Player Matchup

Ra
Ra
ByNiighT_
Ra
Level 104
God Stats
27W - 19L
1,608 SR
Queue Stats
312W - 433L
1,377 Elo+
Party 2
Tsukuyomi
Tsukuyomi
BySuns_
Tsukuyomi
Level 96
God Stats
6W - 7L
1,412 SR
Queue Stats
391W - 513L
1,382 Elo+
Party 2
Sylvanus
Sylvanus
DECKM0NKEY
Sylvanus
Level 116
God Stats
1W - 0L
1,534 SR
Queue Stats
95W - 124L
1,424 Elo+
Party 3
Artemis
Artemis
JBM42
Artemis
Level 141
God Stats
2W - 2L
1,189 SR
Queue Stats
103W - 156L
1,418 Elo+
Party 3
Kuzenbo
Kuzenbo
KumbhaKarma
Kuzenbo
Level 149
God Stats
21W - 35L
1,472 SR
Queue Stats
89W - 136L
1,437 Elo+
Party 3
Team Averages
Level 121
1,443 SR
1,407 Elo+

VS

Team Averages
Level 110
1,392 SR
1,494 Elo+
Da Ji
Da Ji
AquaDist
Da Ji
Level 145
God Stats
0W - 2L
1,267 SR
Queue Stats
33W - 27L
1,537 Elo+
Party 1
Sun Wukong
Sun Wukong
Attempt3dYt
Sun Wukong
Level 122
God Stats
54W - 45L
1,523 SR
Queue Stats
338W - 324L
1,481 Elo+
Solo
Persephone
Persephone
DistinctDerp
Persephone
Level 113
God Stats
3W - 2L
1,586 SR
Queue Stats
32W - 26L
1,540 Elo+
Party 1
Ganesha
Ganesha
Kelzedar
Ganesha
Level 124
God Stats
5W - 8L
1,068 SR
Queue Stats
242W - 248L
1,497 Elo+
Solo
Xbalanque
Xbalanque
Pontyf6193
Xbalanque
Level 48
God Stats
68W - 67L
1,517 SR
Queue Stats
204W - 231L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 3
11,730
587
10,765
13,945
5,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
BySuns_
Tsukuyomi
20
5 / 5 / 2
12,399
620
12,739
23,019
9,906
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
DECKM0NKEY
Sylvanus
15
1 / 5 / 3
9,629
481
7,753
15,980
16,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Artemis
JBM42
Artemis
17
2 / 3 / 1
10,424
521
7,816
13,312
5,491
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
KumbhaKarma
Kuzenbo
17
1 / 5 / 0
10,898
545
8,581
20,509
22,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AquaDist
Da Ji
19
12 / 3 / 4
12,171
609
20,906
20,547
9,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Attempt3dYt
Sun Wukong
16
3 / 2 / 2
10,113
506
14,479
19,080
16,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
DistinctDerp
Persephone
18
6 / 3 / 2
12,258
613
10,852
12,329
4,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Kelzedar
Ganesha
16
0 / 4 / 4
9,634
482
7,123
20,090
21,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
Pontyf6193
Xbalanque
4
0 / 1 / 0
5,661
283
204
1,060
262

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
13
Kills
21
21
Deaths
13
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Da Ji
AquaDist
Da Ji
12
3
4
4.67
L
Sun Wukong
Attempt3dYt
Sun Wukong
3
2
2
2
W
4
3
3
1.83
W
Tsukuyomi
BySuns_
Tsukuyomi
5
5
2
1.2
W
Sylvanus
DECKM0NKEY
Sylvanus
1
5
3
0.5
L
Persephone
DistinctDerp
Persephone
6
3
2
2.33
W
Artemis
JBM42
Artemis
2
3
1
0.83
L
Ganesha
Kelzedar
Ganesha
0
4
4
0.5
W
Kuzenbo
KumbhaKarma
Kuzenbo
1
5
0
0.2
L
Xbalanque
Pontyf6193
Xbalanque
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,654
Damage
53,564
86,765
Taken
73,106
59,366
Mitigated
51,988
26,495
Healing
15,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
AquaDist
Da Ji
20,906
5,926
0
1,078
20,547
9,074
0
5,603
14,621
0
83,797
L
Sun Wukong
Attempt3dYt
Sun Wukong
14,479
2,869
0
7,139
19,080
16,863
0
8,568
10,111
0
95,193
W
10,765
1,258
996
4,018
13,945
5,666
435
7,328
6,617
85,931
0
W
Tsukuyomi
BySuns_
Tsukuyomi
12,739
3,083
0
8,879
23,019
9,906
103
2,803
20,216
0
129,883
W
Sylvanus
DECKM0NKEY
Sylvanus
7,753
3,072
1,818
3,437
15,980
16,138
576
4,025
11,955
44,794
12,788
L
Persephone
DistinctDerp
Persephone
10,852
314
0
1,423
12,329
4,538
299
5,958
5,979
98,370
0
W
Artemis
JBM42
Artemis
7,816
4,750
0
4,834
13,312
5,491
2,365
1,768
11,544
0
87,817
L
Ganesha
Kelzedar
Ganesha
7,123
1,129
0
5,526
20,090
21,251
0
4,437
15,549
67,718
0
W
Kuzenbo
KumbhaKarma
Kuzenbo
8,581
2,442
0
2,513
20,509
22,165
2,385
2,051
18,458
79,844
334
L
Xbalanque
Pontyf6193
Xbalanque
204
71
0
0
1,060
262
0
393
667
0
3,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,080
Gold Earned
49,837
664
Minions Killed
529
0
Camps Cleared
0
1,784,022
Distance Traveled
1,548,535
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,171
609
113
6
0
429,396
0
L
Sun Wukong
10,113
506
150
8
0
315,815
4
W
Ra
11,730
587
155
8
0
412,913
0
W
Tsukuyomi
12,399
620
180
9
0
438,760
11
W
Sylvanus
9,629
481
81
4
0
293,897
0
L
Persephone
12,258
613
173
9
0
380,286
0
W
Artemis
10,424
521
106
5
0
287,301
0
L
Ganesha
9,634
482
82
4
0
380,545
6
W
Kuzenbo
10,898
545
142
7
0
351,151
1
L
Xbalanque
5,661
283
11
1
0
42,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role