Player Matchup

Hou Yi
Hou Yi
Darkpablo4473
Hou Yi
Level 7
God Stats
4W - 0L
1,500 SR
Queue Stats
74W - 69L
1,222 Elo+
Solo
Nu Wa
Nu Wa
Furet13
Nu Wa
Level 120
God Stats
159W - 146L
1,576 SR
Queue Stats
583W - 719L
1,348 Elo+
Solo
Serqet
Serqet
MimiLuv
Serqet
Level 124
God Stats
11W - 8L
1,444 SR
Queue Stats
208W - 191L
1,556 Elo+
Party 1
Mulan
Mulan
UNCLE_TOPHAT2
Mulan
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 80L
1,444 Elo+
Party 1
Sobek
Sobek
uncletophat
Sobek
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 34L
1,466 Elo+
Party 1
Team Averages
Level 82
1,504 SR
1,407 Elo+

VS

Team Averages
Level 38
1,468 SR
1,485 Elo+
The Morrigan
The Morrigan
Audsi
The Morrigan
Level 32
God Stats
0W - 1L
1,365 SR
Queue Stats
32W - 26L
1,482 Elo+
Party 2
Cupid
Cupid
BtrMls
Cupid
Level 24
God Stats
3W - 5L
1,404 SR
Queue Stats
37W - 54L
1,394 Elo+
Solo
Achilles
Achilles
Dreyga1
Achilles
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Solo
Thoth
Thoth
Mâsky
Thoth
Level 84
God Stats
0W - 3L
1,385 SR
Queue Stats
37W - 29L
1,513 Elo+
Party 2
Bacchus
Bacchus
SilentCST
Bacchus
Level 19
God Stats
5W - 6L
1,685 SR
Queue Stats
17W - 15L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,217
722
1,948
6,475
2,225
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
Furet13
Nu Wa
13
0 / 1 / 6
7,290
729
9,014
6,052
2,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Serqet
MimiLuv
Serqet
16
8 / 1 / 1
8,473
847
9,334
7,840
4,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 5
7,710
771
6,316
8,624
5,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 2 / 4
7,800
780
4,050
11,004
10,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Audsi
The Morrigan
13
1 / 3 / 3
7,121
712
4,663
6,856
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
BtrMls
Cupid
13
0 / 4 / 2
6,931
693
2,439
7,820
2,444
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Dreyga1
Achilles
13
1 / 0 / 4
7,589
759
5,476
10,139
9,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
Mâsky
Thoth
15
5 / 1 / 3
8,516
852
10,587
5,762
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
SilentCST
Bacchus
12
1 / 3 / 7
6,919
692
6,573
10,685
11,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
27
11
Kills
8
8
Deaths
11
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Audsi
The Morrigan
1
3
3
0.83
L
Cupid
BtrMls
Cupid
0
4
2
0.25
W
0
2
1
0.25
L
Achilles
Dreyga1
Achilles
1
0
4
3
W
Nu Wa
Furet13
Nu Wa
0
1
6
3
W
Serqet
MimiLuv
Serqet
8
1
1
8.5
L
Thoth
Mâsky
Thoth
5
1
3
6.5
L
Bacchus
SilentCST
Bacchus
1
3
7
1.5
W
2
2
5
2.25
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,662
Damage
29,738
39,995
Taken
41,262
24,858
Mitigated
27,889
5,194
Healing
7,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Audsi
The Morrigan
4,663
1,352
0
771
6,856
2,145
0
1,989
3,461
25,867
0
L
Cupid
BtrMls
Cupid
2,439
978
358
1,208
7,820
2,444
213
1,805
5,576
0
20,018
W
1,948
834
0
637
6,475
2,225
1,197
2,945
2,294
0
18,912
L
Achilles
Dreyga1
Achilles
5,476
867
0
3,105
10,139
9,449
0
3,895
6,022
0
18,126
W
Nu Wa
Furet13
Nu Wa
9,014
3,569
186
291
6,052
2,171
36
3,710
2,307
36,108
0
W
Serqet
MimiLuv
Serqet
9,334
2,370
0
892
7,840
4,547
0
3,877
3,790
0
29,024
L
Thoth
Mâsky
Thoth
10,587
489
0
1,276
5,762
2,488
0
2,578
3,184
35,049
0
L
Bacchus
SilentCST
Bacchus
6,573
465
0
806
10,685
11,363
0
2,797
6,402
10,905
0
W
6,316
901
0
1,223
8,624
5,602
0
4,080
3,083
0
22,701
W
4,050
81
0
1,965
11,004
10,313
56
6,485
4,260
8,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,490
Gold Earned
37,076
193
Minions Killed
175
0
Camps Cleared
0
1,014,806
Distance Traveled
1,023,296
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,121
712
27
3
0
179,193
0
L
Cupid
6,931
693
48
5
0
204,060
0
W
Hou Yi
7,217
722
48
5
0
177,518
0
L
Achilles
7,589
759
21
2
0
218,722
7
W
Nu Wa
7,290
729
48
5
0
172,878
0
W
Serqet
8,473
847
41
4
0
238,170
0
L
Thoth
8,516
852
61
6
0
197,366
0
L
Bacchus
6,919
692
18
2
0
223,955
0
W
Mulan
7,710
771
42
4
0
216,454
0
W
Sobek
7,800
780
14
1
0
209,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role