Player Matchup

Set
Set
CYNcome BACK
Set
Level 129
God Stats
2W - 1L
1,845 SR
Queue Stats
360W - 360L
1,450 Elo+
Solo
Yu Huang
Yu Huang
Chewy1418
Yu Huang
Level 150
God Stats
1W - 4L
1,555 SR
Queue Stats
57W - 55L
1,485 Elo+
Party 1
Baron Samedi
Baron Samedi
Gio Caruso
Baron Samedi
Level 98
God Stats
0W - 1L
1,715 SR
Queue Stats
7W - 6L
1,603 Elo+
Party 2
Artemis
Artemis
Weaselin
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Sobek
Sobek
anAUTISTICwoman
Sobek
Level 220
God Stats
0W - 2L
1,297 SR
Queue Stats
46W - 56L
1,453 Elo+
Party 1
Team Averages
Level 125
1,583 SR
1,498 Elo+

VS

Team Averages
Level 113
1,585 SR
1,452 Elo+
Surtr
Surtr
Dartopz
Surtr
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
125W - 111L
1,415 Elo+
Solo
Artemis
Artemis
DrSplitzy
Artemis
Level 140
God Stats
5W - 0L
1,945 SR
Queue Stats
223W - 207L
1,492 Elo+
Solo
Cliodhna
Cliodhna
Frostyniipz
Cliodhna
Level 143
God Stats
2W - 1L
1,705 SR
Queue Stats
23W - 31L
1,422 Elo+
Solo
Awilix
Awilix
Kjlaf10211
Awilix
Level 116
God Stats
7W - 5L
1,500 SR
Queue Stats
251W - 247L
1,443 Elo+
Solo
Eset
Eset
issa-_-vibe9
Eset
Level 58
God Stats
12W - 9L
1,275 SR
Queue Stats
716W - 732L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 13 / 9
8,487
653
8,601
20,536
16,875
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Chewy1418
Yu Huang
19
8 / 8 / 10
11,975
921
18,241
14,296
7,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Gio Caruso
Baron Samedi
19
6 / 6 / 8
11,324
871
11,451
14,556
8,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Weaselin
Artemis
18
6 / 8 / 10
10,284
791
14,544
14,883
7,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 10 / 16
11,412
878
11,423
23,594
25,655
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Dartopz
Surtr
20
10 / 5 / 26
12,493
961
12,663
24,839
34,643
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
DrSplitzy
Artemis
20
18 / 5 / 13
13,373
1,029
28,434
14,078
7,553
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cliodhna
Frostyniipz
Cliodhna
17
4 / 8 / 20
10,478
806
9,045
16,728
7,278
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Awilix
Kjlaf10211
Awilix
16
3 / 7 / 16
10,118
778
6,568
13,718
6,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
10 / 6 / 20
12,489
961
23,374
14,083
7,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
140
29
Kills
45
45
Deaths
31
53
Assists
95
Player
Kills
Deaths
Assists
KDA
L
1
13
9
0.42
L
Yu Huang
Chewy1418
Yu Huang
8
8
10
1.63
W
Surtr
Dartopz
Surtr
10
5
26
4.6
W
Artemis
DrSplitzy
Artemis
18
5
13
4.9
W
Cliodhna
Frostyniipz
Cliodhna
4
8
20
1.75
L
Baron Samedi
Gio Caruso
Baron Samedi
6
6
8
1.67
W
Awilix
Kjlaf10211
Awilix
3
7
16
1.57
L
Artemis
Weaselin
Artemis
6
8
10
1.38
L
8
10
16
1.6
W
10
6
20
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,260
Damage
80,084
87,865
Taken
83,446
65,003
Mitigated
63,782
11,023
Healing
18,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,601
3,852
204
862
20,536
16,875
0
5,042
15,494
1,723
14,941
L
Yu Huang
Chewy1418
Yu Huang
18,241
1,030
0
339
14,296
7,054
658
4,867
9,429
37,067
0
W
Surtr
Dartopz
Surtr
12,663
3,416
1,998
5,679
24,839
34,643
414
9,510
15,329
1,991
20,520
W
Artemis
DrSplitzy
Artemis
28,434
17,913
1,097
2,822
14,078
7,553
3,975
6,476
7,602
0
54,650
W
Cliodhna
Frostyniipz
Cliodhna
9,045
1,445
379
1,293
16,728
7,278
1,685
10,253
6,475
0
16,157
L
Baron Samedi
Gio Caruso
Baron Samedi
11,451
657
1,175
3,349
14,556
8,238
392
4,243
10,313
25,118
0
W
Awilix
Kjlaf10211
Awilix
6,568
2,219
264
201
13,718
6,583
1,240
6,386
7,332
0
14,395
L
Artemis
Weaselin
Artemis
14,544
8,623
60
1,004
14,883
7,181
829
4,003
10,880
0
24,879
L
11,423
900
930
3,100
23,594
25,655
0
6,304
17,290
21,082
0
W
23,374
1,414
2,439
1,979
14,083
7,725
574
9,055
5,028
37,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,482
Gold Earned
58,951
143
Minions Killed
141
0
Camps Cleared
0
878,551
Distance Traveled
1,159,897
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,487
653
5
0
0
169,436
0
L
Yu Huang
11,975
921
47
4
0
170,064
4
W
Surtr
12,493
961
21
2
0
247,090
0
W
Artemis
13,373
1,029
57
4
0
229,737
0
W
Cliodhna
10,478
806
17
1
0
218,918
0
L
Baron Samedi
11,324
871
54
4
0
188,016
0
W
Awilix
10,118
778
15
1
0
239,094
0
L
Artemis
10,284
791
28
2
0
172,016
0
L
Sobek
11,412
878
9
1
0
179,019
7
W
Eset
12,489
961
31
2
0
225,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role