Player Matchup

Danzaburou
Danzaburou
Bronze I
 
Danzaburou
Bronze I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver V
EliasPijije
Ymir
Silver V
Level 147
God Stats
19W - 29L
1,298 SR
Queue Stats
528W - 558L
630 MMR
Solo
Agni
Agni
Silver IV
KILL l Toxic
Agni
Silver IV
Level 67
God Stats
3W - 2L
1,594 SR
Queue Stats
41W - 63L
707 MMR
Solo
Awilix
Awilix
Silver IV
KiOfAlKi
Awilix
Silver IV
Level 89
God Stats
46W - 54L
1,389 SR
Queue Stats
397W - 421L
696 MMR
Solo
Vamana
Vamana
Silver V
Sneakcanada
Vamana
Silver V
Level 123
God Stats
1W - 1L
1,239 SR
Queue Stats
201W - 237L
648 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 116
1,404 SR
836 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,462 SR
813 MMR
Baba Yaga
Baba Yaga
Silver III
 
Baba Yaga
Silver III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Silver V
Amaterasu NL
Hades
Silver V
Level 106
God Stats
0W - 2L
1,302 SR
Queue Stats
52W - 67L
597 MMR
Solo
Neith
Neith
Silver IV
Four20EveryDay0
Neith
Silver IV
Level 147
God Stats
13W - 15L
1,414 SR
Queue Stats
380W - 426L
709 MMR
Solo
Ares
Ares
Silver V
Killer Astro 32
Ares
Silver V
Level 61
God Stats
23W - 25L
1,499 SR
Queue Stats
213W - 240L
654 MMR
Solo
Loki
Loki
Silver V
Kmbqz
Loki
Silver V
Level 146
God Stats
6W - 10L
1,594 SR
Queue Stats
181W - 215L
604 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
5
0 / 0 / 1
3,473
695
1,374
2,394
659
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 0 / 0
3,291
658
799
3,277
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
0 / 1 / 1
3,492
698
1,573
2,459
818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
KiOfAlKi
Awilix
6
3 / 0 / 0
3,921
784
2,746
4,375
1,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
6
0 / 1 / 1
3,962
792
1,077
3,996
1,909
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bans
AnubisMartichorasArachneIx Chel

VS

Bans
BakasuraAtlasAo KuangThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
7
1 / 1 / 0
3,903
781
1,614
3,443
1,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
1 / 0 / 0
3,908
782
2,468
3,173
1,517
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

6
0 / 1 / 0
3,083
617
1,451
3,374
1,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

1
0 / 0 / 0
2,515
503
0
311
171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
Kmbqz
Loki
5
0 / 1 / 0
3,150
630
1,693
3,465
859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
3
Kills
2
2
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
0
1
0.5
L
Baba Yaga
 
Baba Yaga
1
1
0
1
L
1
0
0
1
W
0
0
0
0
L
0
1
0
0
W
0
1
1
0.5
W
Awilix
KiOfAlKi
Awilix
3
0
0
3
L
0
0
0
0
L
Loki
Kmbqz
Loki
0
1
0
0
W
Vamana
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,569
Damage
7,226
16,501
Taken
13,766
6,011
Mitigated
4,682
3,678
Healing
5,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
1,374
220
0
1,024
2,394
659
216
0
2,394
0
18,776
L
Baba Yaga
 
Baba Yaga
1,614
98
0
1,590
3,443
1,112
0
1,573
1,870
23,041
0
L
2,468
538
0
2,698
3,173
1,517
0
0
3,173
19,710
0
W
799
81
0
255
3,277
1,450
0
0
3,277
11,857
0
L
1,451
861
0
1,047
3,374
1,023
0
799
2,575
0
12,244
W
1,573
87
0
570
2,459
818
0
1,614
845
17,581
0
W
Awilix
KiOfAlKi
Awilix
2,746
1,479
0
448
4,375
1,175
0
213
4,129
0
14,308
L
0
0
0
36
311
171
0
0
311
0
0
L
Loki
Kmbqz
Loki
1,693
696
0
79
3,465
859
0
0
3,465
0
12,302
W
Vamana
1,077
343
0
1,381
3,996
1,909
0
1,929
1,774
0
22,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,139
Gold Earned
16,559
136
Minions Killed
132
0
Camps Cleared
0
526,015
Distance Traveled
423,546
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,473
695
22
4
0
106,925
1
L
Baba Yaga
3,903
781
43
9
0
95,759
0
L
Hades
3,908
782
48
10
0
89,262
0
W
Ymir
3,291
658
22
4
0
91,542
0
L
Neith
3,083
617
22
4
0
94,077
0
W
Agni
3,492
698
31
6
0
109,159
1
W
Awilix
3,921
784
22
4
0
119,356
0
L
Ares
2,515
503
0
0
0
12,627
0
L
Loki
3,150
630
19
4
0
131,821
2
W
Vamana
3,962
792
39
8
0
99,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role