Player Matchup

Jing Wei
Jing Wei
Djbull_Official
Jing Wei
Level 127
God Stats
11W - 11L
1,642 SR
Queue Stats
42W - 54L
1,396 Elo+
Party 1
Camazotz
Camazotz
Ejay104
Camazotz
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
388W - 393L
1,408 Elo+
Solo
Baba Yaga
Baba Yaga
Mastodon103
Baba Yaga
Level 115
God Stats
3W - 0L
1,659 SR
Queue Stats
273W - 278L
1,424 Elo+
Solo
Nu Wa
Nu Wa
OxtailStew13377
Nu Wa
Level 85
God Stats
4W - 6L
1,447 SR
Queue Stats
242W - 259L
1,356 Elo+
Solo
Surtr
Surtr
juanse-salazar
Surtr
Level 124
God Stats
10W - 12L
1,395 SR
Queue Stats
45W - 55L
1,401 Elo+
Party 1
Team Averages
Level 102
1,529 SR
1,397 Elo+

VS

Team Averages
Level 77
1,374 SR
1,315 Elo+
Hercules
Hercules
FearAnubis14
Hercules
Level 58
God Stats
1W - 1L
1,304 SR
Queue Stats
162W - 155L
1,407 Elo+
Solo
Agni
Agni
FlacoLlama
Agni
Level 58
God Stats
5W - 11L
1,298 SR
Queue Stats
213W - 230L
1,304 Elo+
Solo
Jormungandr
Jormungandr
Ibzz0507
Jormungandr
Level 122
God Stats
0W - 1L
1,338 SR
Queue Stats
20W - 28L
1,303 Elo+
Solo
Skadi
Skadi
ResilientDERICK
Skadi
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,158 Elo+
Solo
Artemis
Artemis
Tetrix-_507
Artemis
Level 86
God Stats
2W - 3L
1,428 SR
Queue Stats
94W - 103L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
19
7 / 8 / 11
12,796
492
17,819
27,643
13,821
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Camazotz
Ejay104
Camazotz
17
3 / 4 / 9
11,633
447
8,279
18,776
7,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
Mastodon103
Baba Yaga
20
9 / 1 / 12
14,294
550
22,956
18,029
10,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 5 / 2
11,253
433
19,628
15,478
6,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
9 / 2 / 4
15,364
591
25,197
23,863
15,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FearAnubis14
Hercules
17
5 / 5 / 1
11,443
440
16,414
34,044
51,742
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 10 / 0
10,870
418
12,398
21,393
9,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Ibzz0507
Jormungandr
16
1 / 8 / 9
10,912
420
11,051
33,059
40,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

2
0 / 0 / 0
5,253
202
0
1,869
213
Artemis
Tetrix-_507
Artemis
19
12 / 11 / 2
12,741
490
30,561
32,232
15,274
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
31
34
Kills
19
20
Deaths
34
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
7
8
11
1.56
W
Camazotz
Ejay104
Camazotz
3
4
9
1.88
L
Hercules
FearAnubis14
Hercules
5
5
1
1.1
L
1
10
0
0.1
L
Jormungandr
Ibzz0507
Jormungandr
1
8
9
0.69
W
Baba Yaga
Mastodon103
Baba Yaga
9
1
12
15
W
6
5
2
1.4
L
0
0
0
0
L
Artemis
Tetrix-_507
Artemis
12
11
2
1.18
W
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,879
Damage
70,424
103,789
Taken
122,597
53,888
Mitigated
116,314
27,102
Healing
20,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
17,819
16,141
0
10,780
27,643
13,821
2,105
3,989
23,654
0
81,065
W
Camazotz
Ejay104
Camazotz
8,279
2,079
0
4,012
18,776
7,958
121
3,381
15,395
0
62,847
L
Hercules
FearAnubis14
Hercules
16,414
3,512
0
8,469
34,044
51,742
0
6,808
27,236
0
67,148
L
12,398
543
0
3,008
21,393
9,035
0
10,442
10,951
81,454
0
L
Jormungandr
Ibzz0507
Jormungandr
11,051
1,939
0
2,017
33,059
40,050
57
12,834
20,225
66,390
0
W
Baba Yaga
Mastodon103
Baba Yaga
22,956
1,345
122
4,350
18,029
10,474
2,537
7,456
10,573
113,351
0
W
19,628
4,654
259
3,014
15,478
6,005
2,334
6,053
9,425
71,074
0
L
0
0
0
0
1,869
213
0
1,869
0
0
0
L
Artemis
Tetrix-_507
Artemis
30,561
19,080
0
7,141
32,232
15,274
0
12,304
19,928
0
90,738
W
25,197
12,634
0
4,565
23,863
15,630
2,385
2,570
21,293
7,315
181,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,340
Gold Earned
51,219
640
Minions Killed
379
0
Camps Cleared
0
2,455,954
Distance Traveled
1,649,339
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,796
492
94
4
0
482,349
0
W
Camazotz
11,633
447
83
3
0
457,530
0
L
Hercules
11,443
440
78
3
0
438,119
5
L
Agni
10,870
418
127
5
0
379,179
0
L
Jormungandr
10,912
420
87
3
0
439,053
0
W
Baba Yaga
14,294
550
172
7
0
525,939
0
W
Nu Wa
11,253
433
77
3
0
401,182
0
L
Skadi
5,253
202
0
0
0
0
0
L
Artemis
12,741
490
87
3
0
392,988
3
W
Surtr
15,364
591
214
8
0
588,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role