Player Matchup

Chronos
Chronos
 
Chronos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
GCR69
Surtr
Level 48
God Stats
4W - 3L
1,535 SR
Queue Stats
78W - 78L
1,435 Elo+
Solo
Sol
Sol
IConstableI
Sol
Level 67
God Stats
0W - 4L
1,132 SR
Queue Stats
28W - 59L
1,438 Elo+
Party 2
Ix Chel
Ix Chel
Satanael332
Ix Chel
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 83L
1,436 Elo+
Party 2
Hachiman
Hachiman
picklesdils
Hachiman
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 15L
1,177 Elo+
Solo
Team Averages
Level 88
1,433 SR
1,397 Elo+

VS

Team Averages
Level 79
1,472 SR
1,436 Elo+
Ra
Ra
Dracoluis
Ra
Level 82
God Stats
11W - 10L
1,590 SR
Queue Stats
186W - 172L
1,469 Elo+
Party 1
Heimdallr
Heimdallr
LizzoTypeShi
Heimdallr
Level 48
God Stats
2W - 1L
1,506 SR
Queue Stats
102W - 105L
1,409 Elo+
Solo
Maui
Maui
koldveinz
Maui
Level 61
God Stats
8W - 4L
1,293 SR
Queue Stats
42W - 47L
1,359 Elo+
Solo
Thanatos
Thanatos
thelopesgoat
Thanatos
Level 103
God Stats
16W - 13L
1,594 SR
Queue Stats
81W - 72L
1,483 Elo+
Party 1
Artemis
Artemis
wolfgamerpro
Artemis
Level 101
God Stats
5W - 5L
1,379 SR
Queue Stats
121W - 104L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
1 / 1 / 0
5,266
479
3,236
6,670
2,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
GCR69
Surtr
10
0 / 2 / 1
5,755
523
3,986
9,366
6,725
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 3 / 0
6,796
618
4,779
10,009
3,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ix Chel
Satanael332
Ix Chel
9
2 / 0 / 0
6,079
553
4,251
7,351
4,116
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
picklesdils
Hachiman
9
0 / 3 / 2
4,944
449
5,599
6,916
2,010
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
7,341
667
5,975
6,677
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
LizzoTypeShi
Heimdallr
9
2 / 2 / 0
5,259
478
6,053
8,284
3,358
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
9
0 / 0 / 3
5,653
514
2,651
8,218
5,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
thelopesgoat
Thanatos
11
4 / 0 / 1
6,412
583
4,760
7,256
2,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
wolfgamerpro
Artemis
10
0 / 1 / 2
5,874
534
6,004
6,321
2,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
5
Kills
8
9
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
1
0
1
W
2
2
1
1.25
L
Surtr
GCR69
Surtr
0
2
1
0.25
L
2
3
0
0.67
W
Heimdallr
LizzoTypeShi
Heimdallr
2
2
0
1
L
Ix Chel
Satanael332
Ix Chel
2
0
0
2
W
Maui
0
0
3
1.5
L
Hachiman
picklesdils
Hachiman
0
3
2
0.33
W
Thanatos
thelopesgoat
Thanatos
4
0
1
4.5
W
Artemis
wolfgamerpro
Artemis
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,851
Damage
25,443
40,312
Taken
36,756
19,179
Mitigated
16,889
14,410
Healing
16,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,236
1,252
0
2,270
6,670
2,712
0
257
6,413
24,699
4,729
W
5,975
1,293
12
3,185
6,677
3,080
667
4,717
1,960
58,540
0
L
Surtr
GCR69
Surtr
3,986
1,862
0
2,856
9,366
6,725
0
0
9,366
273
36,143
L
4,779
1,895
0
4,488
10,009
3,616
1,128
5,975
4,034
51,793
0
W
Heimdallr
LizzoTypeShi
Heimdallr
6,053
1,645
0
2,938
8,284
3,358
157
2,483
5,801
0
35,466
L
Ix Chel
Satanael332
Ix Chel
4,251
679
164
2,518
7,351
4,116
0
1,333
6,018
24,511
0
W
Maui
2,651
820
0
2,597
8,218
5,443
0
1,839
6,379
23,200
0
L
Hachiman
picklesdils
Hachiman
5,599
3,898
0
2,114
6,916
2,010
530
1,061
5,855
0
28,370
W
Thanatos
thelopesgoat
Thanatos
4,760
1,024
0
4,846
7,256
2,576
0
1,051
6,205
0
40,423
W
Artemis
wolfgamerpro
Artemis
6,004
3,716
0
2,730
6,321
2,432
0
2,042
4,279
0
41,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,840
Gold Earned
30,539
256
Minions Killed
316
0
Camps Cleared
0
1,161,933
Distance Traveled
1,076,713
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,266
479
28
3
0
207,521
3
W
Ra
7,341
667
101
9
0
217,591
0
L
Surtr
5,755
523
66
6
0
217,653
1
L
Sol
6,796
618
91
8
0
224,326
0
W
Heimdallr
5,259
478
51
5
0
195,909
0
L
Ix Chel
6,079
553
30
3
0
248,811
0
W
Maui
5,653
514
27
2
0
222,513
0
L
Hachiman
4,944
449
41
4
0
263,622
0
W
Thanatos
6,412
583
68
6
0
254,435
0
W
Artemis
5,874
534
69
6
0
186,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role