Player Matchup

Aphrodite
Aphrodite
Alphaleonidas91
Aphrodite
Level 102
God Stats
19W - 30L
1,687 SR
Queue Stats
209W - 259L
1,554 Elo+
Party 1
Persephone
Persephone
Chunchunmaru768
Persephone
Level 105
God Stats
2W - 0L
1,511 SR
Queue Stats
39W - 33L
1,616 Elo+
Solo
Chaac
Chaac
LucyKing117
Chaac
Level 139
God Stats
3W - 2L
1,801 SR
Queue Stats
220W - 224L
1,435 Elo+
Solo
Skadi
Skadi
Mr_Moisty-__-
Skadi
Level 88
God Stats
38W - 34L
1,554 SR
Queue Stats
243W - 252L
1,433 Elo+
Solo
Nike
Nike
blakeryj
Nike
Level 141
God Stats
2W - 2L
1,520 SR
Queue Stats
41W - 60L
1,404 Elo+
Party 1
Team Averages
Level 115
1,614 SR
1,488 Elo+

VS

Team Averages
Level 85
1,420 SR
1,438 Elo+
Persephone
Persephone
Demonikbishop
Persephone
Level 86
God Stats
1W - 4L
1,338 SR
Queue Stats
97W - 101L
1,439 Elo+
Party 2
Bacchus
Bacchus
ExponentList444
Bacchus
Level 58
God Stats
5W - 7L
1,559 SR
Queue Stats
96W - 94L
1,339 Elo+
Solo
Skadi
Skadi
OmegaHippi
Skadi
Level 101
God Stats
3W - 6L
1,300 SR
Queue Stats
179W - 180L
1,446 Elo+
Party 2
Horus
Horus
Some1UDonKno
Horus
Level 69
God Stats
8W - 14L
1,407 SR
Queue Stats
143W - 149L
1,496 Elo+
Party 2
Thanatos
Thanatos
montez1408
Thanatos
Level 109
God Stats
21W - 25L
1,498 SR
Queue Stats
239W - 235L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alphaleonidas91
Aphrodite
14
2 / 1 / 10
9,004
530
4,128
11,216
11,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Persephone
Chunchunmaru768
Persephone
16
3 / 3 / 4
10,614
624
9,850
9,434
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
7 / 1 / 6
9,908
583
6,063
10,927
5,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
9 / 1 / 4
8,687
511
11,961
8,030
3,684
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
15
2 / 0 / 2
9,448
556
6,830
12,793
14,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Demonikbishop
Persephone
16
1 / 3 / 1
9,833
578
5,229
9,963
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 5 / 2
7,806
459
4,112
13,216
15,702
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
11
0 / 9 / 3
6,975
410
8,940
14,561
5,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
0 / 3 / 0
9,337
549
6,087
11,582
6,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
montez1408
Thanatos
14
3 / 3 / 0
8,674
510
5,301
13,913
5,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
23
Kills
5
6
Deaths
23
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Alphaleonidas91
Aphrodite
2
1
10
7
W
Persephone
Chunchunmaru768
Persephone
3
3
4
1.67
L
Persephone
Demonikbishop
Persephone
1
3
1
0.5
L
1
5
2
0.4
W
7
1
6
10
W
9
1
4
11
L
Skadi
0
9
3
0.17
L
0
3
0
0
W
Nike
2
0
2
3
L
Thanatos
montez1408
Thanatos
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,832
Damage
29,669
52,400
Taken
63,235
37,125
Mitigated
36,933
16,141
Healing
17,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Alphaleonidas91
Aphrodite
4,128
824
2,927
4,763
11,216
11,149
186
2,201
9,015
35,820
0
W
Persephone
Chunchunmaru768
Persephone
9,850
873
0
3,805
9,434
2,814
41
4,552
4,870
79,240
0
L
Persephone
Demonikbishop
Persephone
5,229
762
8
2,545
9,963
3,748
738
5,842
4,106
73,519
0
L
4,112
342
0
1,390
13,216
15,702
23
2,946
10,270
28,951
0
W
6,063
894
0
2,330
10,927
5,366
79
935
9,992
0
78,002
W
11,961
6,257
0
1,251
8,030
3,684
400
1,441
6,589
0
53,304
L
Skadi
8,940
4,078
238
957
14,561
5,497
426
2,818
11,743
0
48,043
L
6,087
2,876
0
1,918
11,582
6,124
0
730
10,852
0
84,023
W
Nike
6,830
1,682
0
1,065
12,793
14,112
0
572
12,221
2,296
65,287
L
Thanatos
montez1408
Thanatos
5,301
685
0
10,642
13,913
5,862
0
2,357
11,556
0
65,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,661
Gold Earned
42,625
452
Minions Killed
486
0
Camps Cleared
0
1,712,778
Distance Traveled
1,587,208
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,004
530
48
3
0
330,853
2
W
Persephone
10,614
624
145
9
0
347,524
5
L
Persephone
9,833
578
135
8
0
332,797
0
L
Bacchus
7,806
459
42
2
0
302,351
0
W
Chaac
9,908
583
100
6
0
417,977
0
W
Skadi
8,687
511
55
3
0
306,932
6
L
Skadi
6,975
410
70
4
0
273,177
0
L
Horus
9,337
549
146
9
0
298,395
0
W
Nike
9,448
556
104
6
0
309,492
2
L
Thanatos
8,674
510
93
5
0
380,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role