Player Matchup

Zeus
Zeus
LittleLex1026
Zeus
Level 80
God Stats
9W - 3L
1,845 SR
Queue Stats
134W - 157L
1,384 Elo+
Solo
Chaac
Chaac
Richie443
Chaac
Level 128
God Stats
1W - 1L
1,715 SR
Queue Stats
203W - 204L
1,433 Elo+
Party 2
Atlas
Atlas
Satchel99
Atlas
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
xFallenxAn9elx
Hun Batz
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,106 Elo+
Party 2
Gilgamesh
Gilgamesh
xx-StimpacK-xx
Gilgamesh
Level 85
God Stats
4W - 8L
1,434 SR
Queue Stats
458W - 468L
1,512 Elo+
Solo
Team Averages
Level 89
1,599 SR
1,387 Elo+

VS

Team Averages
Level 121
1,652 SR
1,447 Elo+
Kukulkan
Kukulkan
His Jigginess
Kukulkan
Level 118
God Stats
4W - 0L
1,892 SR
Queue Stats
85W - 91L
1,431 Elo+
Party 3
Poseidon
Poseidon
Its Trashest
Poseidon
Level 183
God Stats
1W - 0L
1,631 SR
Queue Stats
21W - 19L
1,492 Elo+
Party 1
Thor
Thor
MikeHockIsRancid
Thor
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,441 Elo+
Solo
Anhur
Anhur
comingofrage
Anhur
Level 87
God Stats
3W - 1L
1,926 SR
Queue Stats
87W - 117L
1,477 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
jcup21988
Ah Muzen Cab
Level 105
God Stats
2W - 2L
1,310 SR
Queue Stats
133W - 141L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 10
10,049
773
7,899
6,934
2,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Richie443
Chaac
18
5 / 4 / 9
9,746
750
13,779
17,017
20,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
Satchel99
Atlas
12
1 / 3 / 9
8,386
645
3,478
9,765
9,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hun Batz
16
4 / 5 / 10
9,674
744
8,761
13,888
6,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
xx-StimpacK-xx
Gilgamesh
16
7 / 5 / 9
10,202
785
14,993
18,731
21,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
His Jigginess
Kukulkan
19
6 / 5 / 11
10,782
829
13,447
11,810
5,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Its Trashest
Poseidon
17
1 / 4 / 10
10,129
779
10,886
10,561
4,176
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 6 / 8
9,583
737
10,332
12,644
5,491
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
8 / 2 / 7
11,194
861
9,781
11,391
5,713
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Muzen Cab
jcup21988
Ah Muzen Cab
12
2 / 4 / 6
8,554
658
6,537
7,757
3,100
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
62
20
Kills
20
20
Deaths
21
47
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
His Jigginess
Kukulkan
6
5
11
2.3
W
Poseidon
Its Trashest
Poseidon
1
4
10
1.5
L
3
3
10
2.67
W
3
6
8
1.17
L
Chaac
Richie443
Chaac
5
4
9
2.38
L
Atlas
Satchel99
Atlas
1
3
9
1.83
W
8
2
7
5.75
W
Ah Muzen Cab
jcup21988
Ah Muzen Cab
2
4
6
1.25
L
Hun Batz
4
5
10
1.8
L
Gilgamesh
xx-StimpacK-xx
Gilgamesh
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,910
Damage
50,983
66,335
Taken
54,163
60,356
Mitigated
24,290
16,572
Healing
14,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
His Jigginess
Kukulkan
13,447
2,465
426
2,107
11,810
5,810
1,116
3,399
8,140
33,054
0
W
Poseidon
Its Trashest
Poseidon
10,886
1,091
3,392
2,476
10,561
4,176
1,646
1,804
8,610
28,038
0
L
7,899
261
1,473
1,188
6,934
2,886
273
1,575
5,359
29,660
0
W
10,332
279
1,351
1,401
12,644
5,491
132
3,036
9,422
0
13,629
L
Chaac
Richie443
Chaac
13,779
879
1,127
5,659
17,017
20,307
30
7,123
9,894
0
30,917
L
Atlas
Satchel99
Atlas
3,478
427
41
1,390
9,765
9,201
47
2,662
7,103
9,882
0
W
9,781
5,988
163
2,112
11,391
5,713
997
1,550
9,501
0
23,390
W
Ah Muzen Cab
jcup21988
Ah Muzen Cab
6,537
1,630
962
604
7,757
3,100
162
1,588
6,124
0
12,061
L
Hun Batz
8,761
1,049
238
2,217
13,888
6,391
611
6,729
7,159
0
13,520
L
Gilgamesh
xx-StimpacK-xx
Gilgamesh
14,993
2,472
505
2,734
18,731
21,571
322
6,244
12,487
0
23,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,057
Gold Earned
50,242
151
Minions Killed
143
0
Camps Cleared
0
1,239,648
Distance Traveled
1,117,039
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,782
829
41
3
0
212,228
0
W
Poseidon
10,129
779
54
4
0
270,313
0
L
Zeus
10,049
773
49
4
0
245,923
0
W
Thor
9,583
737
8
1
0
237,480
0
L
Chaac
9,746
750
34
3
0
261,265
0
L
Atlas
8,386
645
21
2
0
240,104
0
W
Anhur
11,194
861
27
2
0
256,103
0
W
Ah Muzen Cab
8,554
658
13
1
0
140,915
0
L
Hun Batz
9,674
744
20
2
0
248,246
0
L
Gilgamesh
10,202
785
27
2
0
244,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role