Player Matchup

Ix Chel
Ix Chel
Kratosvale
Ix Chel
Level 49
God Stats
3W - 6L
1,321 SR
Queue Stats
109W - 123L
1,451 Elo+
Solo
Surtr
Surtr
Tachh
Surtr
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 62L
1,493 Elo+
Party 2
Ne Zha
Ne Zha
ZayyboDaGreat
Ne Zha
Level 126
God Stats
2W - 2L
1,420 SR
Queue Stats
76W - 67L
1,489 Elo+
Party 2
Anhur
Anhur
freddytheyeti
Anhur
Level 127
God Stats
1W - 10L
1,183 SR
Queue Stats
221W - 214L
1,514 Elo+
Solo
Atlas
Atlas
shmikal_shmarp
Atlas
Level 44
God Stats
42W - 26L
1,664 SR
Queue Stats
69W - 63L
1,516 Elo+
Solo
Team Averages
Level 74
1,418 SR
1,493 Elo+

VS

Team Averages
Level 90
1,761 SR
1,499 Elo+
Anubis
Anubis
Battilus
Anubis
Level 106
God Stats
2W - 2L
1,850 SR
Queue Stats
92W - 110L
1,484 Elo+
Party 1
Discordia
Discordia
Killermanatee14
Discordia
Level 116
God Stats
5W - 2L
1,753 SR
Queue Stats
95W - 88L
1,517 Elo+
Party 1
Artemis
Artemis
Lyar1
Artemis
Level 119
God Stats
10W - 4L
1,938 SR
Queue Stats
123W - 110L
1,525 Elo+
Party 1
Horus
Horus
PartyWithPants
Horus
Level 24
God Stats
5W - 2L
1,707 SR
Queue Stats
16W - 17L
1,469 Elo+
Party 1
Hercules
Hercules
xocoyotzin74
Hercules
Level 87
God Stats
147W - 148L
1,558 SR
Queue Stats
348W - 327L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Kratosvale
Ix Chel
14
0 / 2 / 0
7,855
462
7,294
8,856
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Tachh
Surtr
12
0 / 3 / 0
7,416
436
8,609
11,919
9,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 4 / 3
8,697
512
10,565
17,114
6,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 3 / 3
8,626
507
7,604
13,160
5,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 3
7,843
461
7,919
14,481
12,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Battilus
Anubis
17
10 / 1 / 1
10,993
647
13,501
11,127
4,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Killermanatee14
Discordia
15
0 / 1 / 2
9,056
533
6,648
8,240
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Lyar1
Artemis
14
2 / 5 / 5
8,505
500
12,406
10,963
3,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 2 / 3
8,079
475
2,533
10,928
8,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
xocoyotzin74
Hercules
16
2 / 0 / 1
10,272
604
6,427
19,526
14,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
9
Kills
14
15
Deaths
9
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
Battilus
Anubis
10
1
1
10.5
W
Discordia
Killermanatee14
Discordia
0
1
2
1
L
Ix Chel
Kratosvale
Ix Chel
0
2
0
0
W
Artemis
Lyar1
Artemis
2
5
5
0.9
W
0
2
3
0.75
L
Surtr
Tachh
Surtr
0
3
0
0
L
3
4
3
1.13
L
4
3
3
1.83
L
2
3
3
1.17
W
Hercules
xocoyotzin74
Hercules
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,991
Damage
41,515
65,530
Taken
60,784
37,066
Mitigated
34,299
16,443
Healing
25,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Battilus
Anubis
13,501
826
0
3,511
11,127
4,969
512
1,613
9,514
93,399
0
W
Discordia
Killermanatee14
Discordia
6,648
367
0
590
8,240
3,035
164
5,179
3,061
79,697
0
L
Ix Chel
Kratosvale
Ix Chel
7,294
90
1,143
1,916
8,856
3,083
0
5,444
3,412
66,020
0
W
Artemis
Lyar1
Artemis
12,406
5,620
0
2,178
10,963
3,778
352
2,397
8,566
0
64,967
W
2,533
1,392
3,427
5,605
10,928
8,473
70
3,907
7,021
0
14,372
L
Surtr
Tachh
Surtr
8,609
3,881
0
2,462
11,919
9,759
0
2,068
9,851
678
52,291
L
10,565
2,922
0
1,695
17,114
6,304
0
5,185
11,929
0
84,955
L
7,604
5,684
0
4,752
13,160
5,381
563
2,712
10,448
0
71,490
L
7,919
3,310
325
4,150
14,481
12,539
66
4,740
9,741
30,103
0
W
Hercules
xocoyotzin74
Hercules
6,427
2,517
0
10,105
19,526
14,044
318
2,356
17,170
0
91,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,437
Gold Earned
46,905
464
Minions Killed
578
0
Camps Cleared
0
1,583,883
Distance Traveled
1,588,022
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,993
647
135
8
0
328,227
1
W
Discordia
9,056
533
135
8
0
315,571
1
L
Ix Chel
7,855
462
110
6
0
307,942
2
W
Artemis
8,505
500
102
6
0
292,560
4
W
Horus
8,079
475
28
2
0
342,680
1
L
Surtr
7,416
436
82
5
0
301,702
0
L
Ne Zha
8,697
512
121
7
0
372,011
0
L
Anhur
8,626
507
116
7
0
280,672
0
L
Atlas
7,843
461
35
2
0
321,556
12
W
Hercules
10,272
604
178
10
0
308,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role