19,314
16,571
215
9,015
9,499
0
33,699
L
King Arthur
WasabiBoiWonder
King Arthur
5,723
718
0
710
14,915
13,668
22
4,724
10,191
0
17,562
W
Ah Muzen Cab
WolfHunter117
Ah Muzen Cab
11,674
3,650
406
974
9,697
4,353
1,900
2,882
6,815
0
66,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,436
Gold Earned
32,262
170
Minions Killed
125
0
Camps Cleared
0
788,908
Distance Traveled
719,173
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
10,652
710
86
6
0
216,194
0
L
Surtr
11,574
772
24
2
0
259,354
0
W
Zhong Kui
11,574
772
33
2
0
240,565
0
W
Sun Wukong
10,948
730
43
3
0
277,022
1
L
King Arthur
10,036
669
15
1
0
243,625
3
W
Ah Muzen Cab
11,914
794
94
6
0
271,321
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role