Player Matchup

Surtr
Surtr
AyeeeMo
Surtr
Level 26
God Stats
10W - 12L
1,456 SR
Queue Stats
35W - 39L
1,410 Elo+
Party 1
Chiron
Chiron
H20 freestylz
Chiron
Level 122
God Stats
2W - 5L
1,393 SR
Queue Stats
75W - 80L
1,398 Elo+
Party 1
Khepri
Khepri
ImSlatGrein
Khepri
Level 106
God Stats
9W - 8L
1,541 SR
Queue Stats
77W - 75L
1,409 Elo+
Party 1
Kukulkan
Kukulkan
Relax_YourDone74
Kukulkan
Level 107
God Stats
1W - 3L
1,212 SR
Queue Stats
382W - 392L
1,374 Elo+
Solo
Thanatos
Thanatos
nativetundra450
Thanatos
Level 29
God Stats
7W - 11L
1,564 SR
Queue Stats
56W - 62L
1,410 Elo+
Party 1
Team Averages
Level 78
1,433 SR
1,401 Elo+

VS

Team Averages
Level 69
1,440 SR
1,440 Elo+
Vamana
Vamana
CWaltonator
Vamana
Level 83
God Stats
2W - 1L
1,483 SR
Queue Stats
7W - 2L
1,695 Elo+
Solo
Izanami
Izanami
Jakehoobs
Izanami
Level 10
God Stats
6W - 9L
1,378 SR
Queue Stats
10W - 16L
1,201 Elo+
Party 2
Ah Puch
Ah Puch
Mathy64
Ah Puch
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 81L
1,390 Elo+
Party 2
Bacchus
Bacchus
Panicslide
Bacchus
Level 56
God Stats
7W - 2L
1,637 SR
Queue Stats
21W - 23L
1,377 Elo+
Party 2
He Bo
He Bo
Wolfpackna7ion
He Bo
Level 111
God Stats
6W - 0L
1,203 SR
Queue Stats
74W - 65L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AyeeeMo
Surtr
11
1 / 4 / 1
6,291
484
5,756
11,678
10,458
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
8 / 1 / 2
7,782
599
9,288
7,512
3,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
11
0 / 2 / 9
7,133
549
4,773
6,324
5,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 4 / 1
7,225
556
3,726
7,852
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
11
4 / 7 / 2
7,090
545
7,781
13,235
5,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
2 / 1 / 8
8,301
639
8,175
11,393
9,541
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Jakehoobs
Izanami
9
1 / 6 / 0
5,408
416
1,218
8,634
2,586
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
Mathy64
Ah Puch
11
5 / 3 / 3
7,016
540
6,218
8,256
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Panicslide
Bacchus
10
1 / 1 / 2
6,361
489
4,188
9,345
6,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
7 / 2 / 3
8,502
654
9,250
9,019
2,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
32
13
Kills
16
18
Deaths
13
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Surtr
AyeeeMo
Surtr
1
4
1
0.38
W
Vamana
2
1
8
6
L
8
1
2
9
L
Khepri
0
2
9
2.25
W
Izanami
Jakehoobs
Izanami
1
6
0
0.17
W
Ah Puch
Mathy64
Ah Puch
5
3
3
2.17
W
Bacchus
Panicslide
Bacchus
1
1
2
2
L
0
4
1
0.13
W
7
2
3
4.25
L
Thanatos
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,324
Damage
29,049
46,601
Taken
46,647
27,828
Mitigated
25,107
12,155
Healing
14,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
AyeeeMo
Surtr
5,756
2,684
0
2,087
11,678
10,458
33
2,963
8,715
205
35,219
W
Vamana
8,175
3,392
0
4,344
11,393
9,541
1,134
907
10,486
0
69,348
L
9,288
3,908
556
2,266
7,512
3,344
428
3,743
3,726
0
40,830
L
Khepri
4,773
122
0
874
6,324
5,076
114
2,920
3,404
26,767
0
W
Izanami
Jakehoobs
Izanami
1,218
788
0
1,147
8,634
2,586
22
2,665
5,969
0
17,298
W
Ah Puch
Mathy64
Ah Puch
6,218
575
0
3,452
8,256
3,217
406
1,714
6,542
33,514
0
W
Bacchus
Panicslide
Bacchus
4,188
494
0
2,319
9,345
6,874
0
1,456
7,889
22,293
0
L
3,726
481
0
1,389
7,852
3,075
582
4,493
3,359
51,029
0
W
9,250
630
0
3,382
9,019
2,889
63
1,904
7,115
58,241
0
L
Thanatos
7,781
2,222
0
4,983
13,235
5,875
0
5,494
7,741
0
45,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,521
Gold Earned
35,588
312
Minions Killed
314
0
Camps Cleared
0
1,256,370
Distance Traveled
1,227,067
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,291
484
46
4
0
261,090
0
W
Vamana
8,301
639
116
9
0
251,677
0
L
Chiron
7,782
599
56
4
0
242,636
1
L
Khepri
7,133
549
44
3
0
262,562
5
W
Izanami
5,408
416
32
2
0
211,601
0
W
Ah Puch
7,016
540
42
3
0
225,198
0
W
Bacchus
6,361
489
25
2
0
279,097
0
L
Kukulkan
7,225
556
99
8
0
226,810
0
W
He Bo
8,502
654
99
8
0
259,494
0
L
Thanatos
7,090
545
67
5
0
263,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role