Player Matchup

Horus
Horus
 
Horus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
ImCindyy
Hachiman
Level 124
God Stats
4W - 2L
1,168 SR
Queue Stats
112W - 92L
1,573 Elo+
Party 1
Kukulkan
Kukulkan
SweetKaldr
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 33L
1,386 Elo+
Party 3
Susano
Susano
Vindikite
Susano
Level 62
God Stats
25W - 15L
1,786 SR
Queue Stats
67W - 60L
1,589 Elo+
Party 3
Ymir
Ymir
Ymır
Ymir
Level 162
God Stats
9W - 7L
1,781 SR
Queue Stats
14W - 14L
1,559 Elo+
Party 3
Team Averages
Level 105
1,547 SR
1,521 Elo+

VS

Team Averages
Level 143
1,474 SR
1,532 Elo+
Anhur
Anhur
AL3X4ND3R 32
Anhur
Level 140
God Stats
2W - 0L
1,308 SR
Queue Stats
122W - 109L
1,586 Elo+
Party 2
Shiva
Shiva
E Arsen
Shiva
Level 153
God Stats
9W - 7L
1,643 SR
Queue Stats
100W - 99L
1,550 Elo+
Party 2
Maui
Maui
OmegaMattX
Maui
Level 111
God Stats
4W - 8L
1,605 SR
Queue Stats
207W - 249L
1,437 Elo+
Solo
Serqet
Serqet
SHOKOLATITO
Serqet
Level 182
God Stats
5W - 8L
1,416 SR
Queue Stats
114W - 116L
1,545 Elo+
Party 2
Janus
Janus
jachan9
Janus
Level 128
God Stats
20W - 28L
1,398 SR
Queue Stats
295W - 291L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
6
0 / 1 / 1
3,586
717
1,121
4,569
2,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
ImCindyy
Hachiman
6
1 / 3 / 0
3,274
655
2,667
3,689
656
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
SweetKaldr
Kukulkan
2
0 / 1 / 0
2,644
529
0
798
201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
Vindikite
Susano
7
1 / 0 / 0
3,890
778
1,775
2,499
778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
Ymır
Ymir
6
0 / 2 / 1
3,639
728
2,184
4,788
1,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 2
3,535
707
2,823
3,371
856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shiva
E Arsen
Shiva
7
2 / 1 / 0
3,896
779
2,759
4,834
2,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
0 / 1 / 4
3,585
717
1,384
4,049
1,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
6
2 / 0 / 3
4,127
825
1,967
3,219
992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
jachan9
Janus
7
1 / 0 / 0
3,989
798
817
1,935
527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
7
7
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
1
0.5
W
2
0
2
3
W
Shiva
E Arsen
Shiva
2
1
0
2
L
Hachiman
ImCindyy
Hachiman
1
3
0
0.33
W
0
1
4
2
W
Serqet
2
0
3
3.5
L
Kukulkan
SweetKaldr
Kukulkan
0
1
0
0
L
Susano
Vindikite
Susano
1
0
0
1
L
Ymir
Ymır
Ymir
0
2
1
0.25
W
Janus
jachan9
Janus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,747
Damage
9,750
16,343
Taken
17,408
5,912
Mitigated
6,563
4,983
Healing
7,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,121
702
335
2,763
4,569
2,404
0
599
3,894
0
7,813
W
2,823
1,572
0
1,616
3,371
856
0
0
3,371
0
16,725
W
Shiva
E Arsen
Shiva
2,759
648
0
2,499
4,834
2,193
0
2,184
2,650
0
15,204
L
Hachiman
ImCindyy
Hachiman
2,667
1,808
0
500
3,689
656
0
785
2,748
0
17,390
W
1,384
561
0
1,158
4,049
1,995
0
0
4,049
9,345
0
W
Serqet
1,967
285
0
1,857
3,219
992
0
0
3,219
0
14,142
L
Kukulkan
SweetKaldr
Kukulkan
0
0
0
105
798
201
0
152
646
1,760
0
L
Susano
Vindikite
Susano
1,775
574
0
250
2,499
778
0
597
1,834
0
18,054
L
Ymir
Ymır
Ymir
2,184
1,167
0
1,030
4,788
1,873
0
0
4,342
15,346
0
W
Janus
jachan9
Janus
817
0
0
390
1,935
527
0
0
1,935
23,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,033
Gold Earned
19,132
102
Minions Killed
143
0
Camps Cleared
0
468,791
Distance Traveled
530,343
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
3,586
717
14
3
0
110,379
0
W
Anhur
3,535
707
21
4
0
88,521
0
W
Shiva
3,896
779
30
6
0
104,994
1
L
Hachiman
3,274
655
24
5
0
95,443
0
W
Maui
3,585
717
15
3
0
108,834
3
W
Serqet
4,127
825
33
7
0
131,087
0
L
Kukulkan
2,644
529
4
1
0
18,475
0
L
Susano
3,890
778
37
7
0
134,481
1
L
Ymir
3,639
728
23
5
0
110,013
0
W
Janus
3,989
798
44
9
0
96,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role