Player Matchup

Chang'e
Chang'e
Diorrtel
Chang'e
Level 109
God Stats
11W - 5L
1,778 SR
Queue Stats
291W - 301L
1,513 Elo+
Party 2
Hou Yi
Hou Yi
ElMorocho43
Hou Yi
Level 66
God Stats
3W - 5L
1,460 SR
Queue Stats
144W - 149L
1,381 Elo+
Solo
Aphrodite
Aphrodite
Inoyami
Aphrodite
Level 33
God Stats
2W - 4L
1,410 SR
Queue Stats
57W - 55L
1,489 Elo+
Party 2
Nemesis
Nemesis
Jenniibabiii
Nemesis
Level 101
God Stats
2W - 2L
1,539 SR
Queue Stats
160W - 160L
1,503 Elo+
Party 2
Hera
Hera
Playboyy_Jb
Hera
Level 61
God Stats
2W - 0L
1,734 SR
Queue Stats
23W - 27L
1,429 Elo+
Party 2
Team Averages
Level 74
1,584 SR
1,463 Elo+

VS

Team Averages
Level 92
1,516 SR
1,477 Elo+
Izanami
Izanami
Aihara Yuzu
Izanami
Level 83
God Stats
9W - 5L
1,738 SR
Queue Stats
239W - 201L
1,545 Elo+
Solo
Pele
Pele
BluexZaddyB
Pele
Level 105
God Stats
8W - 5L
1,451 SR
Queue Stats
374W - 358L
1,470 Elo+
Solo
Ares
Ares
Clairebear92884
Ares
Level 123
God Stats
100W - 111L
1,592 SR
Queue Stats
1,106W - 1,416L
1,500 Elo+
Solo
Susano
Susano
WidowmakerUchiha
Susano
Level 106
God Stats
0W - 3L
1,293 SR
Queue Stats
205W - 186L
1,484 Elo+
Party 1
Zeus
Zeus
genji_Uchiha666
Zeus
Level 44
God Stats
14W - 13L
1,507 SR
Queue Stats
50W - 59L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Diorrtel
Chang'e
15
2 / 1 / 5
9,503
559
8,660
9,177
7,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
14
3 / 3 / 6
8,496
500
10,542
11,788
4,758
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Inoyami
Aphrodite
12
0 / 5 / 5
6,971
410
8,095
11,531
4,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Jenniibabiii
Nemesis
16
7 / 2 / 6
9,623
566
10,922
15,590
6,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 1 / 4
9,450
556
7,523
8,621
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aihara Yuzu
Izanami
12
6 / 4 / 4
8,479
499
13,271
13,693
6,792
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 4 / 3
7,723
454
7,120
16,203
7,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
2 / 4 / 8
8,854
521
4,890
19,058
21,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
2 / 3 / 0
7,764
457
8,277
13,833
6,072
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 4 / 0
7,202
424
4,960
9,319
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
17
Kills
12
12
Deaths
19
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aihara Yuzu
Izanami
6
4
4
2
L
2
4
3
0.88
L
2
4
8
1.5
W
Chang'e
Diorrtel
Chang'e
2
1
5
4.5
W
Hou Yi
3
3
6
2
W
Aphrodite
Inoyami
Aphrodite
0
5
5
0.5
W
Nemesis
Jenniibabiii
Nemesis
7
2
6
5
W
5
1
4
7
L
2
3
0
0.67
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,742
Damage
38,518
56,707
Taken
72,106
26,666
Mitigated
44,747
20,525
Healing
11,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aihara Yuzu
Izanami
13,271
9,565
0
2,953
13,693
6,792
104
3,795
9,898
0
70,122
L
7,120
1,503
0
3,261
16,203
7,523
0
4,863
11,340
0
60,798
L
4,890
401
323
2,456
19,058
21,456
0
6,715
12,343
32,884
0
W
Chang'e
Diorrtel
Chang'e
8,660
758
2,600
4,808
9,177
7,216
635
155
9,022
62,034
0
W
Hou Yi
10,542
6,330
0
3,568
11,788
4,758
2,484
2,696
9,092
0
50,419
W
Aphrodite
Inoyami
Aphrodite
8,095
859
3,023
3,859
11,531
4,555
1,631
1,476
10,055
34,660
0
W
Nemesis
Jenniibabiii
Nemesis
10,922
5,472
0
2,667
15,590
6,745
1,258
3,112
12,478
0
71,346
W
7,523
3,228
0
0
8,621
3,392
1,656
2,411
6,210
60,945
0
L
8,277
1,030
0
1,745
13,833
6,072
0
6,822
7,011
0
51,064
L
4,960
287
0
1,206
9,319
2,904
470
2,083
7,236
45,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,043
Gold Earned
40,022
413
Minions Killed
358
0
Camps Cleared
0
1,585,490
Distance Traveled
1,548,215
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,479
499
98
6
0
258,459
0
L
Pele
7,723
454
79
5
0
329,462
3
L
Ares
8,854
521
33
2
0
317,413
3
W
Chang'e
9,503
559
103
6
0
299,333
0
W
Hou Yi
8,496
500
60
4
0
290,044
0
W
Aphrodite
6,971
410
54
3
0
328,205
0
W
Nemesis
9,623
566
93
5
0
387,746
0
W
Hera
9,450
556
103
6
0
280,162
0
L
Susano
7,764
457
76
4
0
345,446
0
L
Zeus
7,202
424
72
4
0
297,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role