Player Matchup

Jing Wei
Jing Wei
Strung Daddy
Jing Wei
Level 26
God Stats
1W - 8L
1,259 SR
Queue Stats
5W - 10L
1,401 Elo+
Party 1
Baron Samedi
Baron Samedi
Xbox Sounds
Baron Samedi
Level 58
God Stats
0W - 5L
1,500 SR
Queue Stats
1W - 9L
1,292 Elo+
Party 1
Fenrir
Fenrir
jjaammeess9
Fenrir
Level 83
God Stats
13W - 15L
1,363 SR
Queue Stats
174W - 224L
1,303 Elo+
Party 1
Team Averages
Level 56
1,374 SR
1,332 Elo+

VS

Team Averages
Level 96
1,479 SR
1,324 Elo+
Nu Wa
Nu Wa
DaRk_SaMaNuSkY
Nu Wa
Level 123
God Stats
48W - 31L
1,687 SR
Queue Stats
609W - 649L
1,452 Elo+
Solo
Jormungandr
Jormungandr
Marcos2017Vidal2
Jormungandr
Level 54
God Stats
32W - 29L
1,440 SR
Queue Stats
121W - 211L
1,255 Elo+
Party 2
Artemis
Artemis
kaiserkiko
Artemis
Level 112
God Stats
16W - 12L
1,309 SR
Queue Stats
207W - 305L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Strung Daddy
Jing Wei
9
0 / 4 / 3
9,279
619
1,171
8,040
2,681
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Xbox Sounds
Baron Samedi
16
6 / 4 / 6
12,028
802
12,864
14,931
5,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
16
5 / 7 / 5
11,879
792
7,296
16,259
7,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 9
12,845
856
12,967
8,047
2,798
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Marcos2017Vidal2
Jormungandr
16
9 / 5 / 6
13,373
892
13,651
14,199
6,258
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
kaiserkiko
Artemis
13
3 / 5 / 4
11,358
757
6,924
11,550
3,682
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
11
Kills
15
15
Deaths
13
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
3
9
2.5
W
Jormungandr
Marcos2017Vidal2
Jormungandr
9
5
6
2.4
L
Jing Wei
Strung Daddy
Jing Wei
0
4
3
0.38
L
Baron Samedi
Xbox Sounds
Baron Samedi
6
4
6
2.25
L
Fenrir
5
7
5
1.07
W
Artemis
kaiserkiko
Artemis
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,331
Damage
33,542
39,230
Taken
33,796
15,751
Mitigated
12,738
7,190
Healing
5,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,967
5,068
45
2,369
8,047
2,798
1,941
4,109
3,938
62,325
0
W
Jormungandr
Marcos2017Vidal2
Jormungandr
13,651
2,658
98
1,186
14,199
6,258
638
4,191
10,008
43,635
0
L
Jing Wei
Strung Daddy
Jing Wei
1,171
868
0
0
8,040
2,681
0
6,095
1,908
0
12,310
L
Baron Samedi
Xbox Sounds
Baron Samedi
12,864
123
1,250
3,226
14,931
5,953
0
11,299
3,558
58,584
0
L
Fenrir
7,296
1,498
254
2,460
16,259
7,117
0
9,288
6,939
0
32,084
W
Artemis
kaiserkiko
Artemis
6,924
2,014
24
1,734
11,550
3,682
429
5,518
6,032
0
27,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,186
Gold Earned
37,576
126
Minions Killed
157
0
Camps Cleared
0
644,028
Distance Traveled
740,755
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,845
856
78
5
0
263,673
0
W
Jormungandr
13,373
892
48
3
0
264,646
0
L
Jing Wei
9,279
619
11
1
0
120,489
0
L
Baron Samedi
12,028
802
73
5
0
244,013
3
L
Fenrir
11,879
792
42
3
0
279,526
0
W
Artemis
11,358
757
31
2
0
212,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role