Player Matchup

Discordia
Discordia
Arbanchik
Discordia
Level 155
God Stats
1W - 4L
1,173 SR
Queue Stats
226W - 226L
1,523 Elo+
Solo
Osiris
Osiris
GOTCHAA61
Osiris
Level 29
God Stats
1W - 1L
1,235 SR
Queue Stats
110W - 101L
1,562 Elo+
Solo
Aphrodite
Aphrodite
Hellcrypton
Aphrodite
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 56L
1,374 Elo+
Solo
Charybdis
Charybdis
Lazaretto
Charybdis
Level 108
God Stats
4W - 2L
1,701 SR
Queue Stats
149W - 128L
1,505 Elo+
Solo
Atlas
Atlas
Lordigon
Atlas
Level 70
God Stats
3W - 1L
1,555 SR
Queue Stats
95W - 74L
1,536 Elo+
Solo
Team Averages
Level 91
1,433 SR
1,500 Elo+

VS

Team Averages
Level 108
1,377 SR
1,479 Elo+
Chernobog
Chernobog
FlyingSharks
Chernobog
Level 134
God Stats
0W - 3L
1,281 SR
Queue Stats
7W - 21L
1,266 Elo+
Party 1
Heimdallr
Heimdallr
IMoveLikeJaguar
Heimdallr
Level 116
God Stats
0W - 3L
1,303 SR
Queue Stats
130W - 135L
1,535 Elo+
Party 2
Aphrodite
Aphrodite
Linnyloaf
Aphrodite
Level 141
God Stats
0W - 1L
1,365 SR
Queue Stats
8W - 22L
1,283 Elo+
Party 1
Ganesha
Ganesha
Zollice
Ganesha
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,835 Elo+
Party 2
Sol
Sol
hiobus
Sol
Level 116
God Stats
8W - 7L
1,437 SR
Queue Stats
276W - 262L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Arbanchik
Discordia
17
6 / 2 / 14
10,305
793
19,659
10,047
4,896
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
GOTCHAA61
Osiris
19
12 / 0 / 14
11,630
895
23,350
19,258
22,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
Hellcrypton
Aphrodite
17
1 / 0 / 14
9,686
745
5,490
13,721
12,289
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Charybdis
Lazaretto
Charybdis
18
8 / 1 / 14
11,379
875
19,232
12,842
6,929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
Lordigon
Atlas
15
2 / 3 / 19
10,157
781
13,479
16,171
18,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FlyingSharks
Chernobog
14
1 / 6 / 2
7,942
611
9,571
14,446
9,285
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
IMoveLikeJaguar
Heimdallr
13
1 / 5 / 2
7,968
613
15,237
14,893
8,222
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
Linnyloaf
Aphrodite
14
1 / 5 / 3
8,025
617
5,015
16,606
13,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ganesha
Zollice
Ganesha
15
0 / 7 / 5
8,579
660
8,517
21,227
27,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
hiobus
Sol
15
2 / 6 / 2
8,306
639
15,067
18,048
8,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
19
29
Kills
5
6
Deaths
29
75
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Discordia
Arbanchik
Discordia
6
2
14
6.5
L
Chernobog
FlyingSharks
Chernobog
1
6
2
0.33
W
Osiris
GOTCHAA61
Osiris
12
0
14
19
W
Aphrodite
Hellcrypton
Aphrodite
1
0
14
8
L
Heimdallr
IMoveLikeJaguar
Heimdallr
1
5
2
0.4
W
Charybdis
Lazaretto
Charybdis
8
1
14
15
L
Aphrodite
Linnyloaf
Aphrodite
1
5
3
0.5
W
Atlas
Lordigon
Atlas
2
3
19
3.83
L
Ganesha
Zollice
Ganesha
0
7
5
0.36
L
Sol
hiobus
Sol
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,210
Damage
53,407
72,039
Taken
85,220
65,267
Mitigated
66,828
47,637
Healing
29,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Arbanchik
Discordia
19,659
831
6,219
3,174
10,047
4,896
728
2,851
7,196
35,524
0
L
Chernobog
FlyingSharks
Chernobog
9,571
4,266
395
1,090
14,446
9,285
0
8,034
6,175
0
24,044
W
Osiris
GOTCHAA61
Osiris
23,350
3,089
4,187
4,993
19,258
22,850
977
7,748
11,510
0
36,398
W
Aphrodite
Hellcrypton
Aphrodite
5,490
755
11,890
8,826
13,721
12,289
530
5,328
8,393
19,771
0
L
Heimdallr
IMoveLikeJaguar
Heimdallr
15,237
6,468
1,212
2,574
14,893
8,222
0
6,154
8,326
0
22,787
W
Charybdis
Lazaretto
Charybdis
19,232
10,228
1,806
3,071
12,842
6,929
5,523
5,997
6,845
0
44,136
L
Aphrodite
Linnyloaf
Aphrodite
5,015
643
7,413
6,377
16,606
13,979
0
7,515
8,602
13,681
0
W
Atlas
Lordigon
Atlas
13,479
3,933
1,703
1,768
16,171
18,303
344
6,675
9,496
18,465
0
L
Ganesha
Zollice
Ganesha
8,517
86
367
1,581
21,227
27,137
0
8,132
12,334
15,931
0
L
Sol
hiobus
Sol
15,067
1,867
1,838
6,308
18,048
8,205
0
8,793
8,849
29,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,157
Gold Earned
40,820
155
Minions Killed
105
0
Camps Cleared
0
1,457,287
Distance Traveled
1,116,402
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,305
793
29
2
0
303,711
0
L
Chernobog
7,942
611
29
2
0
213,069
1
W
Osiris
11,630
895
29
2
0
346,942
0
W
Aphrodite
9,686
745
37
3
0
259,615
6
L
Heimdallr
7,968
613
20
2
0
220,211
0
W
Charybdis
11,379
875
53
4
0
245,585
0
L
Aphrodite
8,025
617
17
1
0
227,364
0
W
Atlas
10,157
781
7
1
0
301,434
0
L
Ganesha
8,579
660
0
0
0
223,273
0
L
Sol
8,306
639
39
3
0
232,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role