Player Matchup

Susano
Susano
EugeneDogsPP
Susano
Level 148
God Stats
10W - 9L
1,503 SR
Queue Stats
198W - 189L
1,510 Elo+
Party 3
Ymir
Ymir
Muffenz-
Ymir
Level 146
God Stats
3W - 2L
1,793 SR
Queue Stats
229W - 226L
1,486 Elo+
Party 1
Nu Wa
Nu Wa
Thick_SusRanger
Nu Wa
Level 138
God Stats
4W - 3L
1,618 SR
Queue Stats
301W - 312L
1,463 Elo+
Party 1
Hades
Hades
red excreta
Hades
Level 127
God Stats
2W - 0L
1,752 SR
Queue Stats
27W - 36L
1,462 Elo+
Party 3
Artemis
Artemis
tCrosss
Artemis
Level 155
God Stats
12W - 7L
1,908 SR
Queue Stats
477W - 475L
1,549 Elo+
Solo
Team Averages
Level 143
1,715 SR
1,494 Elo+

VS

Team Averages
Level 188
1,599 SR
1,531 Elo+
Susano
Susano
Alterbridge305
Susano
Level 161
God Stats
4W - 3L
1,500 SR
Queue Stats
86W - 88L
1,537 Elo+
Solo
Ix Chel
Ix Chel
MDG Darkari
Ix Chel
Level 148
God Stats
2W - 4L
1,514 SR
Queue Stats
31W - 40L
1,513 Elo+
Party 2
Izanami
Izanami
MSG BigBaby
Izanami
Level 218
God Stats
583W - 443L
1,621 SR
Queue Stats
777W - 732L
1,555 Elo+
Solo
Camazotz
Camazotz
xHx Battosai
Camazotz
Level 257
God Stats
1W - 2L
1,733 SR
Queue Stats
568W - 568L
1,463 Elo+
Solo
Chang'e
Chang'e
zRaden
Chang'e
Level 155
God Stats
13W - 12L
1,626 SR
Queue Stats
155W - 156L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
15
10 / 3 / 4
9,498
633
13,468
12,916
5,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
11
0 / 2 / 10
7,426
495
2,663
12,249
9,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 1 / 8
9,162
611
10,682
6,749
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 0 / 2
9,594
640
8,819
9,533
5,950
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artemis
tCrosss
Artemis
14
1 / 4 / 2
8,256
550
9,496
11,810
4,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 2
8,212
547
7,372
13,339
5,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
MDG Darkari
Ix Chel
13
1 / 3 / 4
8,138
543
4,014
10,645
7,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Izanami
MSG BigBaby
Izanami
13
2 / 4 / 3
8,665
578
10,402
14,781
6,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
xHx Battosai
Camazotz
13
1 / 3 / 2
7,732
515
5,616
13,733
8,840
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
zRaden
Chang'e
13
1 / 4 / 0
7,776
518
7,625
11,840
4,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
19
Kills
9
10
Deaths
19
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
W
Susano
10
3
4
4
L
Ix Chel
MDG Darkari
Ix Chel
1
3
4
1
L
Izanami
MSG BigBaby
Izanami
2
4
3
0.88
W
Ymir
0
2
10
2.5
W
5
1
8
9
W
3
0
2
4
W
Artemis
tCrosss
Artemis
1
4
2
0.5
L
Camazotz
xHx Battosai
Camazotz
1
3
2
0.67
L
Chang'e
zRaden
Chang'e
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,128
Damage
35,029
53,257
Taken
64,338
28,287
Mitigated
32,357
17,859
Healing
17,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,372
921
0
920
13,339
5,439
0
4,593
8,746
0
48,556
W
Susano
13,468
5,890
0
1,175
12,916
5,683
0
2,277
10,469
0
68,780
L
Ix Chel
MDG Darkari
Ix Chel
4,014
1,350
549
2,541
10,645
7,756
0
3,908
6,737
32,791
0
L
Izanami
MSG BigBaby
Izanami
10,402
7,626
0
4,313
14,781
6,209
540
2,882
11,899
0
81,982
W
Ymir
2,663
629
220
2,805
12,249
9,713
0
4,127
7,973
21,547
0
W
10,682
3,035
0
2,100
6,749
2,296
727
3,177
3,396
69,482
0
W
8,819
2,004
160
7,141
9,533
5,950
531
918
8,604
82,228
0
W
Artemis
tCrosss
Artemis
9,496
5,483
0
4,258
11,810
4,645
627
877
10,901
0
71,430
L
Camazotz
xHx Battosai
Camazotz
5,616
2,371
0
5,381
13,733
8,840
0
5,884
7,849
0
49,580
L
Chang'e
zRaden
Chang'e
7,625
455
829
3,308
11,840
4,113
0
4,897
6,943
57,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,936
Gold Earned
40,523
468
Minions Killed
452
0
Camps Cleared
0
1,519,835
Distance Traveled
1,438,355
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,212
547
78
5
0
339,765
0
W
Susano
9,498
633
86
6
0
323,154
0
L
Ix Chel
8,138
543
56
4
0
270,287
4
L
Izanami
8,665
578
139
9
0
240,309
2
W
Ymir
7,426
495
42
3
0
314,021
0
W
Nu Wa
9,162
611
95
6
0
311,676
1
W
Hades
9,594
640
145
10
0
291,866
0
W
Artemis
8,256
550
100
7
0
279,118
0
L
Camazotz
7,732
515
70
5
0
289,949
1
L
Chang'e
7,776
518
109
7
0
298,045
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role