Player Matchup

Sobek
Sobek
Archy14
Sobek
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,621 Elo+
Party 3
Anhur
Anhur
ExemptedSphinx6
Anhur
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,615 Elo+
Party 3
Ne Zha
Ne Zha
Meyrre
Ne Zha
Level 149
God Stats
21W - 29L
1,668 SR
Queue Stats
146W - 146L
1,561 Elo+
Solo
Achilles
Achilles
jinsangtg
Achilles
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 37L
1,632 Elo+
Solo
Aphrodite
Aphrodite
splitmuffin28
Aphrodite
Level 115
God Stats
1W - 2L
1,694 SR
Queue Stats
23W - 28L
1,602 Elo+
Party 3
Team Averages
Level 123
1,573 SR
1,606 Elo+

VS

Team Averages
Level 131
1,630 SR
1,536 Elo+
Ah Puch
Ah Puch
AuriSnowFox
Ah Puch
Level 183
God Stats
22W - 22L
1,499 SR
Queue Stats
260W - 264L
1,519 Elo+
Party 1
Cu Chulainn
Cu Chulainn
IamTheHurricane
Cu Chulainn
Level 68
God Stats
2W - 1L
1,745 SR
Queue Stats
51W - 32L
1,511 Elo+
Solo
Neith
Neith
KaZeyKage
Neith
Level 129
God Stats
2W - 2L
1,478 SR
Queue Stats
43W - 38L
1,526 Elo+
Party 1
Pele
Pele
OhItsNexuss
Pele
Level 118
God Stats
3W - 1L
1,725 SR
Queue Stats
216W - 168L
1,537 Elo+
Party 2
Kuzenbo
Kuzenbo
SirBeastlingVIII
Kuzenbo
Level 158
God Stats
6W - 3L
1,700 SR
Queue Stats
185W - 147L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Archy14
Sobek
11
1 / 3 / 2
7,241
483
3,646
14,304
13,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 3 / 0
7,319
488
3,833
8,611
3,378
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ne Zha
Meyrre
Ne Zha
13
2 / 5 / 1
7,739
516
4,599
14,357
5,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
jinsangtg
Achilles
13
0 / 3 / 0
7,536
502
7,327
14,338
12,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
splitmuffin28
Aphrodite
12
1 / 5 / 1
7,325
488
4,305
10,605
4,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AuriSnowFox
Ah Puch
14
1 / 2 / 3
8,589
573
9,478
5,717
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
IamTheHurricane
Cu Chulainn
14
5 / 0 / 6
8,346
556
9,862
11,347
11,191
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
KaZeyKage
Neith
15
3 / 1 / 3
8,895
593
6,242
7,629
2,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
7 / 1 / 5
8,940
596
12,537
11,501
4,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 0 / 3
9,164
611
6,618
11,576
14,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
18
19
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sobek
Archy14
Sobek
1
3
2
0.67
W
Ah Puch
AuriSnowFox
Ah Puch
1
2
3
1.25
L
0
3
0
0
W
Cu Chulainn
IamTheHurricane
Cu Chulainn
5
0
6
8
W
Neith
KaZeyKage
Neith
3
1
3
4.5
L
Ne Zha
Meyrre
Ne Zha
2
5
1
0.5
W
7
1
5
9.5
W
2
0
3
3.5
L
Achilles
jinsangtg
Achilles
0
3
0
0
L
Aphrodite
splitmuffin28
Aphrodite
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,710
Damage
44,737
62,215
Taken
47,770
39,813
Mitigated
35,095
19,739
Healing
10,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Archy14
Sobek
3,646
393
0
3,782
14,304
13,684
0
2,509
11,755
24,604
0
W
Ah Puch
AuriSnowFox
Ah Puch
9,478
166
0
1,399
5,717
2,196
25
1,869
3,848
72,664
0
L
3,833
2,575
0
3,622
8,611
3,378
0
796
7,815
0
56,160
W
Cu Chulainn
IamTheHurricane
Cu Chulainn
9,862
945
0
1,542
11,347
11,191
0
3,341
8,006
0
45,585
W
Neith
KaZeyKage
Neith
6,242
1,520
0
1,387
7,629
2,732
509
1,006
6,623
0
69,805
L
Ne Zha
Meyrre
Ne Zha
4,599
1,105
0
893
14,357
5,785
0
2,917
11,374
0
57,035
W
12,537
4,225
0
2,788
11,501
4,427
1,567
1,616
9,706
0
70,776
W
6,618
2,762
0
3,200
11,576
14,549
156
119
10,650
58,243
0
L
Achilles
jinsangtg
Achilles
7,327
1,164
0
5,686
14,338
12,641
0
5,361
8,669
0
57,001
L
Aphrodite
splitmuffin28
Aphrodite
4,305
102
1,452
4,304
10,605
4,325
0
4,097
6,506
47,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,160
Gold Earned
43,934
431
Minions Killed
530
0
Camps Cleared
0
1,425,336
Distance Traveled
1,548,514
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,241
483
34
2
0
309,284
0
W
Ah Puch
8,589
573
121
8
0
302,278
3
L
Anhur
7,319
488
110
7
0
281,397
0
W
Cu Chulainn
8,346
556
57
4
0
321,700
3
W
Neith
8,895
593
125
8
0
289,300
0
L
Ne Zha
7,739
516
81
5
0
279,457
0
W
Pele
8,940
596
97
6
0
338,845
4
W
Kuzenbo
9,164
611
130
9
0
296,391
5
L
Achilles
7,536
502
108
7
0
294,396
0
L
Aphrodite
7,325
488
98
7
0
260,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role