Player Matchup

Ne Zha
Ne Zha
CommandoElitez
Ne Zha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,387 Elo+
Party 2
Cupid
Cupid
Deadlynstuff
Cupid
Level 147
God Stats
1W - 3L
1,511 SR
Queue Stats
455W - 446L
1,539 Elo+
Solo
Martichoras
Martichoras
Elite Seraphim
Martichoras
Level 148
God Stats
0W - 4L
1,369 SR
Queue Stats
156W - 172L
1,554 Elo+
Solo
Anhur
Anhur
rocklee225
Anhur
Level 105
God Stats
0W - 2L
1,382 SR
Queue Stats
33W - 38L
1,495 Elo+
Solo
Ratatoskr
Ratatoskr
xSigMaKx
Ratatoskr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,164 Elo+
Party 2
Team Averages
Level 89
1,453 SR
1,428 Elo+

VS

Team Averages
Level 140
1,587 SR
1,529 Elo+
Ares
Ares
Canonabis
Ares
Level 116
God Stats
5W - 2L
1,679 SR
Queue Stats
126W - 118L
1,531 Elo+
Party 1
Ganesha
Ganesha
lacarra26
Ganesha
Level 150
God Stats
2W - 0L
1,779 SR
Queue Stats
54W - 58L
1,554 Elo+
Solo
Lancelot
Lancelot
rS Kioshima
Lancelot
Level 163
God Stats
1W - 1L
1,214 SR
Queue Stats
176W - 175L
1,515 Elo+
Party 1
Anubis
Anubis
rSFazer
Anubis
Level 147
God Stats
5W - 1L
1,762 SR
Queue Stats
128W - 110L
1,514 Elo+
Party 1
Baron Samedi
Baron Samedi
xXDavidLMXx
Baron Samedi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 29L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 9 / 9
11,106
694
14,716
17,916
7,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

19
3 / 4 / 8
10,719
670
15,656
16,489
8,677
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Martichoras
Elite Seraphim
Martichoras
18
4 / 6 / 8
10,637
665
19,518
18,196
7,645
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Anhur
18
7 / 7 / 6
11,217
701
12,667
17,503
6,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ratatoskr
xSigMaKx
Ratatoskr
16
0 / 5 / 7
9,358
585
5,240
13,480
11,867
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
6 / 1 / 20
13,165
823
10,599
20,055
34,653
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
lacarra26
Ganesha
19
1 / 4 / 26
12,154
760
14,034
26,077
50,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lancelot
rS Kioshima
Lancelot
18
8 / 5 / 17
12,023
751
16,809
18,965
19,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anubis
rSFazer
Anubis
20
10 / 3 / 10
13,199
825
16,014
14,532
9,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
xXDavidLMXx
Baron Samedi
20
6 / 5 / 16
12,544
784
20,327
18,250
12,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
120
16
Kills
31
31
Deaths
18
38
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Ares
6
1
20
16
L
2
9
9
0.72
L
3
4
8
1.75
L
Martichoras
Elite Seraphim
Martichoras
4
6
8
1.33
W
Ganesha
lacarra26
Ganesha
1
4
26
3.5
W
Lancelot
rS Kioshima
Lancelot
8
5
17
3.3
W
Anubis
rSFazer
Anubis
10
3
10
5
L
Anhur
7
7
6
1.43
L
Ratatoskr
xSigMaKx
Ratatoskr
0
5
7
0.7
W
Baron Samedi
xXDavidLMXx
Baron Samedi
6
5
16
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,797
Damage
77,783
83,584
Taken
97,879
42,860
Mitigated
125,745
22,957
Healing
30,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
10,599
202
2,543
4,282
20,055
34,653
350
0
20,055
21,013
0
L
14,716
2,034
416
590
17,916
7,769
0
13,372
4,544
0
33,124
L
15,656
7,417
8,513
6,960
16,489
8,677
89
11,368
5,121
0
26,902
L
Martichoras
Elite Seraphim
Martichoras
19,518
7,194
747
3,564
18,196
7,645
1,144
10,968
7,228
0
40,124
W
Ganesha
lacarra26
Ganesha
14,034
103
1,660
5,324
26,077
50,346
254
0
26,077
27,068
1,314
W
Lancelot
rS Kioshima
Lancelot
16,809
3,103
1,422
2,510
18,965
19,310
660
0
18,965
0
21,081
W
Anubis
rSFazer
Anubis
16,014
335
1,767
3,896
14,532
9,059
4,423
0
14,532
48,059
0
L
Anhur
12,667
6,700
681
1,210
17,503
6,902
0
12,804
4,699
0
25,359
L
Ratatoskr
xSigMaKx
Ratatoskr
5,240
208
0
276
13,480
11,867
0
11,148
2,332
0
13,058
W
Baron Samedi
xXDavidLMXx
Baron Samedi
20,327
1,889
3,053
4,240
18,250
12,377
2,316
0
18,250
53,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,037
Gold Earned
63,085
158
Minions Killed
192
0
Camps Cleared
0
1,246,638
Distance Traveled
1,440,143
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,165
823
33
2
0
331,511
0
L
Ne Zha
11,106
694
25
2
0
250,686
0
L
Cupid
10,719
670
36
2
0
267,711
0
L
Martichoras
10,637
665
45
3
0
236,262
0
W
Ganesha
12,154
760
0
0
0
273,259
0
W
Lancelot
12,023
751
7
0
0
297,252
0
W
Anubis
13,199
825
74
5
0
278,594
0
L
Anhur
11,217
701
30
2
0
226,744
0
L
Ratatoskr
9,358
585
22
1
0
265,235
0
W
Baron Samedi
12,544
784
78
5
0
259,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role