Player Matchup

Kumbhakarna
Kumbhakarna
Ballhawgs27
Kumbhakarna
Level 9
God Stats
2W - 8L
1,311 SR
Queue Stats
163W - 151L
1,269 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JonTheInevitable
Morgan Le Fay
Level 33
God Stats
19W - 13L
1,545 SR
Queue Stats
278W - 263L
1,396 Elo+
Party 2
Vamana
Vamana
droppin pawgers
Vamana
Level 5
God Stats
17W - 13L
1,500 SR
Queue Stats
29W - 27L
1,500 Elo+
Party 2
Team Averages
Level 16
1,452 SR
1,389 Elo+

VS

Team Averages
Level 29
1,568 SR
1,286 Elo+
Vamana
Vamana
Bambuho
Vamana
Level 15
God Stats
4W - 5L
1,565 SR
Queue Stats
6W - 15L
1,238 Elo+
Party 1
Merlin
Merlin
Esteban21VLC
Merlin
Level 16
God Stats
5W - 9L
1,565 SR
Queue Stats
15W - 27L
1,291 Elo+
Party 1
Mercury
Mercury
pelechano1999
Mercury
Level 56
God Stats
3W - 5L
1,573 SR
Queue Stats
17W - 24L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ballhawgs27
Kumbhakarna
15
0 / 1 / 13
12,957
720
4,246
16,912
16,270
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Morgan Le Fay
JonTheInevitable
Morgan Le Fay
17
13 / 1 / 6
15,264
848
26,706
16,459
6,785
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
7 / 2 / 8
13,768
765
10,401
14,710
21,114
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bambuho
Vamana
12
0 / 6 / 2
11,066
615
6,710
17,436
7,481
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Merlin
16
1 / 4 / 3
12,872
715
14,980
12,204
4,456
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
15
2 / 10 / 0
12,438
691
9,177
19,314
6,843
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
20
Kills
3
4
Deaths
20
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Ballhawgs27
Kumbhakarna
0
1
13
6.5
L
Vamana
Bambuho
Vamana
0
6
2
0.17
L
Merlin
1
4
3
0.63
W
Morgan Le Fay
JonTheInevitable
Morgan Le Fay
13
1
6
16
W
7
2
8
5.5
L
Mercury
2
10
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,353
Damage
30,867
48,081
Taken
48,954
44,169
Mitigated
18,780
13,931
Healing
3,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Ballhawgs27
Kumbhakarna
4,246
551
0
3,507
16,912
16,270
215
7,013
8,030
33,545
0
L
Vamana
Bambuho
Vamana
6,710
3,755
12
306
17,436
7,481
0
10,408
7,028
0
25,313
L
Merlin
14,980
799
0
1,668
12,204
4,456
0
9,784
2,420
70,443
0
W
Morgan Le Fay
JonTheInevitable
Morgan Le Fay
26,706
4,409
224
7,501
16,459
6,785
2,189
5,427
11,032
96,014
0
W
10,401
7,015
0
2,699
14,710
21,114
834
4,529
10,181
0
48,170
L
Mercury
9,177
4,279
0
1,524
19,314
6,843
0
11,106
8,208
0
46,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,989
Gold Earned
36,376
181
Minions Killed
173
0
Camps Cleared
0
958,525
Distance Traveled
894,843
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,957
720
43
2
0
325,395
0
L
Vamana
11,066
615
36
2
0
299,539
0
L
Merlin
12,872
715
86
5
0
289,068
0
W
Morgan Le Fay
15,264
848
98
5
0
297,560
0
W
Vamana
13,768
765
40
2
0
335,570
0
L
Mercury
12,438
691
51
3
0
306,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role