Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Black5eard
Neith
Level 37
God Stats
1W - 1L
1,179 SR
Queue Stats
21W - 33L
1,335 Elo+
Solo
Ymir
Ymir
TripleRRR98
Ymir
Level 44
God Stats
1W - 1L
1,262 SR
Queue Stats
67W - 71L
1,466 Elo+
Party 2
Poseidon
Poseidon
hazeschaden69
Poseidon
Level 118
God Stats
4W - 3L
1,474 SR
Queue Stats
158W - 175L
1,463 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
wasgehtbro
Morgan Le Fay
Level 68
God Stats
126W - 147L
1,482 SR
Queue Stats
498W - 599L
1,463 Elo+
Party 2
Team Averages
Level 75
1,379 SR
1,445 Elo+

VS

Team Averages
Level 86
1,435 SR
1,518 Elo+
Cthulhu
Cthulhu
Alvaro17ss
Cthulhu
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,573 Elo+
Party 1
Serqet
Serqet
AphroBabe02
Serqet
Level 57
God Stats
5W - 6L
1,395 SR
Queue Stats
68W - 63L
1,493 Elo+
Solo
Janus
Janus
TemariOni
Janus
Level 116
God Stats
1W - 6L
1,363 SR
Queue Stats
46W - 67L
1,421 Elo+
Solo
Neith
Neith
XsEnZe
Neith
Level 87
God Stats
9W - 15L
1,419 SR
Queue Stats
213W - 170L
1,503 Elo+
Solo
Vamana
Vamana
marcossdls
Vamana
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 23L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
0 / 2 / 6
8,672
510
7,922
7,899
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
12
1 / 3 / 5
7,352
432
8,303
9,103
2,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 2 / 6
7,343
432
1,776
14,498
10,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
hazeschaden69
Poseidon
15
7 / 3 / 3
9,741
573
15,437
13,883
4,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Morgan Le Fay
wasgehtbro
Morgan Le Fay
15
7 / 2 / 1
9,619
566
11,362
10,709
4,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alvaro17ss
Cthulhu
9
2 / 4 / 1
7,327
431
4,346
13,217
12,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Serqet
11
1 / 6 / 1
7,619
448
4,265
14,999
5,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
TemariOni
Janus
13
2 / 3 / 1
8,113
477
11,489
9,924
3,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
XsEnZe
Neith
17
6 / 1 / 3
10,720
631
10,472
9,163
4,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vamana
marcossdls
Vamana
15
1 / 1 / 1
9,158
539
5,221
12,378
10,457
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
15
Kills
12
12
Deaths
15
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
2
6
1.5
L
Cthulhu
Alvaro17ss
Cthulhu
2
4
1
0.63
L
Serqet
1
6
1
0.25
W
Neith
1
3
5
1.17
L
Janus
TemariOni
Janus
2
3
1
0.83
W
0
2
6
1.5
L
Neith
XsEnZe
Neith
6
1
3
7.5
W
Poseidon
hazeschaden69
Poseidon
7
3
3
2.83
L
Vamana
marcossdls
Vamana
1
1
1
1.5
W
Morgan Le Fay
wasgehtbro
Morgan Le Fay
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,800
Damage
35,793
56,092
Taken
59,681
25,037
Mitigated
36,555
13,283
Healing
8,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,922
3,433
0
1,923
7,899
2,811
0
885
6,720
65,117
0
L
Cthulhu
Alvaro17ss
Cthulhu
4,346
425
1,026
1,289
13,217
12,269
0
8,477
4,740
21,157
0
L
Serqet
4,265
362
0
500
14,999
5,907
100
8,490
6,509
0
41,848
W
Neith
8,303
3,473
0
2,000
9,103
2,868
712
4,160
4,943
0
38,967
L
Janus
TemariOni
Janus
11,489
588
0
500
9,924
3,885
0
7,263
2,661
63,523
0
W
1,776
297
0
3,276
14,498
10,354
77
4,023
10,277
20,751
0
L
Neith
XsEnZe
Neith
10,472
3,833
0
3,590
9,163
4,037
3,700
4,379
4,784
0
88,379
W
Poseidon
hazeschaden69
Poseidon
15,437
4,208
0
2,724
13,883
4,774
252
3,230
10,488
92,828
0
L
Vamana
marcossdls
Vamana
5,221
1,578
0
1,190
12,378
10,457
0
7,888
4,490
0
82,737
W
Morgan Le Fay
wasgehtbro
Morgan Le Fay
11,362
804
0
3,360
10,709
4,230
580
3,537
6,851
75,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,727
Gold Earned
42,937
437
Minions Killed
450
0
Camps Cleared
0
1,653,724
Distance Traveled
1,615,774
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,672
510
111
7
0
300,767
6
L
Cthulhu
7,327
431
27
2
0
275,307
0
L
Serqet
7,619
448
72
4
0
376,297
1
W
Neith
7,352
432
63
4
0
322,004
0
L
Janus
8,113
477
98
6
0
320,423
1
W
Ymir
7,343
432
16
1
0
322,987
0
L
Neith
10,720
631
130
8
0
317,115
3
W
Poseidon
9,741
573
130
8
0
359,693
0
L
Vamana
9,158
539
123
7
0
326,632
4
W
Morgan Le Fay
9,619
566
117
7
0
348,273
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role