Player Matchup

Jormungandr
Jormungandr
EonIgnis
Jormungandr
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,294 Elo+
Party 1
Poseidon
Poseidon
Hectør
Poseidon
Level 157
God Stats
3W - 3L
1,720 SR
Queue Stats
185W - 194L
1,517 Elo+
Solo
Sol
Sol
XBA29
Sol
Level 47
God Stats
0W - 3L
1,215 SR
Queue Stats
126W - 158L
1,416 Elo+
Solo
King Arthur
King Arthur
Yumi
King Arthur
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,294 Elo+
Party 1
Yemoja
Yemoja
kokejok
Yemoja
Level 111
God Stats
2W - 4L
1,478 SR
Queue Stats
576W - 586L
1,534 Elo+
Solo
Team Averages
Level 117
1,483 SR
1,411 Elo+

VS

Team Averages
Level 82
1,417 SR
1,493 Elo+
Ishtar
Ishtar
AD_120901
Ishtar
Level 74
God Stats
9W - 11L
1,255 SR
Queue Stats
361W - 343L
1,525 Elo+
Party 3
Aphrodite
Aphrodite
Manamahn
Aphrodite
Level 118
God Stats
1W - 2L
1,297 SR
Queue Stats
490W - 471L
1,505 Elo+
Solo
Amaterasu
Amaterasu
Not_Personal_123
Amaterasu
Level 110
God Stats
3W - 3L
1,533 SR
Queue Stats
292W - 292L
1,513 Elo+
Party 3
Hachiman
Hachiman
Unl1m1teDDD
Hachiman
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 91L
1,420 Elo+
Party 2
Ah Puch
Ah Puch
yazick
Ah Puch
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EonIgnis
Jormungandr
18
2 / 4 / 9
10,096
594
14,234
25,889
45,092
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
Hectør
Poseidon
18
7 / 8 / 3
11,093
653
20,450
22,226
13,572
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
XBA29
Sol
20
1 / 3 / 6
11,746
691
27,316
20,715
14,374
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Yumi
King Arthur
16
3 / 7 / 3
9,649
568
8,461
25,400
32,445
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yemoja
kokejok
Yemoja
17
1 / 3 / 6
9,630
566
3,552
20,662
26,929
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AD_120901
Ishtar
17
2 / 5 / 11
11,226
660
20,167
17,748
11,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Manamahn
Aphrodite
20
3 / 1 / 14
12,183
717
16,429
20,163
16,493
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
20
3 / 2 / 16
12,319
725
14,614
31,477
42,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
Unl1m1teDDD
Hachiman
20
13 / 3 / 6
13,053
768
32,382
19,424
12,515
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
yazick
Ah Puch
18
4 / 4 / 12
11,456
674
25,632
13,430
7,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
84
14
Kills
25
25
Deaths
15
27
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Ishtar
AD_120901
Ishtar
2
5
11
1.5
L
Jormungandr
EonIgnis
Jormungandr
2
4
9
1.63
L
Poseidon
Hectør
Poseidon
7
8
3
1.06
W
Aphrodite
Manamahn
Aphrodite
3
1
14
10
W
Amaterasu
3
2
16
5.5
W
Hachiman
Unl1m1teDDD
Hachiman
13
3
6
5.33
L
Sol
XBA29
Sol
1
3
6
1.33
L
King Arthur
Yumi
King Arthur
3
7
3
0.64
L
Yemoja
kokejok
Yemoja
1
3
6
1.33
W
Ah Puch
yazick
Ah Puch
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,013
Damage
109,224
114,892
Taken
102,242
132,412
Mitigated
90,170
43,641
Healing
61,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
AD_120901
Ishtar
20,167
10,085
1,105
2,136
17,748
11,275
769
14,041
3,707
0
38,223
L
Jormungandr
EonIgnis
Jormungandr
14,234
1,945
2,235
1,092
25,889
45,092
0
9,449
15,847
31,525
0
L
Poseidon
Hectør
Poseidon
20,450
1,464
926
4,738
22,226
13,572
0
7,840
13,864
33,449
0
W
Aphrodite
Manamahn
Aphrodite
16,429
2,368
24,141
14,703
20,163
16,493
743
10,317
9,846
43,040
0
W
Amaterasu
14,614
5,059
1,605
11,575
31,477
42,015
1,827
16,760
14,717
0
24,075
W
Hachiman
Unl1m1teDDD
Hachiman
32,382
24,802
1,177
2,313
19,424
12,515
3,648
15,022
4,402
0
56,214
L
Sol
XBA29
Sol
27,316
3,866
1,378
5,503
20,715
14,374
0
8,811
11,648
65,946
0
L
King Arthur
Yumi
King Arthur
8,461
713
389
773
25,400
32,445
0
7,133
17,892
0
13,383
L
Yemoja
kokejok
Yemoja
3,552
827
19,272
7,335
20,662
26,929
0
8,828
11,533
7,384
0
W
Ah Puch
yazick
Ah Puch
25,632
2,674
1,227
1,774
13,430
7,872
940
9,412
4,018
43,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,214
Gold Earned
60,237
246
Minions Killed
200
0
Camps Cleared
0
1,451,228
Distance Traveled
1,570,653
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,226
660
43
3
0
254,940
0
L
Jormungandr
10,096
594
77
5
0
312,568
0
L
Poseidon
11,093
653
39
2
0
267,903
0
W
Aphrodite
12,183
717
68
4
0
352,625
0
W
Amaterasu
12,319
725
24
1
0
357,161
0
W
Hachiman
13,053
768
43
3
0
296,258
0
L
Sol
11,746
691
93
5
0
299,181
0
L
King Arthur
9,649
568
11
1
0
304,662
0
L
Yemoja
9,630
566
26
2
0
266,914
0
W
Ah Puch
11,456
674
22
1
0
309,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role