Player Matchup

Ra
Ra
Bronze III
Blazepineapple1
Ra
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 106L
1,354 MMR
Solo
Arachne
Arachne
Gold V
JAY DUNKZ
Arachne
Gold V
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
695W - 715L
1,356 MMR
Solo
Chronos
Chronos
Gold III
JossV
Chronos
Gold III
Level 170
God Stats
2W - 5L
1,515 SR
Queue Stats
416W - 412L
1,326 MMR
Solo
Achilles
Achilles
Silver I
oopai kun
Achilles
Silver I
Level 149
God Stats
1W - 1L
1,106 SR
Queue Stats
66W - 74L
1,336 MMR
Solo
Nemesis
Nemesis
Bronze III
xBlackBrownie
Nemesis
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,347 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 136
1,424 SR
1,344 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,523 SR
1,344 MMR
Cerberus
Cerberus
Gold V
DrMcDiddles
Cerberus
Gold V
Level 100
God Stats
3W - 4L
1,500 SR
Queue Stats
84W - 93L
1,335 MMR
Solo
Chang'e
Chang'e
Gold III
JOSINATOR6363
Chang'e
Gold III
Level 158
God Stats
3W - 6L
1,319 SR
Queue Stats
256W - 234L
1,361 MMR
Solo
Nike
Nike
Silver I
MartusMMBi
Nike
Silver I
Level 64
God Stats
30W - 17L
1,679 SR
Queue Stats
56W - 56L
1,314 MMR
Party 1
Pele
Pele
Bronze IV
Rayshyron
Pele
Bronze IV
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 19L
1,317 MMR
Solo
Martichoras
Martichoras
Gold V
loglizzy
Martichoras
Gold V
Level 70
God Stats
2W - 0L
1,617 SR
Queue Stats
54W - 53L
1,393 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,121
509
4,151
8,073
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
JAY DUNKZ
Arachne
11
1 / 3 / 0
6,854
490
2,765
11,124
5,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Chronos
JossV
Chronos
14
1 / 3 / 0
7,830
559
7,808
8,659
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
oopai kun
Achilles
10
2 / 3 / 1
6,405
458
7,526
12,212
10,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
12
2 / 3 / 1
7,139
510
4,769
11,094
4,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
SerqetVamanaSurtrBakasura

VS

Bans
AgniMercuryThorAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DrMcDiddles
Cerberus
13
2 / 2 / 7
8,056
575
4,924
15,571
11,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
14
2 / 1 / 5
8,490
606
8,187
8,992
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 1 / 5
8,900
636
10,472
9,720
8,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
13
7 / 1 / 3
8,462
604
5,865
11,353
4,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
loglizzy
Martichoras
13
1 / 3 / 2
8,078
577
5,902
11,295
4,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
8
Kills
15
15
Deaths
8
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Cerberus
DrMcDiddles
Cerberus
2
2
7
2.75
L
Arachne
JAY DUNKZ
Arachne
1
3
0
0.33
W
Chang'e
2
1
5
4.5
L
Chronos
JossV
Chronos
1
3
0
0.33
W
3
1
5
5.5
W
Pele
7
1
3
8.5
W
Martichoras
loglizzy
Martichoras
1
3
2
0.67
L
Achilles
oopai kun
Achilles
2
3
1
0.83
L
Nemesis
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,019
Damage
35,350
51,162
Taken
56,931
26,875
Mitigated
31,508
8,842
Healing
19,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,151
781
316
1,890
8,073
3,231
0
4,225
3,848
59,187
0
W
Cerberus
DrMcDiddles
Cerberus
4,924
630
2,037
5,403
15,571
11,476
0
3,164
11,771
37,822
0
L
Arachne
JAY DUNKZ
Arachne
2,765
2,130
0
3,062
11,124
5,147
0
733
9,724
0
42,000
W
Chang'e
8,187
200
1,706
4,153
8,992
3,297
349
1,614
7,293
76,493
0
L
Chronos
JossV
Chronos
7,808
2,952
0
1,560
8,659
3,403
0
790
7,869
74,991
0
W
10,472
794
0
2,071
9,720
8,220
372
277
9,202
0
73,507
W
Pele
5,865
1,833
0
1,572
11,353
4,189
270
2,110
9,165
0
53,055
W
Martichoras
loglizzy
Martichoras
5,902
2,314
0
2,460
11,295
4,326
348
4,794
6,392
0
69,675
L
Achilles
oopai kun
Achilles
7,526
1,584
0
1,084
12,212
10,731
0
4,180
7,885
0
19,041
L
Nemesis
4,769
1,715
0
930
11,094
4,363
0
3,183
7,725
0
46,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,349
Gold Earned
41,986
416
Minions Killed
536
0
Camps Cleared
0
1,388,346
Distance Traveled
1,450,486
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,121
509
105
8
0
280,349
2
W
Cerberus
8,056
575
86
6
0
284,068
1
L
Arachne
6,854
490
66
5
0
252,072
4
W
Chang'e
8,490
606
127
9
0
298,084
4
L
Chronos
7,830
559
147
11
0
283,766
3
W
Nike
8,900
636
134
10
0
274,735
2
W
Pele
8,462
604
72
5
0
332,074
0
W
Martichoras
8,078
577
117
8
0
261,525
0
L
Achilles
6,405
458
20
1
0
240,306
1
L
Nemesis
7,139
510
78
6
0
331,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role