Player Matchup

Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
 
Ymir
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
BeKindAndDie
Sol
Level 144
God Stats
5W - 6L
1,500 SR
Queue Stats
280W - 302L
1,398 Elo+
Solo
Fenrir
Fenrir
Rox_VII
Fenrir
Level 159
God Stats
7W - 13L
1,302 SR
Queue Stats
408W - 433L
1,453 Elo+
Party 1
Hercules
Hercules
loicbg73
Hercules
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 109L
1,545 Elo+
Party 3
Team Averages
Level 154
1,460 SR
1,479 Elo+

VS

Team Averages
Level 128
1,568 SR
1,491 Elo+
Persephone
Persephone
Attef
Persephone
Level 126
God Stats
2W - 3L
1,544 SR
Queue Stats
136W - 156L
1,509 Elo+
Party 2
Apollo
Apollo
Darkfeels
Apollo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Charybdis
Charybdis
Haegiwanokōtai
Charybdis
Level 109
God Stats
2W - 2L
1,491 SR
Queue Stats
79W - 92L
1,495 Elo+
Solo
Ao Kuang
Ao Kuang
MajorTrouble330
Ao Kuang
Level 165
God Stats
1W - 1L
1,676 SR
Queue Stats
336W - 333L
1,468 Elo+
Solo
Bastet
Bastet
WIIINNISMmokEUr
Bastet
Level 173
God Stats
3W - 9L
1,628 SR
Queue Stats
396W - 386L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
7 / 1 / 12
9,309
931
14,856
7,369
4,315
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
 
Ymir
15
4 / 1 / 13
8,949
895
4,978
13,064
10,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 2 / 15
8,279
828
14,785
9,604
4,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Rox_VII
Fenrir
14
2 / 2 / 15
7,826
783
5,102
10,937
9,668
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
loicbg73
Hercules
16
5 / 1 / 12
8,778
878
6,184
12,630
15,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Attef
Persephone
16
2 / 3 / 2
8,100
810
13,616
7,081
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Darkfeels
Apollo
13
1 / 6 / 2
6,950
695
6,218
10,482
5,311
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Haegiwanokōtai
Charybdis
12
0 / 5 / 4
6,926
693
8,107
10,827
5,038
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
13
2 / 4 / 3
7,140
714
8,290
15,104
12,058
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 2 / 0
6,939
694
7,485
6,384
3,054
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
18
20
Kills
7
7
Deaths
20
67
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
1
12
13
W
Ymir
 
Ymir
4
1
13
10.5
L
Persephone
Attef
Persephone
2
3
2
1
W
2
2
15
4.75
L
Apollo
Darkfeels
Apollo
1
6
2
0.33
L
Charybdis
Haegiwanokōtai
Charybdis
0
5
4
0.4
L
Ao Kuang
2
4
3
0.88
W
Fenrir
Rox_VII
Fenrir
2
2
15
4.75
L
2
2
0
1
W
Hercules
loicbg73
Hercules
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,905
Damage
43,716
53,604
Taken
49,878
43,222
Mitigated
29,199
22,029
Healing
11,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
14,856
10,493
408
331
7,369
4,315
1,102
2,329
5,040
0
36,624
W
Ymir
 
Ymir
4,978
549
2,453
5,071
13,064
10,193
0
5,690
7,374
12,194
0
L
Persephone
Attef
Persephone
13,616
419
614
792
7,081
3,738
0
3,809
3,178
26,488
0
W
14,785
2,150
3,057
3,142
9,604
4,009
421
3,007
6,597
23,826
0
L
Apollo
Darkfeels
Apollo
6,218
3,557
0
1,067
10,482
5,311
0
3,728
6,622
0
14,685
L
Charybdis
Haegiwanokōtai
Charybdis
8,107
2,154
1,380
2,267
10,827
5,038
62
3,639
7,092
0
19,409
L
Ao Kuang
8,290
990
350
4,262
15,104
12,058
0
7,865
6,955
12,053
0
W
Fenrir
Rox_VII
Fenrir
5,102
527
967
2,027
10,937
9,668
38
5,571
5,366
1,150
8,859
L
7,485
1,554
0
798
6,384
3,054
0
1,620
4,631
0
11,433
W
Hercules
loicbg73
Hercules
6,184
962
560
4,013
12,630
15,037
0
5,309
7,321
0
8,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,141
Gold Earned
36,055
126
Minions Killed
89
0
Camps Cleared
0
1,012,193
Distance Traveled
917,312
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,309
931
57
6
0
181,185
0
W
Ymir
8,949
895
20
2
0
208,979
0
L
Persephone
8,100
810
27
3
0
211,108
0
W
Sol
8,279
828
18
2
0
196,013
0
L
Apollo
6,950
695
23
2
0
171,214
0
L
Charybdis
6,926
693
23
2
0
184,836
0
L
Ao Kuang
7,140
714
8
1
0
189,003
2
W
Fenrir
7,826
783
21
2
0
217,214
0
L
Bastet
6,939
694
8
1
0
161,151
0
W
Hercules
8,778
878
10
1
0
208,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role