Player Matchup

Artemis
Artemis
Cronzic
Artemis
Level 93
God Stats
36W - 34L
1,487 SR
Queue Stats
201W - 183L
1,425 Elo+
Solo
King Arthur
King Arthur
MrJayce228
King Arthur
Level 88
God Stats
11W - 12L
1,512 SR
Queue Stats
310W - 322L
1,504 Elo+
Party 2
Merlin
Merlin
RolandTepes
Merlin
Level 41
God Stats
55W - 47L
1,551 SR
Queue Stats
320W - 323L
1,504 Elo+
Party 2
Team Averages
Level 74
1,517 SR
1,478 Elo+

VS

Team Averages
Level 38
1,576 SR
1,479 Elo+
Artio
Artio
Fishtive
Artio
Level 39
God Stats
1W - 0L
1,450 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
RiverTheFluid
Ishtar
Level 22
God Stats
1W - 0L
1,638 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Janus
Janus
creepshowmc
Janus
Level 52
God Stats
9W - 3L
1,642 SR
Queue Stats
41W - 48L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cronzic
Artemis
11
2 / 4 / 1
8,004
728
8,391
9,104
3,902
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
MrJayce228
King Arthur
9
1 / 5 / 3
7,351
668
3,615
13,578
12,102
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
10
1 / 4 / 3
7,700
700
10,818
6,949
2,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Fishtive
Artio
10
0 / 2 / 8
7,874
716
2,441
9,959
8,193
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 2 / 7
8,196
745
9,112
8,148
3,630
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
11 / 0 / 2
10,620
965
14,945
8,758
3,922
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
4
Kills
13
13
Deaths
4
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artemis
Cronzic
Artemis
2
4
1
0.63
W
Artio
Fishtive
Artio
0
2
8
2
L
King Arthur
MrJayce228
King Arthur
1
5
3
0.5
W
2
2
7
2.75
L
Merlin
1
4
3
0.63
W
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,824
Damage
26,498
29,631
Taken
26,865
18,731
Mitigated
15,745
3,878
Healing
6,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Cronzic
Artemis
8,391
3,601
0
1,415
9,104
3,902
0
6,709
2,395
0
25,504
W
Artio
Fishtive
Artio
2,441
540
485
1,681
9,959
8,193
350
4,762
5,197
7,073
0
L
King Arthur
MrJayce228
King Arthur
3,615
532
0
1,771
13,578
12,102
0
5,431
8,147
0
10,225
W
9,112
4,335
0
1,652
8,148
3,630
189
3,000
5,148
0
22,808
L
Merlin
10,818
805
0
692
6,949
2,727
0
5,597
1,352
37,642
0
W
14,945
1,229
218
2,505
8,758
3,922
864
3,710
5,048
64,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,055
Gold Earned
26,690
96
Minions Killed
110
0
Camps Cleared
0
529,520
Distance Traveled
595,381
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,004
728
36
3
0
160,647
0
W
Artio
7,874
716
5
0
0
209,871
0
L
King Arthur
7,351
668
10
1
0
192,297
0
W
Ishtar
8,196
745
17
2
0
188,829
0
L
Merlin
7,700
700
50
5
0
176,576
2
W
Janus
10,620
965
88
8
0
196,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role