Player Matchup

Skadi
Skadi
Emraldnight
Skadi
Level 66
God Stats
16W - 17L
1,288 SR
Queue Stats
124W - 131L
1,462 Elo+
Party 1
Chaac
Chaac
KhoaticKev
Chaac
Level 33
God Stats
3W - 2L
1,764 SR
Queue Stats
55W - 75L
1,439 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Obelisk-9
Morgan Le Fay
Level 59
God Stats
2W - 5L
1,670 SR
Queue Stats
52W - 72L
1,396 Elo+
Party 1
Fenrir
Fenrir
Rockzteady87
Fenrir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,428 Elo+
Solo
Aphrodite
Aphrodite
Sai1433
Aphrodite
Level 81
God Stats
20W - 17L
1,592 SR
Queue Stats
724W - 701L
1,490 Elo+
Party 1
Team Averages
Level 60
1,563 SR
1,443 Elo+

VS

Team Averages
Level 62
1,528 SR
1,438 Elo+
Cu Chulainn
Cu Chulainn
AlmarD-FIFA
Cu Chulainn
Level 66
God Stats
5W - 3L
1,609 SR
Queue Stats
41W - 42L
1,403 Elo+
Party 2
Thoth
Thoth
Kxsst
Thoth
Level 154
God Stats
1W - 3L
1,444 SR
Queue Stats
446W - 447L
1,495 Elo+
Solo
Cthulhu
Cthulhu
Rogpan
Cthulhu
Level 13
God Stats
11W - 5L
1,739 SR
Queue Stats
15W - 15L
1,398 Elo+
Party 2
Chernobog
Chernobog
Tom71003
Chernobog
Level 27
God Stats
28W - 22L
1,512 SR
Queue Stats
33W - 25L
1,460 Elo+
Party 2
He Bo
He Bo
aital63
He Bo
Level 49
God Stats
13W - 12L
1,336 SR
Queue Stats
179W - 194L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 2
7,639
449
11,055
15,895
6,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
15
1 / 1 / 0
8,341
491
11,515
19,233
17,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Obelisk-9
Morgan Le Fay
12
0 / 4 / 1
7,366
433
7,814
13,783
5,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
12
2 / 4 / 1
7,658
450
3,061
13,477
6,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Sai1433
Aphrodite
10
0 / 4 / 4
7,120
419
6,097
14,743
11,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AlmarD-FIFA
Cu Chulainn
14
1 / 1 / 0
8,697
512
12,250
14,633
13,792
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Thoth
Kxsst
Thoth
16
5 / 2 / 3
9,630
566
11,225
9,040
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Rogpan
Cthulhu
13
5 / 1 / 7
9,412
554
11,087
17,852
14,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Tom71003
Chernobog
13
4 / 3 / 8
8,427
496
11,047
14,296
6,372
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
aital63
He Bo
17
4 / 0 / 2
10,194
600
5,987
10,589
3,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
6
Kills
19
19
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AlmarD-FIFA
Cu Chulainn
1
1
0
1
L
3
6
2
0.67
L
Chaac
1
1
0
1
W
Thoth
Kxsst
Thoth
5
2
3
3.25
L
Morgan Le Fay
Obelisk-9
Morgan Le Fay
0
4
1
0.13
L
Fenrir
2
4
1
0.63
W
Cthulhu
Rogpan
Cthulhu
5
1
7
8.5
L
Aphrodite
Sai1433
Aphrodite
0
4
4
0.5
W
Chernobog
Tom71003
Chernobog
4
3
8
2.67
W
He Bo
aital63
He Bo
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,542
Damage
51,596
77,131
Taken
66,410
48,202
Mitigated
41,892
29,269
Healing
20,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AlmarD-FIFA
Cu Chulainn
12,250
2,051
0
1,663
14,633
13,792
0
0
13,768
0
68,449
L
11,055
5,781
0
2,588
15,895
6,942
116
6,732
9,163
0
44,620
L
Chaac
11,515
3,153
0
11,768
19,233
17,819
0
3,031
16,202
0
71,209
W
Thoth
Kxsst
Thoth
11,225
526
0
595
9,040
3,425
655
4,341
4,699
73,520
0
L
Morgan Le Fay
Obelisk-9
Morgan Le Fay
7,814
957
0
1,636
13,783
5,870
0
8,370
5,413
54,034
0
L
Fenrir
3,061
1,008
0
2,792
13,477
6,049
0
3,171
10,306
0
56,425
W
Cthulhu
Rogpan
Cthulhu
11,087
886
2,529
6,075
17,852
14,386
272
5,394
12,406
40,712
0
L
Aphrodite
Sai1433
Aphrodite
6,097
1,102
3,978
6,507
14,743
11,522
0
6,995
7,748
28,890
0
W
Chernobog
Tom71003
Chernobog
11,047
6,935
0
3,563
14,296
6,372
1,003
4,134
10,059
0
53,123
W
He Bo
aital63
He Bo
5,987
974
0
5,649
10,589
3,917
0
529
9,911
98,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,124
Gold Earned
46,360
381
Minions Killed
510
0
Camps Cleared
0
1,524,180
Distance Traveled
1,772,224
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,697
512
98
6
0
327,061
2
L
Skadi
7,639
449
50
3
0
300,248
0
L
Chaac
8,341
491
119
7
0
343,617
0
W
Thoth
9,630
566
110
6
0
345,530
7
L
Morgan Le Fay
7,366
433
82
5
0
306,890
0
L
Fenrir
7,658
450
89
5
0
305,653
0
W
Cthulhu
9,412
554
64
4
0
353,672
4
L
Aphrodite
7,120
419
41
2
0
267,772
0
W
Chernobog
8,427
496
74
4
0
352,773
0
W
He Bo
10,194
600
164
10
0
393,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role