Player Matchup

Discordia
Discordia
BarqueriensE
Discordia
Level 46
God Stats
2W - 2L
1,570 SR
Queue Stats
11W - 12L
1,425 Elo+
Solo
Loki
Loki
Kalinko
Loki
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,363 Elo+
Party 1
Izanami
Izanami
MinskyPagan
Izanami
Level 77
God Stats
0W - 1L
1,861 SR
Queue Stats
6W - 8L
1,410 Elo+
Party 1
Team Averages
Level 87
1,644 SR
1,399 Elo+

VS

Team Averages
Level 55
1,529 SR
1,394 Elo+
Bacchus
Bacchus
GyRInfamous
Bacchus
Level 46
God Stats
13W - 16L
1,230 SR
Queue Stats
59W - 69L
1,331 Elo+
Solo
Baron Samedi
Baron Samedi
Nestor131
Baron Samedi
Level 27
God Stats
4W - 2L
1,602 SR
Queue Stats
37W - 40L
1,390 Elo+
Party 2
Hun Batz
Hun Batz
danchu05
Hun Batz
Level 91
God Stats
1W - 0L
1,755 SR
Queue Stats
64W - 67L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BarqueriensE
Discordia
12
3 / 4 / 2
9,491
791
10,716
8,540
3,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
Kalinko
Loki
11
2 / 6 / 3
9,065
755
5,193
11,448
4,193
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
MinskyPagan
Izanami
10
1 / 9 / 1
8,220
685
2,848
12,482
4,095
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GyRInfamous
Bacchus
12
2 / 3 / 13
9,762
814
4,916
10,502
10,990
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Nestor131
Baron Samedi
15
5 / 3 / 14
10,925
910
8,108
8,592
4,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
danchu05
Hun Batz
15
12 / 0 / 6
11,810
984
16,297
10,483
4,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
6
Kills
19
19
Deaths
6
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Discordia
BarqueriensE
Discordia
3
4
2
1
W
Bacchus
GyRInfamous
Bacchus
2
3
13
2.83
L
Loki
Kalinko
Loki
2
6
3
0.58
L
Izanami
MinskyPagan
Izanami
1
9
1
0.17
W
Baron Samedi
Nestor131
Baron Samedi
5
3
14
4
W
Hun Batz
danchu05
Hun Batz
12
0
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,757
Damage
29,321
32,470
Taken
29,577
11,554
Mitigated
19,862
4,252
Healing
5,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BarqueriensE
Discordia
10,716
647
0
1,741
8,540
3,266
0
5,299
3,241
48,265
0
W
Bacchus
GyRInfamous
Bacchus
4,916
361
0
364
10,502
10,990
183
4,084
6,418
13,243
0
L
Loki
Kalinko
Loki
5,193
757
0
1,795
11,448
4,193
0
4,276
7,172
605
13,988
L
Izanami
MinskyPagan
Izanami
2,848
2,396
0
716
12,482
4,095
0
3,614
8,868
0
18,910
W
Baron Samedi
Nestor131
Baron Samedi
8,108
214
503
1,320
8,592
4,205
589
3,996
4,596
44,644
0
W
Hun Batz
danchu05
Hun Batz
16,297
5,133
0
3,410
10,483
4,667
1,378
3,312
7,171
0
67,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,776
Gold Earned
32,497
114
Minions Killed
159
0
Camps Cleared
0
614,635
Distance Traveled
697,854
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,491
791
70
6
0
200,078
0
W
Bacchus
9,762
814
10
1
0
196,206
0
L
Loki
9,065
755
17
1
0
221,673
5
L
Izanami
8,220
685
27
2
0
192,884
0
W
Baron Samedi
10,925
910
59
5
0
234,419
0
W
Hun Batz
11,810
984
90
8
0
267,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role