Player Matchup

Anubis
Anubis
AFR0NINJA2000
Anubis
Level 122
God Stats
5W - 5L
1,559 SR
Queue Stats
98W - 109L
1,510 Elo+
Party 1
Danzaburou
Danzaburou
Caliburn SL
Danzaburou
Level 147
God Stats
16W - 7L
1,737 SR
Queue Stats
316W - 319L
1,501 Elo+
Party 1
Horus
Horus
IpsychicturtleI
Horus
Level 109
God Stats
30W - 20L
1,544 SR
Queue Stats
619W - 600L
1,535 Elo+
Solo
Yemoja
Yemoja
Liberrs
Yemoja
Level 143
God Stats
17W - 23L
1,493 SR
Queue Stats
162W - 174L
1,510 Elo+
Solo
Nemesis
Nemesis
baconman1023
Nemesis
Level 62
God Stats
1W - 1L
1,212 SR
Queue Stats
10W - 12L
1,409 Elo+
Party 1
Team Averages
Level 117
1,509 SR
1,493 Elo+

VS

Team Averages
Level 109
1,436 SR
1,483 Elo+
Xing Tian
Xing Tian
TomBoel
Xing Tian
Level 109
God Stats
2W - 1L
1,537 SR
Queue Stats
195W - 207L
1,476 Elo+
Party 2
Zhong Kui
Zhong Kui
arthasian555
Zhong Kui
Level 108
God Stats
29W - 25L
1,532 SR
Queue Stats
345W - 323L
1,515 Elo+
Solo
Ishtar
Ishtar
lGelAl
Ishtar
Level 153
God Stats
6W - 7L
1,411 SR
Queue Stats
320W - 325L
1,520 Elo+
Solo
Thor
Thor
space gerbils
Thor
Level 88
God Stats
7W - 9L
1,427 SR
Queue Stats
190W - 192L
1,477 Elo+
Party 2
Cabrakan
Cabrakan
teur2_bs
Cabrakan
Level 85
God Stats
2W - 3L
1,275 SR
Queue Stats
74W - 73L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,546
504
7,412
12,161
6,703
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Caliburn SL
Danzaburou
10
1 / 1 / 0
6,099
554
5,545
8,255
3,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 0
7,088
644
6,651
6,752
4,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
Liberrs
Yemoja
8
0 / 0 / 1
5,567
506
1,629
8,058
5,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
baconman1023
Nemesis
6
0 / 3 / 0
4,553
414
3,548
7,653
2,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
TomBoel
Xing Tian
11
1 / 1 / 0
6,135
558
3,061
11,347
7,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
arthasian555
Zhong Kui
12
4 / 0 / 1
6,544
595
13,527
9,852
6,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
lGelAl
Ishtar
10
0 / 0 / 1
5,387
490
6,088
5,112
1,954
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 0 / 2
5,738
522
3,972
8,645
2,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
teur2_bs
Cabrakan
9
1 / 1 / 2
5,630
512
2,839
8,291
6,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
8
8
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Danzaburou
Caliburn SL
Danzaburou
1
1
0
1
L
1
0
0
1
L
Yemoja
Liberrs
Yemoja
0
0
1
0.5
W
Xing Tian
TomBoel
Xing Tian
1
1
0
1
W
Zhong Kui
arthasian555
Zhong Kui
4
0
1
4.5
L
Nemesis
baconman1023
Nemesis
0
3
0
0
W
Ishtar
lGelAl
Ishtar
0
0
1
0.5
W
2
0
2
3
W
Cabrakan
teur2_bs
Cabrakan
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,785
Damage
29,487
42,879
Taken
43,247
21,968
Mitigated
25,373
20,185
Healing
18,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,412
561
504
5,160
12,161
6,703
510
8,651
3,510
48,157
0
L
Danzaburou
Caliburn SL
Danzaburou
5,545
2,814
0
4,061
8,255
3,254
0
1,423
6,832
0
52,238
L
6,651
2,439
0
3,417
6,752
4,075
27
2,376
3,902
0
58,106
L
Yemoja
Liberrs
Yemoja
1,629
894
3,171
3,464
8,058
5,379
297
4,053
4,005
9,688
0
W
Xing Tian
TomBoel
Xing Tian
3,061
196
0
1,590
11,347
7,690
0
0
10,714
38,311
0
W
Zhong Kui
arthasian555
Zhong Kui
13,527
1,201
0
6,091
9,852
6,239
0
5,794
4,058
55,608
0
L
Nemesis
baconman1023
Nemesis
3,548
1,226
0
408
7,653
2,557
0
2,411
5,203
0
15,584
W
Ishtar
lGelAl
Ishtar
6,088
3,998
0
2,402
5,112
1,954
0
351
4,761
0
48,071
W
3,972
1,216
0
4,234
8,645
2,971
0
1,031
7,614
0
44,472
W
Cabrakan
teur2_bs
Cabrakan
2,839
554
1,192
2,873
8,291
6,519
0
1,865
6,426
12,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,853
Gold Earned
29,434
286
Minions Killed
344
0
Camps Cleared
0
1,036,610
Distance Traveled
1,033,837
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,546
504
69
6
0
174,476
0
L
Danzaburou
6,099
554
81
7
0
184,259
0
L
Horus
7,088
644
92
8
0
232,517
0
L
Yemoja
5,567
506
18
2
0
199,163
2
W
Xing Tian
6,135
558
76
7
0
188,168
0
W
Zhong Kui
6,544
595
100
9
0
218,698
0
L
Nemesis
4,553
414
26
2
0
246,195
0
W
Ishtar
5,387
490
83
8
0
177,352
1
W
Thor
5,738
522
68
6
0
239,365
0
W
Cabrakan
5,630
512
17
2
0
210,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role