Player Matchup

Ganesha
Ganesha
Georgiepants
Ganesha
Level 125
God Stats
1W - 2L
1,194 SR
Queue Stats
60W - 51L
1,533 Elo+
Party 2
Martichoras
Martichoras
GwynbleiddXIV
Martichoras
Level 125
God Stats
5W - 4L
1,498 SR
Queue Stats
520W - 495L
1,554 Elo+
Solo
Amaterasu
Amaterasu
MagnaX123
Amaterasu
Level 68
God Stats
4W - 1L
1,682 SR
Queue Stats
65W - 57L
1,525 Elo+
Party 2
Persephone
Persephone
Tsyuukii
Persephone
Level 138
God Stats
3W - 0L
1,515 SR
Queue Stats
79W - 79L
1,499 Elo+
Party 2
Yemoja
Yemoja
xINXVI_
Yemoja
Level 128
God Stats
2W - 2L
1,365 SR
Queue Stats
76W - 73L
1,529 Elo+
Party 2
Team Averages
Level 117
1,450 SR
1,528 Elo+

VS

Team Averages
Level 86
1,500 SR
1,461 Elo+
Tyr
Tyr
 
Tyr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Boyka2jz
He Bo
Level 80
God Stats
7W - 9L
1,500 SR
Queue Stats
639W - 688L
1,416 Elo+
Solo
Yemoja
Yemoja
simobuco
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Georgiepants
Ganesha
19
0 / 2 / 19
11,735
733
10,010
18,858
31,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
GwynbleiddXIV
Martichoras
20
11 / 1 / 10
12,414
776
16,268
11,309
9,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
MagnaX123
Amaterasu
15
1 / 3 / 11
9,681
605
6,116
15,334
16,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Tsyuukii
Persephone
19
7 / 2 / 11
12,394
775
18,287
16,660
11,469
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
xINXVI_
Yemoja
18
3 / 1 / 16
11,748
734
6,751
13,082
17,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
1 / 4 / 5
10,050
628
15,932
19,584
22,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Persephone
 
Persephone
18
3 / 2 / 3
10,048
628
13,086
10,231
4,524
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
 
Thanatos
14
2 / 7 / 1
8,848
553
4,496
11,077
4,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

He Bo
Boyka2jz
He Bo
14
0 / 6 / 2
8,329
521
10,113
11,712
4,107
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
simobuco
Yemoja
18
3 / 3 / 5
10,432
652
7,201
13,262
13,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
25
22
Kills
9
9
Deaths
22
67
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
4
5
0.88
L
Persephone
 
Persephone
3
2
3
2.25
L
Thanatos
 
Thanatos
2
7
1
0.36
L
He Bo
Boyka2jz
He Bo
0
6
2
0.17
W
Ganesha
Georgiepants
Ganesha
0
2
19
4.75
W
Martichoras
GwynbleiddXIV
Martichoras
11
1
10
16
W
Amaterasu
MagnaX123
Amaterasu
1
3
11
2.17
W
Persephone
Tsyuukii
Persephone
7
2
11
6.25
L
Yemoja
simobuco
Yemoja
3
3
5
1.83
W
Yemoja
xINXVI_
Yemoja
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,432
Damage
50,828
75,243
Taken
65,866
86,700
Mitigated
48,344
41,189
Healing
19,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
15,932
894
599
3,029
19,584
22,222
51
11,770
7,522
0
30,329
L
Persephone
 
Persephone
13,086
555
1,686
2,158
10,231
4,524
74
5,012
5,150
31,380
0
L
Thanatos
 
Thanatos
4,496
343
0
1,582
11,077
4,238
52
5,658
5,419
0
7,974
L
He Bo
Boyka2jz
He Bo
10,113
119
239
1,755
11,712
4,107
81
6,709
4,780
24,504
0
W
Ganesha
Georgiepants
Ganesha
10,010
580
1,522
3,494
18,858
31,373
408
8,086
10,772
26,685
0
W
Martichoras
GwynbleiddXIV
Martichoras
16,268
4,458
705
1,048
11,309
9,640
3,420
4,608
6,701
0
35,342
W
Amaterasu
MagnaX123
Amaterasu
6,116
1,021
1,677
2,722
15,334
16,359
1,202
4,668
10,666
0
9,068
W
Persephone
Tsyuukii
Persephone
18,287
912
2,471
5,274
16,660
11,469
1,018
7,013
9,638
59,704
0
L
Yemoja
simobuco
Yemoja
7,201
791
5,845
2,395
13,262
13,253
30
5,899
7,179
19,489
0
W
Yemoja
xINXVI_
Yemoja
6,751
1,620
15,851
6,425
13,082
17,859
1,708
6,016
7,066
14,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,972
Gold Earned
47,707
174
Minions Killed
142
0
Camps Cleared
0
1,532,038
Distance Traveled
1,283,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,050
628
19
1
0
277,499
0
L
Persephone
10,048
628
53
3
0
264,559
0
L
Thanatos
8,848
553
10
1
0
231,018
0
L
He Bo
8,329
521
42
3
0
260,536
0
W
Ganesha
11,735
733
0
0
0
318,138
0
W
Martichoras
12,414
776
35
2
0
286,481
0
W
Amaterasu
9,681
605
11
1
0
331,292
0
W
Persephone
12,394
775
94
6
0
306,636
0
L
Yemoja
10,432
652
18
1
0
249,696
0
W
Yemoja
11,748
734
34
2
0
289,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role