Player Matchup

Da Ji
Da Ji
CANA49
Da Ji
Level 84
God Stats
1W - 3L
1,827 SR
Queue Stats
125W - 122L
1,491 Elo+
Party 1
Danzaburou
Danzaburou
DouffyAlbinos
Danzaburou
Level 149
God Stats
2W - 1L
1,716 SR
Queue Stats
159W - 180L
1,427 Elo+
Party 1
Vulcan
Vulcan
I_NEED_MONEY_49
Vulcan
Level 144
God Stats
49W - 33L
1,678 SR
Queue Stats
160W - 162L
1,497 Elo+
Party 1
Ymir
Ymir
LaLiLuLeo
Ymir
Level 107
God Stats
8W - 8L
1,513 SR
Queue Stats
661W - 743L
1,424 Elo+
Party 1
Tyr
Tyr
SlayzK1
Tyr
Level 68
God Stats
3W - 5L
1,255 SR
Queue Stats
200W - 199L
1,538 Elo+
Solo
Team Averages
Level 110
1,598 SR
1,475 Elo+

VS

Team Averages
Level 90
1,617 SR
1,538 Elo+
Mercury
Mercury
I Chrissy l
Mercury
Level 57
God Stats
5W - 5L
1,505 SR
Queue Stats
22W - 24L
1,423 Elo+
Solo
Ares
Ares
IRA1466
Ares
Level 27
God Stats
7W - 10L
1,431 SR
Queue Stats
9W - 12L
1,484 Elo+
Party 2
Susano
Susano
IsshikiKosaki
Susano
Level 16
God Stats
9W - 4L
1,919 SR
Queue Stats
37W - 25L
1,709 Elo+
Party 2
Skadi
Skadi
PrincezzSelina
Skadi
Level 141
God Stats
27W - 23L
1,624 SR
Queue Stats
650W - 652L
1,538 Elo+
Party 2
Thoth
Thoth
SirFlenderThe3rd
Thoth
Level 208
God Stats
2W - 14L
1,604 SR
Queue Stats
680W - 688L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CANA49
Da Ji
9
3 / 1 / 1
6,054
605
4,216
8,099
3,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
DouffyAlbinos
Danzaburou
11
3 / 0 / 1
6,537
654
6,305
5,392
2,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
4 / 1 / 1
6,790
679
7,547
5,060
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
9
0 / 1 / 3
5,775
578
2,716
7,925
5,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
11
0 / 0 / 1
6,480
648
4,471
8,012
6,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
I Chrissy l
Mercury
10
1 / 3 / 1
5,750
575
3,075
8,946
2,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
IRA1466
Ares
8
0 / 4 / 0
5,070
507
1,177
9,415
6,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 0 / 0
5,965
597
4,815
7,986
3,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 2 / 0
5,375
538
4,327
6,653
2,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 1 / 0
5,174
517
4,636
5,056
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
10
Kills
3
3
Deaths
10
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
CANA49
Da Ji
3
1
1
3.5
W
Danzaburou
DouffyAlbinos
Danzaburou
3
0
1
3.5
L
Mercury
I Chrissy l
Mercury
1
3
1
0.5
L
Ares
IRA1466
Ares
0
4
0
0
W
4
1
1
4.5
L
1
0
0
1
W
Ymir
0
1
3
1.5
L
1
2
0
0.5
L
0
1
0
0
W
Tyr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,255
Damage
18,030
34,488
Taken
38,056
19,641
Mitigated
16,096
12,078
Healing
6,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
CANA49
Da Ji
4,216
1,194
0
430
8,099
3,012
0
1,000
7,099
0
34,987
W
Danzaburou
DouffyAlbinos
Danzaburou
6,305
1,910
0
3,153
5,392
2,109
1,223
419
4,973
0
46,451
L
Mercury
I Chrissy l
Mercury
3,075
1,338
0
460
8,946
2,871
0
2,017
6,929
0
41,277
L
Ares
IRA1466
Ares
1,177
76
0
1,229
9,415
6,044
0
4,644
4,771
9,216
0
W
7,547
3,602
0
1,001
5,060
1,844
0
2,649
2,411
50,916
0
L
4,815
869
0
2,403
7,986
3,016
0
918
7,068
0
41,226
W
Ymir
2,716
492
140
2,456
7,925
5,865
0
1,745
6,180
21,562
0
L
4,327
1,738
0
768
6,653
2,380
0
900
5,753
0
43,997
L
4,636
104
0
1,360
5,056
1,785
0
1,784
3,272
40,218
0
W
Tyr
4,471
365
0
4,898
8,012
6,811
0
0
8,012
0
50,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,636
Gold Earned
27,334
337
Minions Killed
309
0
Camps Cleared
0
1,057,867
Distance Traveled
1,079,200
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,054
605
57
6
0
232,818
0
W
Danzaburou
6,537
654
78
8
0
193,839
0
L
Mercury
5,750
575
79
8
0
258,538
0
L
Ares
5,070
507
14
1
0
200,346
2
W
Vulcan
6,790
679
86
9
0
217,782
3
L
Susano
5,965
597
73
7
0
234,027
2
W
Ymir
5,775
578
29
3
0
202,315
0
L
Skadi
5,375
538
72
7
0
178,038
1
L
Thoth
5,174
517
71
7
0
208,251
0
W
Tyr
6,480
648
87
9
0
211,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role