Player Matchup

Baron Samedi
Baron Samedi
CorpseHarvest
Baron Samedi
Level 117
God Stats
15W - 8L
1,606 SR
Queue Stats
53W - 48L
1,544 Elo+
Party 3
Charybdis
Charybdis
Nick2007todd_dew
Charybdis
Level 121
God Stats
9W - 11L
1,606 SR
Queue Stats
361W - 344L
1,487 Elo+
Party 4
Baba Yaga
Baba Yaga
Popity-
Baba Yaga
Level 21
God Stats
2W - 3L
1,321 SR
Queue Stats
102W - 111L
1,283 Elo+
Party 4
Surtr
Surtr
TheDamnPlanets
Surtr
Level 48
God Stats
5W - 4L
1,487 SR
Queue Stats
9W - 5L
1,559 Elo+
Party 3
Fenrir
Fenrir
itzMystic_OW
Fenrir
Level 17
God Stats
10W - 7L
1,308 SR
Queue Stats
282W - 276L
1,319 Elo+
Party 4
Team Averages
Level 65
1,466 SR
1,439 Elo+

VS

Team Averages
Level 44
1,555 SR
1,502 Elo+
Sun Wukong
Sun Wukong
Broman ll
Sun Wukong
Level 74
God Stats
2W - 3L
1,547 SR
Queue Stats
129W - 145L
1,377 Elo+
Party 2
Nemesis
Nemesis
Drake Remix
Nemesis
Level 67
God Stats
2W - 1L
1,729 SR
Queue Stats
27W - 15L
1,638 Elo+
Party 1
Ullr
Ullr
Mequml
Ullr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 126L
1,413 Elo+
Party 2
Nox
Nox
da zoomies
Nox
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,778 Elo+
Party 1
Scylla
Scylla
xIsoIated
Scylla
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
155W - 175L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CorpseHarvest
Baron Samedi
15
2 / 0 / 4
10,279
605
9,959
14,099
12,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charybdis
18
10 / 2 / 3
11,838
696
18,705
13,811
6,605
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
Popity-
Baba Yaga
10
1 / 0 / 1
8,088
476
1,651
1,065
407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 1 / 1
9,180
540
6,724
15,944
13,287
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
14
5 / 2 / 3
9,448
556
6,665
12,717
5,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Broman ll
Sun Wukong
14
1 / 2 / 1
8,437
496
8,935
17,951
15,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
Drake Remix
Nemesis
14
1 / 1 / 0
8,643
508
5,207
13,182
4,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ullr
Mequml
Ullr
12
0 / 10 / 0
7,345
432
4,631
19,104
6,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 1 / 1
6,138
361
813
2,945
1,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
xIsoIated
Scylla
15
1 / 5 / 2
8,272
487
3,136
10,428
3,486
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
19
Kills
3
5
Deaths
19
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Broman ll
Sun Wukong
1
2
1
0.75
W
Baron Samedi
CorpseHarvest
Baron Samedi
2
0
4
4
L
Nemesis
Drake Remix
Nemesis
1
1
0
1
L
Ullr
Mequml
Ullr
0
10
0
0
W
Charybdis
10
2
3
5.75
W
Baba Yaga
Popity-
Baba Yaga
1
0
1
1.5
W
1
1
1
1.5
L
0
1
1
0.5
W
Fenrir
5
2
3
3.25
L
Scylla
xIsoIated
Scylla
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,704
Damage
22,722
57,636
Taken
63,610
38,296
Mitigated
31,619
25,382
Healing
11,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Broman ll
Sun Wukong
8,935
2,107
0
4,457
17,951
15,148
213
4,856
13,095
0
60,740
W
Baron Samedi
CorpseHarvest
Baron Samedi
9,959
760
2,764
5,607
14,099
12,724
392
1,424
12,675
48,165
0
L
Nemesis
Drake Remix
Nemesis
5,207
2,215
0
1,538
13,182
4,566
462
420
12,762
0
70,936
L
Ullr
Mequml
Ullr
4,631
3,086
0
2,924
19,104
6,854
848
2,428
16,676
0
44,078
W
Charybdis
18,705
11,218
0
4,669
13,811
6,605
10,901
1,359
12,452
0
116,085
W
Baba Yaga
Popity-
Baba Yaga
1,651
41
0
546
1,065
407
0
238
827
28,657
0
W
6,724
2,741
36
7,658
15,944
13,287
441
810
15,134
1,578
64,532
L
813
164
0
843
2,945
1,565
0
273
2,672
10,097
0
W
Fenrir
6,665
1,951
0
4,102
12,717
5,273
413
118
11,849
0
58,955
L
Scylla
xIsoIated
Scylla
3,136
594
0
1,655
10,428
3,486
0
3,965
6,463
34,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,833
Gold Earned
38,835
511
Minions Killed
347
0
Camps Cleared
0
1,523,900
Distance Traveled
1,361,011
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,437
496
100
6
0
324,391
2
W
Baron Samedi
10,279
605
63
4
0
304,474
0
L
Nemesis
8,643
508
122
7
0
341,239
0
L
Ullr
7,345
432
61
4
0
268,604
0
W
Charybdis
11,838
696
192
11
0
308,364
0
W
Baba Yaga
8,088
476
48
3
0
154,377
0
W
Surtr
9,180
540
120
7
0
328,551
0
L
Nox
6,138
361
8
0
0
112,269
0
W
Fenrir
9,448
556
88
5
0
428,134
0
L
Scylla
8,272
487
56
3
0
314,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role