Player Matchup

Vamana
Vamana
Júninn
Vamana
Level 195
God Stats
0W - 2L
1,748 SR
Queue Stats
109W - 56L
1,749 Elo+
Party 2
Hel
Hel
QueJuegoDeMRD
Hel
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 117L
1,604 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Rennky
Cu Chulainn
Level 88
God Stats
3W - 1L
1,874 SR
Queue Stats
161W - 151L
1,501 Elo+
Solo
Tsukuyomi
Tsukuyomi
SabmahC
Tsukuyomi
Level 209
God Stats
1W - 1L
1,718 SR
Queue Stats
100W - 46L
1,624 Elo+
Party 2
Gilgamesh
Gilgamesh
íBoss
Gilgamesh
Level 176
God Stats
3W - 2L
1,734 SR
Queue Stats
104W - 46L
1,864 Elo+
Party 2
Team Averages
Level 165
1,715 SR
1,668 Elo+

VS

Team Averages
Level 161
1,571 SR
1,487 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
DantyBravoo
Cernunnos
Level 157
God Stats
4W - 3L
1,698 SR
Queue Stats
135W - 89L
1,538 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Livilatte
Ah Muzen Cab
Level 106
God Stats
2W - 0L
1,656 SR
Queue Stats
57W - 75L
1,355 Elo+
Solo
Chiron
Chiron
r3dmand0c
Chiron
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 56L
1,376 Elo+
Solo
Aphrodite
Aphrodite
silent4soccer2
Aphrodite
Level 178
God Stats
3W - 0L
1,500 SR
Queue Stats
380W - 127L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Júninn
Vamana
15
3 / 5 / 9
9,461
631
13,300
21,146
33,259
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

19
2 / 5 / 9
10,926
728
26,301
23,877
14,307
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
Rennky
Cu Chulainn
17
3 / 6 / 8
9,743
650
16,090
22,772
34,273
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
SabmahC
Tsukuyomi
16
4 / 7 / 8
10,273
685
17,135
14,919
7,711
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
íBoss
Gilgamesh
18
6 / 5 / 6
10,696
713
14,609
22,886
25,588
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
20
7 / 2 / 21
13,059
871
10,262
24,647
32,684
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
DantyBravoo
Cernunnos
19
6 / 4 / 10
11,752
783
21,323
19,569
11,459
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
Livilatte
Ah Muzen Cab
18
7 / 6 / 13
11,473
765
21,214
19,526
14,254
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chiron
r3dmand0c
Chiron
18
4 / 4 / 15
11,300
753
21,537
17,005
10,254
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
silent4soccer2
Aphrodite
18
4 / 3 / 19
11,850
790
14,880
21,129
29,371
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
106
18
Kills
28
28
Deaths
19
40
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
7
2
21
8.75
W
Cernunnos
DantyBravoo
Cernunnos
6
4
10
2.75
L
Vamana
Júninn
Vamana
3
5
9
1.5
W
Ah Muzen Cab
Livilatte
Ah Muzen Cab
7
6
13
2.25
L
2
5
9
1.3
L
Cu Chulainn
Rennky
Cu Chulainn
3
6
8
1.17
L
Tsukuyomi
SabmahC
Tsukuyomi
4
7
8
1.14
W
Chiron
r3dmand0c
Chiron
4
4
15
2.88
W
Aphrodite
silent4soccer2
Aphrodite
4
3
19
4.5
L
Gilgamesh
íBoss
Gilgamesh
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,435
Damage
89,216
105,600
Taken
101,876
115,138
Mitigated
98,022
38,028
Healing
40,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
10,262
1,854
1,499
3,848
24,647
32,684
475
9,336
14,655
18,287
0
W
Cernunnos
DantyBravoo
Cernunnos
21,323
11,453
2,015
3,052
19,569
11,459
2,018
6,202
12,842
0
41,131
L
Vamana
Júninn
Vamana
13,300
7,295
548
1,902
21,146
33,259
0
4,520
16,626
0
18,685
W
Ah Muzen Cab
Livilatte
Ah Muzen Cab
21,214
7,107
0
2,227
19,526
14,254
2,508
2,718
16,478
0
46,280
L
26,301
162
13,726
12,582
23,877
14,307
887
6,024
17,853
56,949
0
L
Cu Chulainn
Rennky
Cu Chulainn
16,090
1,382
727
1,694
22,772
34,273
19
4,948
17,824
1,919
19,335
L
Tsukuyomi
SabmahC
Tsukuyomi
17,135
3,281
980
1,167
14,919
7,711
0
5,721
9,198
0
31,363
W
Chiron
r3dmand0c
Chiron
21,537
10,927
3,610
2,260
17,005
10,254
2,333
3,028
13,751
0
39,769
W
Aphrodite
silent4soccer2
Aphrodite
14,880
1,712
12,411
9,311
21,129
29,371
372
6,243
14,304
28,713
0
L
Gilgamesh
íBoss
Gilgamesh
14,609
2,690
2,208
2,494
22,886
25,588
0
3,929
18,957
0
23,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,099
Gold Earned
59,434
190
Minions Killed
174
0
Camps Cleared
0
1,307,052
Distance Traveled
1,413,578
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
13,059
871
14
1
0
295,187
0
W
Cernunnos
11,752
783
40
3
0
306,074
0
L
Vamana
9,461
631
10
1
0
242,080
0
W
Ah Muzen Cab
11,473
765
40
3
0
256,059
0
L
Hel
10,926
728
101
7
0
270,547
0
L
Cu Chulainn
9,743
650
14
1
0
247,752
0
L
Tsukuyomi
10,273
685
33
2
0
262,729
0
W
Chiron
11,300
753
46
3
0
243,797
0
W
Aphrodite
11,850
790
34
2
0
312,461
4
L
Gilgamesh
10,696
713
32
2
0
283,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role