Player Matchup

Baron Samedi
Baron Samedi
AfraidYoMaMa
Baron Samedi
Level 118
God Stats
1W - 0L
1,550 SR
Queue Stats
15W - 9L
1,562 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NurseNeedNerf
Morgan Le Fay
Level 114
God Stats
4W - 5L
1,404 SR
Queue Stats
278W - 268L
1,547 Elo+
Solo
Odin
Odin
OhmsReactance
Odin
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 44L
1,466 Elo+
Solo
Chiron
Chiron
RogueLake618359
Chiron
Level 106
God Stats
5W - 4L
1,343 SR
Queue Stats
199W - 193L
1,459 Elo+
Party 1
Agni
Agni
VanishedFive
Agni
Level 149
God Stats
8W - 2L
1,798 SR
Queue Stats
166W - 176L
1,549 Elo+
Party 1
Team Averages
Level 129
1,519 SR
1,517 Elo+

VS

Team Averages
Level 96
1,376 SR
1,489 Elo+
Cliodhna
Cliodhna
Aguscasasl
Cliodhna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,365 Elo+
Solo
He Bo
He Bo
CD047
He Bo
Level 158
God Stats
2W - 4L
1,334 SR
Queue Stats
235W - 244L
1,526 Elo+
Solo
Cu Chulainn
Cu Chulainn
EfEfEfEfEfEf
Cu Chulainn
Level 127
God Stats
4W - 6L
1,313 SR
Queue Stats
462W - 488L
1,410 Elo+
Solo
Danzaburou
Danzaburou
PenutShark
Danzaburou
Level 39
God Stats
2W - 6L
1,446 SR
Queue Stats
217W - 231L
1,557 Elo+
Party 2
Shiva
Shiva
Rebraun15
Shiva
Level 128
God Stats
1W - 3L
1,285 SR
Queue Stats
312W - 308L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AfraidYoMaMa
Baron Samedi
17
3 / 3 / 15
10,710
765
12,512
12,949
7,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
NurseNeedNerf
Morgan Le Fay
19
5 / 2 / 16
11,290
806
17,925
10,167
5,302
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 3 / 21
11,176
798
10,374
18,819
29,482
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
7 / 4 / 14
11,236
803
12,290
14,648
7,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
9 / 4 / 13
12,124
866
15,902
10,604
4,684
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Aguscasasl
Cliodhna
17
4 / 7 / 6
10,229
731
11,208
19,004
16,300
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

He Bo
CD047
He Bo
16
2 / 6 / 5
9,350
668
9,665
13,000
6,969
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
EfEfEfEfEfEf
Cu Chulainn
19
4 / 3 / 8
10,386
742
11,073
14,126
16,501
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
PenutShark
Danzaburou
12
0 / 9 / 5
7,825
559
4,941
14,858
7,936
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
Rebraun15
Shiva
18
6 / 6 / 6
10,239
731
15,214
19,328
30,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
46
29
Kills
16
16
Deaths
31
79
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AfraidYoMaMa
Baron Samedi
3
3
15
3.5
L
Cliodhna
Aguscasasl
Cliodhna
4
7
6
1
L
He Bo
CD047
He Bo
2
6
5
0.75
L
Cu Chulainn
EfEfEfEfEfEf
Cu Chulainn
4
3
8
2.67
W
Morgan Le Fay
NurseNeedNerf
Morgan Le Fay
5
2
16
6.5
W
5
3
21
5.17
L
Danzaburou
PenutShark
Danzaburou
0
9
5
0.28
L
Shiva
Rebraun15
Shiva
6
6
6
1.5
W
7
4
14
3.5
W
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,003
Damage
52,101
67,187
Taken
80,316
54,024
Mitigated
78,120
23,946
Healing
13,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AfraidYoMaMa
Baron Samedi
12,512
1,079
3,963
4,902
12,949
7,326
1,235
1,792
11,157
26,324
0
L
Cliodhna
Aguscasasl
Cliodhna
11,208
820
736
1,957
19,004
16,300
88
12,577
6,427
0
25,857
L
He Bo
CD047
He Bo
9,665
219
1,192
2,314
13,000
6,969
284
6,603
6,397
24,282
0
L
Cu Chulainn
EfEfEfEfEfEf
Cu Chulainn
11,073
603
1,057
1,575
14,126
16,501
66
7,531
6,595
3,309
27,262
W
Morgan Le Fay
NurseNeedNerf
Morgan Le Fay
17,925
981
956
1,232
10,167
5,302
2,254
2,292
7,875
41,967
0
W
10,374
1,356
315
3,783
18,819
29,482
878
2,467
16,352
2,573
18,203
L
Danzaburou
PenutShark
Danzaburou
4,941
1,296
0
494
14,858
7,936
0
9,513
5,345
0
11,517
L
Shiva
Rebraun15
Shiva
15,214
1,532
1,352
2,910
19,328
30,414
276
11,975
7,353
0
23,074
W
12,290
3,408
2,084
2,877
14,648
7,230
3,026
3,309
11,339
0
23,947
W
15,902
860
1,888
1,946
10,604
4,684
1,363
2,145
8,459
35,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,536
Gold Earned
48,029
165
Minions Killed
121
0
Camps Cleared
0
1,325,746
Distance Traveled
1,239,929
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,710
765
26
2
0
270,553
0
L
Cliodhna
10,229
731
35
3
0
258,304
0
L
He Bo
9,350
668
33
2
0
248,746
0
L
Cu Chulainn
10,386
742
32
2
0
234,994
0
W
Morgan Le Fay
11,290
806
52
4
0
278,604
0
W
Odin
11,176
798
12
1
0
282,821
0
L
Danzaburou
7,825
559
10
1
0
231,450
0
L
Shiva
10,239
731
11
1
0
266,435
0
W
Chiron
11,236
803
25
2
0
242,166
0
W
Agni
12,124
866
50
4
0
251,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role