Player Matchup

Nemesis
Nemesis
FitraDaytime
Nemesis
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 95L
1,440 Elo+
Party 1
Bacchus
Bacchus
Warcookies1
Bacchus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,117 Elo+
Party 1
Kukulkan
Kukulkan
YaBoyFlowzz
Kukulkan
Level 145
God Stats
2W - 0L
1,759 SR
Queue Stats
55W - 51L
1,507 Elo+
Solo
Martichoras
Martichoras
cape8p
Martichoras
Level 172
God Stats
7W - 8L
1,539 SR
Queue Stats
281W - 282L
1,556 Elo+
Party 1
Skadi
Skadi
satansbootyplug
Skadi
Level 118
God Stats
11W - 13L
1,479 SR
Queue Stats
186W - 187L
1,464 Elo+
Party 1
Team Averages
Level 118
1,556 SR
1,417 Elo+

VS

Team Averages
Level 59
1,573 SR
1,447 Elo+
Cthulhu
Cthulhu
Chakkal_271
Cthulhu
Level 34
God Stats
7W - 9L
1,500 SR
Queue Stats
159W - 185L
1,188 Elo+
Solo
Guan Yu
Guan Yu
D_Reaper1987
Guan Yu
Level 100
God Stats
0W - 1L
1,418 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
RickyTickyTahvy
Mercury
Level 67
God Stats
10W - 10L
1,556 SR
Queue Stats
224W - 214L
1,483 Elo+
Party 3
Cernunnos
Cernunnos
Samdog0428
Cernunnos
Level 11
God Stats
1W - 2L
1,773 SR
Queue Stats
106W - 100L
1,565 Elo+
Party 3
Kukulkan
Kukulkan
perkinsms2
Kukulkan
Level 85
God Stats
0W - 1L
1,616 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FitraDaytime
Nemesis
19
10 / 2 / 1
12,106
605
11,636
15,297
7,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bacchus
Warcookies1
Bacchus
13
0 / 2 / 5
8,929
446
3,945
15,792
23,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
YaBoyFlowzz
Kukulkan
18
5 / 2 / 0
11,029
551
19,867
9,698
4,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
cape8p
Martichoras
19
6 / 0 / 3
12,365
618
17,102
9,973
4,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
1 / 2 / 3
9,554
478
9,545
13,501
4,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chakkal_271
Cthulhu
13
1 / 3 / 3
8,625
431
6,153
18,484
13,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
D_Reaper1987
Guan Yu
13
0 / 7 / 0
8,454
423
2,851
22,723
14,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
2 / 6 / 3
9,099
455
6,926
16,886
6,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
Samdog0428
Cernunnos
16
2 / 3 / 0
9,639
482
11,994
16,218
7,891
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
perkinsms2
Kukulkan
16
3 / 3 / 1
10,151
508
11,598
12,514
5,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
22
Kills
8
8
Deaths
22
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Chakkal_271
Cthulhu
1
3
3
0.83
L
Guan Yu
D_Reaper1987
Guan Yu
0
7
0
0
W
Nemesis
FitraDaytime
Nemesis
10
2
1
5.25
L
2
6
3
0.58
L
Cernunnos
Samdog0428
Cernunnos
2
3
0
0.67
W
Bacchus
Warcookies1
Bacchus
0
2
5
1.25
W
Kukulkan
YaBoyFlowzz
Kukulkan
5
2
0
2.5
W
Martichoras
cape8p
Martichoras
6
0
3
7.5
L
Kukulkan
perkinsms2
Kukulkan
3
3
1
1.17
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,095
Damage
39,522
64,261
Taken
86,825
45,755
Mitigated
47,527
13,748
Healing
22,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Chakkal_271
Cthulhu
6,153
631
2,315
2,813
18,484
13,884
216
13,542
4,942
31,199
0
L
Guan Yu
D_Reaper1987
Guan Yu
2,851
576
153
5,789
22,723
14,013
0
0
22,723
0
42,932
W
Nemesis
FitraDaytime
Nemesis
11,636
6,354
0
1,004
15,297
7,294
0
1,224
14,073
0
117,383
L
6,926
3,394
0
712
16,886
6,269
68
1,181
15,705
0
73,588
L
Cernunnos
Samdog0428
Cernunnos
11,994
5,696
0
7,163
16,218
7,891
601
655
15,563
0
81,850
W
Bacchus
Warcookies1
Bacchus
3,945
272
0
2,002
15,792
23,825
0
9,355
6,437
31,024
0
W
Kukulkan
YaBoyFlowzz
Kukulkan
19,867
2,537
0
1,226
9,698
4,816
0
7,172
2,526
112,470
0
W
Martichoras
cape8p
Martichoras
17,102
9,149
0
6,360
9,973
4,987
2,032
0
9,973
0
114,572
L
Kukulkan
perkinsms2
Kukulkan
11,598
909
0
3,093
12,514
5,470
816
8,434
4,080
80,034
0
W
9,545
4,135
0
3,156
13,501
4,833
277
0
13,501
0
73,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,983
Gold Earned
45,968
689
Minions Killed
474
0
Camps Cleared
0
1,853,122
Distance Traveled
1,914,314
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,625
431
42
2
0
346,975
3
L
Guan Yu
8,454
423
68
3
0
398,578
0
W
Nemesis
12,106
605
163
8
0
457,661
0
L
Mercury
9,099
455
109
5
0
445,172
2
L
Cernunnos
9,639
482
123
6
0
364,557
0
W
Bacchus
8,929
446
37
2
0
363,245
0
W
Kukulkan
11,029
551
193
10
0
371,000
1
W
Martichoras
12,365
618
186
9
0
284,645
3
L
Kukulkan
10,151
508
132
7
0
359,032
0
W
Skadi
9,554
478
110
6
0
376,571
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role