Player Matchup

He Bo
He Bo
AKA-Venus
He Bo
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
519W - 505L
1,512 Elo+
Solo
Tiamat
Tiamat
Maxwells26
Tiamat
Level 159
God Stats
6W - 2L
1,846 SR
Queue Stats
245W - 250L
1,602 Elo+
Solo
Vamana
Vamana
Ohverlord
Vamana
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 18L
1,743 Elo+
Solo
Horus
Horus
XxSupremo007xX
Horus
Level 156
God Stats
1W - 2L
1,271 SR
Queue Stats
46W - 24L
1,681 Elo+
Solo
Kukulkan
Kukulkan
canmarco1
Kukulkan
Level 128
God Stats
7W - 4L
1,639 SR
Queue Stats
272W - 264L
1,580 Elo+
Solo
Team Averages
Level 143
1,551 SR
1,624 Elo+

VS

Team Averages
Level 111
1,553 SR
1,540 Elo+
Danzaburou
Danzaburou
Fierfekbeesga
Danzaburou
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
110W - 97L
1,500 Elo+
Solo
Chang'e
Chang'e
KenyaSwaller
Chang'e
Level 119
God Stats
3W - 4L
1,644 SR
Queue Stats
265W - 225L
1,637 Elo+
Solo
Serqet
Serqet
OgreMidron
Serqet
Level 154
God Stats
5W - 5L
1,623 SR
Queue Stats
477W - 466L
1,510 Elo+
Party 1
Erlang Shen
Erlang Shen
SoulTrainFreight
Erlang Shen
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
164W - 165L
1,525 Elo+
Party 1
Hou Yi
Hou Yi
apez
Hou Yi
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 51L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AKA-Venus
He Bo
16
1 / 3 / 9
9,838
703
13,856
10,494
6,409
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Tiamat
Maxwells26
Tiamat
20
10 / 1 / 8
12,401
886
23,789
11,241
10,827
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Vamana
Ohverlord
Vamana
17
4 / 2 / 13
10,392
742
19,047
22,516
27,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 3 / 15
11,055
790
8,489
23,234
31,133
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
canmarco1
Kukulkan
18
6 / 1 / 10
11,025
788
18,132
9,668
7,341
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fierfekbeesga
Danzaburou
17
3 / 6 / 5
9,340
667
10,463
15,238
7,340
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
KenyaSwaller
Chang'e
14
0 / 6 / 6
8,202
586
6,133
17,929
7,389
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Serqet
OgreMidron
Serqet
16
3 / 3 / 5
9,803
700
7,173
21,824
22,053
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Erlang Shen
SoulTrainFreight
Erlang Shen
17
2 / 4 / 4
9,289
664
17,565
21,244
16,513
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
apez
Hou Yi
15
2 / 4 / 8
9,126
652
14,080
13,758
5,830
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
38
23
Kills
10
10
Deaths
23
55
Assists
28
Player
Kills
Deaths
Assists
KDA
W
He Bo
AKA-Venus
He Bo
1
3
9
1.83
L
Danzaburou
Fierfekbeesga
Danzaburou
3
6
5
0.92
L
Chang'e
KenyaSwaller
Chang'e
0
6
6
0.5
W
Tiamat
Maxwells26
Tiamat
10
1
8
14
L
Serqet
OgreMidron
Serqet
3
3
5
1.83
W
Vamana
Ohverlord
Vamana
4
2
13
5.25
L
Erlang Shen
SoulTrainFreight
Erlang Shen
2
4
4
1
W
2
3
15
3.17
L
Hou Yi
apez
Hou Yi
2
4
8
1.5
W
Kukulkan
canmarco1
Kukulkan
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,313
Damage
55,414
77,153
Taken
89,993
83,284
Mitigated
59,125
44,473
Healing
34,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
AKA-Venus
He Bo
13,856
689
2,642
1,720
10,494
6,409
216
537
9,332
21,307
0
L
Danzaburou
Fierfekbeesga
Danzaburou
10,463
5,543
709
1,056
15,238
7,340
0
8,862
5,825
0
27,624
L
Chang'e
KenyaSwaller
Chang'e
6,133
317
8,755
5,877
17,929
7,389
0
11,009
6,336
17,597
0
W
Tiamat
Maxwells26
Tiamat
23,789
1,698
3,124
3,899
11,241
10,827
1,280
87
10,637
61,244
0
L
Serqet
OgreMidron
Serqet
7,173
1,053
1,020
7,135
21,824
22,053
0
12,369
9,039
0
12,478
W
Vamana
Ohverlord
Vamana
19,047
6,969
483
6,504
22,516
27,574
2,861
2,515
19,489
515
28,577
L
Erlang Shen
SoulTrainFreight
Erlang Shen
17,565
8,797
1,820
4,963
21,244
16,513
0
12,924
7,646
0
29,663
W
8,489
4,213
10,994
9,983
23,234
31,133
513
2,646
19,962
0
13,124
L
Hou Yi
apez
Hou Yi
14,080
7,896
633
2,652
13,758
5,830
0
10,020
3,546
0
25,781
W
Kukulkan
canmarco1
Kukulkan
18,132
2,191
2,856
2,268
9,668
7,341
2,643
348
9,110
36,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,711
Gold Earned
45,760
174
Minions Killed
130
0
Camps Cleared
0
1,394,267
Distance Traveled
1,169,186
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,838
703
28
2
0
288,095
0
L
Danzaburou
9,340
667
40
3
0
221,645
0
L
Chang'e
8,202
586
29
2
0
205,437
0
W
Tiamat
12,401
886
67
5
0
291,243
0
L
Serqet
9,803
700
12
1
0
275,066
0
W
Vamana
10,392
742
20
1
0
265,676
0
L
Erlang Shen
9,289
664
27
2
0
264,727
0
W
Horus
11,055
790
10
1
0
279,867
0
L
Hou Yi
9,126
652
22
2
0
202,311
0
W
Kukulkan
11,025
788
49
4
0
269,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role