Player Matchup

Mulan
Mulan
ImMrLysol
Mulan
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
304W - 245L
1,589 Elo+
Solo
Gilgamesh
Gilgamesh
IzCloz3D
Gilgamesh
Level 157
God Stats
0W - 2L
1,324 SR
Queue Stats
49W - 46L
1,575 Elo+
Party 2
Heimdallr
Heimdallr
JJustin
Heimdallr
Level 106
God Stats
62W - 75L
1,473 SR
Queue Stats
308W - 391L
1,539 Elo+
Solo
Ix Chel
Ix Chel
Nicκ
Ix Chel
Level 168
God Stats
4W - 1L
1,885 SR
Queue Stats
77W - 60L
1,622 Elo+
Party 2
Horus
Horus
Rιco
Horus
Level 183
God Stats
22W - 12L
1,668 SR
Queue Stats
274W - 298L
1,576 Elo+
Party 2
Team Averages
Level 151
1,570 SR
1,580 Elo+

VS

Team Averages
Level 122
1,521 SR
1,633 Elo+
Atlas
Atlas
Derptasticly
Atlas
Level 159
God Stats
2W - 2L
1,792 SR
Queue Stats
30W - 17L
1,795 Elo+
Party 1
Set
Set
Meokio
Set
Level 193
God Stats
1W - 0L
1,286 SR
Queue Stats
35W - 22L
1,736 Elo+
Party 1
Chang'e
Chang'e
Peribeas
Chang'e
Level 104
God Stats
248W - 187L
1,539 SR
Queue Stats
480W - 402L
1,485 Elo+
Solo
Cernunnos
Cernunnos
Roooo0ki3
Cernunnos
Level 63
God Stats
2W - 2L
1,449 SR
Queue Stats
15W - 13L
1,566 Elo+
Party 1
Ymir
Ymir
VOwOlt
Ymir
Level 89
God Stats
2W - 3L
1,540 SR
Queue Stats
578W - 468L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ImMrLysol
Mulan
16
4 / 4 / 1
9,912
583
14,294
16,538
18,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
IzCloz3D
Gilgamesh
14
4 / 10 / 4
8,993
529
9,904
20,559
8,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
JJustin
Heimdallr
15
0 / 2 / 4
9,257
545
10,146
12,682
5,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ix Chel
Nicκ
Ix Chel
15
3 / 6 / 0
9,233
543
10,705
12,640
4,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
Rιco
Horus
12
1 / 8 / 3
7,871
463
5,502
23,636
20,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 10
10,214
601
18,286
15,110
8,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Set
Meokio
Set
16
14 / 3 / 11
11,335
667
18,722
17,126
8,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Peribeas
Chang'e
16
3 / 5 / 4
10,074
593
10,427
17,457
6,341
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cernunnos
Roooo0ki3
Cernunnos
16
2 / 1 / 1
9,662
568
8,681
12,967
5,471
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
VOwOlt
Ymir
14
2 / 3 / 12
9,173
540
5,153
15,443
13,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
67
12
Kills
29
30
Deaths
12
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
8
0
10
13
L
Mulan
ImMrLysol
Mulan
4
4
1
1.13
L
Gilgamesh
IzCloz3D
Gilgamesh
4
10
4
0.6
L
Heimdallr
JJustin
Heimdallr
0
2
4
1
W
Set
Meokio
Set
14
3
11
6.5
L
Ix Chel
Nicκ
Ix Chel
3
6
0
0.5
W
Chang'e
Peribeas
Chang'e
3
5
4
1
W
Cernunnos
Roooo0ki3
Cernunnos
2
1
1
2.5
L
Horus
Rιco
Horus
1
8
3
0.31
W
Ymir
VOwOlt
Ymir
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,551
Damage
61,269
86,055
Taken
78,103
57,516
Mitigated
42,942
19,650
Healing
24,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,286
5,272
0
1,125
15,110
8,308
188
4,371
10,695
84,709
0
L
Mulan
ImMrLysol
Mulan
14,294
2,270
0
5,827
16,538
18,351
0
8,533
8,005
0
83,150
L
Gilgamesh
IzCloz3D
Gilgamesh
9,904
3,966
0
705
20,559
8,237
0
6,571
13,988
0
73,196
L
Heimdallr
JJustin
Heimdallr
10,146
6,572
0
5,569
12,682
5,696
873
3,261
9,421
0
88,568
W
Set
Meokio
Set
18,722
10,312
0
1,047
17,126
8,864
717
4,152
12,898
0
77,771
L
Ix Chel
Nicκ
Ix Chel
10,705
1,344
1,380
2,018
12,640
4,536
135
5,423
7,217
82,204
0
W
Chang'e
Peribeas
Chang'e
10,427
869
1,676
9,785
17,457
6,341
0
606
15,891
81,145
0
W
Cernunnos
Roooo0ki3
Cernunnos
8,681
5,929
0
5,831
12,967
5,471
1,188
195
12,772
0
86,268
L
Horus
Rιco
Horus
5,502
2,890
912
3,239
23,636
20,696
0
10,457
13,179
0
20,355
W
Ymir
VOwOlt
Ymir
5,153
569
2,342
2,342
15,443
13,958
0
2,586
12,857
19,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,266
Gold Earned
50,458
528
Minions Killed
497
0
Camps Cleared
0
1,604,971
Distance Traveled
1,794,658
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,214
601
110
6
0
402,773
9
L
Mulan
9,912
583
127
7
0
301,496
0
L
Gilgamesh
8,993
529
109
6
0
372,744
0
L
Heimdallr
9,257
545
146
9
0
309,968
2
W
Set
11,335
667
83
5
0
375,105
0
L
Ix Chel
9,233
543
128
8
0
301,333
9
W
Chang'e
10,074
593
136
8
0
346,203
3
W
Cernunnos
9,662
568
158
9
0
337,704
7
L
Horus
7,871
463
18
1
0
319,430
5
W
Ymir
9,173
540
10
1
0
332,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role