Player Matchup

Anubis
Anubis
FYBPsycho
Anubis
Level 49
God Stats
57W - 50L
1,541 SR
Queue Stats
78W - 79L
1,474 Elo+
Party 3
Hades
Hades
PGOTurnedfriend
Hades
Level 108
God Stats
8W - 4L
1,440 SR
Queue Stats
41W - 32L
1,536 Elo+
Party 3
Izanami
Izanami
TakinBoogers
Izanami
Level 18
God Stats
13W - 16L
1,393 SR
Queue Stats
44W - 56L
1,376 Elo+
Party 3
Terra
Terra
TheMonstergurl
Terra
Level 104
God Stats
1W - 1L
1,261 SR
Queue Stats
22W - 17L
1,554 Elo+
Party 4
Apollo
Apollo
hahayeahdude
Apollo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,694 Elo+
Party 4
Team Averages
Level 57
1,427 SR
1,527 Elo+

VS

Team Averages
Level 46
1,603 SR
1,357 Elo+
Kukulkan
Kukulkan
CHOCHOKEEN
Kukulkan
Level 3
God Stats
2W - 5L
1,500 SR
Queue Stats
5W - 17L
1,268 Elo+
Party 2
Agni
Agni
Grim The Stoner
Agni
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,354 Elo+
Party 1
Kuzenbo
Kuzenbo
Kaiskiiiiz
Kuzenbo
Level 20
God Stats
0W - 1L
1,720 SR
Queue Stats
24W - 38L
1,411 Elo+
Party 2
Mercury
Mercury
Pvt Hotshot
Mercury
Level 115
God Stats
0W - 3L
1,794 SR
Queue Stats
26W - 38L
1,398 Elo+
Party 2
Ullr
Ullr
scoobyboobys
Ullr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FYBPsycho
Anubis
12
5 / 0 / 12
7,350
1,470
9,896
6,172
3,282
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
6 / 0 / 11
7,475
1,495
8,158
5,716
3,080
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
TakinBoogers
Izanami
11
3 / 1 / 9
6,569
1,314
8,011
3,937
1,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
4 / 1 / 10
7,465
1,493
2,754
3,166
2,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
11
0 / 0 / 10
5,742
1,148
2,837
3,603
1,423
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

431

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CHOCHOKEEN
Kukulkan
10
0 / 4 / 1
5,514
1,103
4,890
5,428
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 1
5,258
1,052
1,375
2,957
901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Kaiskiiiiz
Kuzenbo
10
0 / 5 / 2
5,455
1,091
4,858
10,858
12,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Pvt Hotshot
Mercury
10
2 / 2 / 0
5,959
1,192
2,130
8,086
2,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 4 / 2
5,421
1,084
1,751
6,887
2,183
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
8
18
Kills
2
2
Deaths
18
52
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CHOCHOKEEN
Kukulkan
0
4
1
0.13
W
Anubis
FYBPsycho
Anubis
5
0
12
11
L
0
3
1
0.17
L
Kuzenbo
Kaiskiiiiz
Kuzenbo
0
5
2
0.2
W
6
0
11
11.5
L
Mercury
Pvt Hotshot
Mercury
2
2
0
1
W
Izanami
TakinBoogers
Izanami
3
1
9
7.5
W
4
1
10
9
W
Apollo
0
0
10
5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,656
Damage
15,004
22,594
Taken
34,216
11,791
Mitigated
20,101
6,689
Healing
641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CHOCHOKEEN
Kukulkan
4,890
1,285
0
0
5,428
1,706
0
3,997
1,431
13,056
0
W
Anubis
FYBPsycho
Anubis
9,896
406
350
2,708
6,172
3,282
0
3,473
2,497
26,797
0
L
1,375
155
0
0
2,957
901
0
1,564
1,393
6,863
0
L
Kuzenbo
Kaiskiiiiz
Kuzenbo
4,858
1,567
0
426
10,858
12,638
0
4,622
6,236
9,158
0
W
8,158
770
505
1,607
5,716
3,080
0
1,981
3,696
14,813
0
L
Mercury
Pvt Hotshot
Mercury
2,130
872
0
177
8,086
2,673
0
5,380
2,706
0
7,733
W
Izanami
TakinBoogers
Izanami
8,011
5,914
0
475
3,937
1,566
0
1,722
2,137
0
16,824
W
2,754
393
164
792
3,166
2,440
0
1,396
1,726
13,181
0
W
Apollo
2,837
2,078
0
88
3,603
1,423
0
2,024
1,415
0
3,997
L
1,751
890
0
38
6,887
2,183
0
5,245
1,642
0
5,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,601
Gold Earned
27,607
110
Minions Killed
56
4
Camps Cleared
4
476,907
Distance Traveled
402,459
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,514
1,103
17
3
1
81,480
0
W
Anubis
7,350
1,470
47
9
0
103,366
0
L
Agni
5,258
1,052
18
4
0
46,067
0
L
Kuzenbo
5,455
1,091
8
2
1
92,207
0
W
Hades
7,475
1,495
10
2
1
114,563
0
L
Mercury
5,959
1,192
5
1
2
117,903
0
W
Izanami
6,569
1,314
26
5
1
78,472
0
W
Terra
7,465
1,493
25
5
2
100,331
0
W
Apollo
5,742
1,148
2
0
0
80,175
0
L
Ullr
5,421
1,084
8
2
0
64,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role