Player Matchup

Olorun
Olorun
Code X Gravity
Olorun
Level 109
God Stats
4W - 2L
1,767 SR
Queue Stats
114W - 115L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
Use Finesse
Danzaburou
Level 87
God Stats
4W - 0L
1,706 SR
Queue Stats
144W - 134L
1,461 Elo+
Party 1
Shiva
Shiva
zackattack1684
Shiva
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 106L
1,467 Elo+
Party 1
Team Averages
Level 101
1,658 SR
1,466 Elo+

VS

Team Averages
Level 84
1,573 SR
1,473 Elo+
Nox
Nox
Awakazam
Nox
Level 36
God Stats
2W - 2L
1,549 SR
Queue Stats
26W - 20L
1,501 Elo+
Party 2
Izanami
Izanami
Luin
Izanami
Level 93
God Stats
20W - 12L
1,573 SR
Queue Stats
358W - 360L
1,407 Elo+
Solo
Tyr
Tyr
Moltwes
Tyr
Level 124
God Stats
3W - 3L
1,597 SR
Queue Stats
125W - 124L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 4
8,360
836
6,527
6,297
2,352
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
Use Finesse
Danzaburou
10
2 / 1 / 7
7,684
768
6,670
5,591
2,144
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 1 / 8
7,694
769
8,053
9,695
8,226
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
7,433
743
3,805
7,330
3,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Luin
Izanami
11
0 / 1 / 1
7,344
734
3,161
5,403
2,126
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
9
1 / 5 / 1
7,180
718
6,554
12,132
6,624
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
10
Kills
3
3
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
6
1
4
8
L
Izanami
Luin
Izanami
0
1
1
0.5
L
Tyr
1
5
1
0.3
W
Danzaburou
Use Finesse
Danzaburou
2
1
7
5.5
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,250
Damage
13,520
21,583
Taken
24,865
12,722
Mitigated
11,793
3,910
Healing
4,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,805
474
0
0
7,330
3,043
0
1,211
6,119
11,743
0
W
6,527
4,107
380
1,542
6,297
2,352
346
1,032
5,265
27,897
0
L
Izanami
Luin
Izanami
3,161
2,381
0
500
5,403
2,126
0
703
4,700
0
30,221
L
Tyr
6,554
749
0
3,982
12,132
6,624
0
5,051
7,081
0
27,528
W
Danzaburou
Use Finesse
Danzaburou
6,670
2,806
30
1,169
5,591
2,144
553
1,147
4,444
0
26,846
W
8,053
951
358
431
9,695
8,226
0
1,925
7,770
0
17,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,738
Gold Earned
21,957
93
Minions Killed
102
0
Camps Cleared
0
568,445
Distance Traveled
516,384
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,433
743
11
1
0
156,483
0
W
Olorun
8,360
836
34
3
0
184,849
0
L
Izanami
7,344
734
47
5
0
180,627
3
L
Tyr
7,180
718
44
4
0
179,274
0
W
Danzaburou
7,684
768
36
4
0
182,233
1
W
Shiva
7,694
769
23
2
0
201,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role